5 “advanced” Overwatch techniques to get the most out of Wrecking Ball - Dexerto

5 “advanced” Overwatch techniques to get the most out of Wrecking Ball

Published: 7/Mar/2020 19:12

by Scott Robertson


Unlock your peak Hammond performance with these unstoppable Wrecking Ball maneuvers that will leave your opponents in Overwatch flabbergasted.

A mobile, disruptive tank built for fast destruction, Wrecking Ball, piloted by the beloved hamster Hammond, is most effective when using speed as their primary weapon.

For players who are looking to become the best possible ball they can be, they can look to one of the game’s most proficient and deadly Wrecking Ball players, who goes simply by the name “Ball.” In a video for popular Overwatch YouTuber KarQ, Ball outlines five techniques that he uses to frustrate his opponents and turn the tides of battle while playing Wrecking Ball.

The double boop

Blizzard Entertainment
Blizzard Entertainment
The destructive force of the Wrecking Ball.

Start off with a long grapple behind the enemy you’re aiming at, and power up your ball with Fireball, which occurs when you reach a speed of 15 m/s and is what causes the knockback.

Briefly slow down to lose your Fireball ability, but then accelerate again while still grappled to boop your enemy twice. This can, in theory, be chained to include three or even four boops, but it’s incredibly difficult.

The 180° turn (AKA wallball)

Staying on the ground, grapple at a wall located behind your opponent. After bouncing off the wall, either whip the camera around or use the movement keys to aim at your opponent.

Detach your grapple right before you Fireball into them, otherwise you’ll just get pulled back into the wall. Players can also rebound at any angle, not just 180°.

The wall jump

Blizzard EntertainmentWrecking Ball’s Piledriver in action.

To make your way up a wall, drive your ball into the wall you want to climb, and as soon as you make contact with it, move away from the wall and hit jump.

You can use the Piledriver ability to get even more air, and help aim the direction you’re jumping. You can also wall jump off of items and enemies.

The bounce

KarQ describes this ability as “the wall jump on steroids.” It is performed the same way as a wall jump is, it just occurs when Fireball is active to get further air.

Wrecking Ball can’t bounce off players the same way they can use wall jump off other players. Players can either use their ultimate or can quickly exit ball mode to pull off the bounce-piledriver combo off an enemy.

The Toronto Kick

In order to get the height need to pull off a quick piledriver, which is more than two times the height that comes from basic jumping, you can pull off the Toronto Kick.

Move backwards for a second before grappling a high point and quickly jumping, giving you enough height to piledrive. Ball says it will leave you without cooldowns, so he recommends it for 1v1 fights only.

The beauty of most of these maneuvers is how they can be combined together, like the double boop into the bounce piledriver on an enemy. Now get out there and start rolling!


Overwatch players freak out at Baptiste’s huge new Amplification Matrix

Published: 23/Oct/2020 17:30

by Michael Gwilliam


Baptiste was the recipient of plenty of buffs in the latest Overwatch Experimental Card, including a major change to the size of his Amplification Matrix that is freaking out the game’s community.

The October 22 patch increased the width of the Haitian hero’s ultimate by a whopping four meters – up to nine from its previous five.

Now, Baptiste’s “window” as the community calls it, looks more like a garage door bigger than any shield in the game by a fair margin.

Keep in mind that the whole purpose of the Amplification Matrix is to double the damage or healing of any shot fired through it. Now, it’s extremely unlikely that teammates will ever have a reason to not shoot through the ultimate as it’s near impossible to miss.

The community has been joking about the size increase. On Reddit, LukarWarrior joked, “Baptiste, now available in IMAX,” suggesting that it’s not as big as a movie theater screen.

Others, such as educational content creator SVB noted how the ultimate is wider than the streets on King’s Row.

That said, it has plenty of uses on other maps where its entire width can be put to good use. BlazeBubble9 documented how there are so many chokes where the new window can come in handy.

Baptiste on Numbani
Blizzard Entertainment
Baptiste’s new Amp Matrix can come in handy on Numbani.

For instance, while defending or attacking first point on Numbani, the new ultimate can take up a whole spot on the high ground letting a whole team fire at will onto the objective doing double damage.

In another, you can see how trying to gain or prevent access to the bridge on Eichenwalde second is a breeze with the new ultimate as it perfectly fits within the choke.

Baptiste's ultimate on Eichenwalde
Blizzard Entertainment
Pushing into Eichenwalde just got a bit easier.

Of course, because the change is on the Experimental Mode there’s a chance it doesn’t hit the live game, but in the past many of the buffs tested there end up going through, so players should prepare regardless.

Only time will tell if this ultimate buff changes how often players decide to pick the support in their matches.