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Archive • Apr 05, 2018

In the Month of March Fortnite Broke a Twitch Viewership Record Held Since 2016

It has been confirmed that in the month of March, 2018, Fortnite not only passed LoL in the list of the most watched games on Twitch, but also set new records. Every month a report is compiled by Gamoloco to establish a ranking of the most watched channels and games on Twitch. This is based on the number of hours watched on the channel or game, but also displays the concurrent viewers, average volume of viewers, total broadcast time and the average number of channels broadcast a particular game.

Over the last couple of years it has been League of Legends topping the ranking in front of giants such as DOTA 2, Hearthstone, CS:GO or Overwatch. However mid-way through 2016 we saw a new kid on the block as PUBG settled permantently into second place, but that's as far as it went. LoL has finally been dethroned when in the month of March we saw Fortnite become the most watched game, with nearly 30 million more hours watched as shown by the image below.

However that's not all that Fortnite has done, because it's also broken the record held by League of Legends that has been in place since October 2016 for the most amount of hours watched. Another record set included more than 8,000 channels broadcasting on Fortnite in March 2018, with an average concurrent viewer count of 159,306 and a peak of almost 860,000, on Sunday, March 25th. More impressively, it took Fortnite only eight months to reach this peak without any major esports events to boost the stats.
Finally it's worth noting that popular streamer, Ninja, who of course was the biggest streamer in March, was watched more than all of the CS:GO channels broadcasting overe the same period, with 28,650,000 hours watched compared to the 28,020,000 hours.
Fortnite's progress is therefore looking at being stronger than ever, and all signs point to it continuing to break records in April and throughout 2018. Could an Epic Games announcement about the future of Fortnite esports propel that?