Call of Duty | 10 months

Breakdown of CoD WWII Division Skills, Training and Basic Training

For the updated version of this article post-launch, click here.

The multiplayer reveal of Call of Duty WWII has been the talk of E3 as Sledgehammer showcased their upcoming title.

Set for release on November 3rd 2017, it’ll be 13th Call of Duty game to be released by publisher Activision since 2006.

The CoD franchise has come under intense scrutiny since Advanced Warfare was released in 2014, with fans complaining that the game relied too heavily on the futuristic in-game mechanics, which has been labeled the jetpack-era.

Sledgehammer are now taking it back to the ground and placing the next title right in the middle of World War II. The multiplayer reveal during E3 has provided much-needed answers to how the game will play.

One of the big changes is the removal of the Create-A-Class feature, being replaced by a new format known as Divisions. An official breakdown of each class has now been released in order to provide clarity on what people can expect in November.


Division Skill
Bayonet Charge
– Special training on the use of the Bayonet makes Infantry riflemen a threat at all ranges. While sprinting press R3 to activate.

Division Training
Infantryman III
– Two extra attachments on Primary Weapon
– One attachment on Secondary Weapon


Division Skill
Hides muzzle flash and prevents gunfire from appearing on enemy mini-maps but reduced range of weapon. To toggle press left d-pad.

Division Training
Pathfinder III
– Sprint for longer distance
– Increased sprint speed
– Climb over obstacles faster


Division Skill
Protect territory by mounting your machine gun Mount on ledges and while prone for less recoil. Press left d-pad to mount.

Division Training
Tanker III
– Rocket Launcher as Secondary Weapon
– Extra piece of equipment
– Throw equipment faster, farther & while sprinting


Division Skill
Block out the surroundings and in return acquire aim assist and enemy names. Activated holding breath with L3.

Division Training
Scout III
– Acquire enemy names from farther away
– Increased mini-map coverage
– Hidden to player-controlled streaks


Division Skill
Incendiary Shells
Shotgun rounds which spark flames that burn enemies to death. Press left d-pad to load shells.

Division Training
Sapper III
– Extra magazines
– Immune to shell shock and tactical equipment
– Take less explosive damage



Basic Training (All Divisions)

– Immune to shell shock and Tactical equipment
– Sprint for longer distance

– Swap weapons faster
– Throw equipment faster
– Resupply ammo & equipment from dead enemies

– Quieter movement
– Take no fall damage
– Invisible to enemy Recon Aircraft while moving

– Reveal enemy equipment
– Take Less explosive damage

– Scorestreaks cost less
– Re-roll Care Packages

– Extra piece of lethal equipment
– Smoke Grenade as tactical equipment

– Extra Magazines
– Reload weapons faster

– Move faster while aiming down sight
– Extra attachment on Primary Weapon

– Kill without revealing enemy death locations
– No name or reticle color change when targeted

– Two attachments on Secondary Weapon

read more about:

Call of Duty, Gaming

Dexerto Talk Show: This week’s guest Keemstar discusses life as a controversial YouTube figure and dealing with swatting.


More from
Load More
© 2018 Dexerto LTD | Report Website Issue