Yone announced as League's 150th champion: Abilities, release date, more - Dexerto
League of Legends

Yone announced as League’s 150th champion: Abilities, release date, more

Published: 24/Jul/2020 15:00 Updated: 24/Jul/2020 16:22

by Daniel Cleary


Riot Games has finally announced Yone as the 150th champion in League of Legends and revealed a full look at each of his abilities ahead of his release in patch 10.16.

Since Riot shared that they would be introducing two new champions as part of the Summer event, which is now known as Spirit Blossom, many suspected that Yasuo’s brother, Yone, could be a front runner.

Following the release of a new Jungler Lillia in patch 10.15, Yone has now been confirmed by Riot as the second champion who will join the League of Legends roster during this event.

yone's spirit blossom skin

When is Yone coming to League of Legends?

After he was killed by his younger brother in battle, Yone has been resurrected and will make his Summoner’s Rift entrance in patch 10.16.

The patch is expected to take place on Wednesday, August 5. However, the champion is expected to look different than how the lore previously portrayed him.

Following his death, it has been revealed that Yone’s default look will feature him wearing a mask, although he will also receive a Spirit Blossom skin where his face can be seen without one.

It has also been confirmed that the Masked Warrior will be wielding dual swords for his arrival in patch 10.16, which will translate to some of his unique abilities.

Riot has also shared a full look at each of the skills available in the 150th champion’s kit. You can find the full list of his abilities down below.

Yone’s Abilities in League of Legends

Passive – Way of the Hunter

  • Yone uses two blades, causing every second attack to deal more magic damage. His critical strike chance is also doubled, but his critical strikes deal reduced damage.

Q – Mortal Steel

  • Yone thrusts forward, dealing physical damage to opponents. On hit, he gains a stack of Gathering Storm. At two stacks, Yone can dash forward with a wave that makes enemies airborne.

W – Spirit Cleave

  • Yone cleaves forward in a massive arc, dealing a portion of the target’s maximum health. After successfully hitting an enemy, Yone also gains a temporary shield. The shield’s power increases per champion struck.

E – Soul Unbound

  • Yone can enter his Spirit Form, gaining movement speed and leaving his body behind. When Yone’s Spirit Form expires, he’ll snap back into his body and deal a percentage of all the damage he dealt while in Spirit Form.

R – Fate Sealed

  • Yone strikes all enemies in his path, blinking behind the last enemy hit and knocking everyone airborne towards him.
League of Legends

Riot address League preseason 11 ranked issues after player backlash

Published: 5/Dec/2020 6:44

by Andrew Amos


While you can’t earn much for playing ranked in preseason, many League of Legends players still do to get high quality games. This was lost on Riot originally, but they’ve addressed the LP gain problem in a new statement, vowing to make changes ahead of Season 11.

Ranked play in preseason isn’t awfully popular in League of Legends. However, it’s often the best place to get a competitive game to test out the new features. In Season 11, that has been incredibly crucial with testing the new item rework.

However, Riot sent players for a loop when a support representative said playing ranked was practically “pointless.” This led to the community being both confused and outraged for Riot basically saying ‘stop playing the game.’

The point was lost in translation though. Lead gameplay designer Mark Yetter clarified Riot are introducing some changes to LP gains in ranked to compensate for the Season 11 overhaul. However, the initial update had some unintended consequences.

“We’ve made some pretty big changes to the LP system during preseason, some of which are easy to see (no more division promos) and some of which are more under the hood (improvements to our matchmaking algorithm),” he said in a December 4 blog.

“There have been some hiccups during the rollout of these systems, but that’s why we do them during the preseason where they have a smaller impact. The end result is that we saw players’ ranks being inflated, which resulted in lower LP gains in the short term.”

With the kinks ironed out ⁠— so players won’t get weird 12 LP gains and 25 LP losses for now ⁠— Riot is feeling confident about their changes for next season. Overall, players should expect LP gains and losses to be smaller, but the system as a whole to feel fairer without promotion series.

“We’re planning to do a smaller ranked reset at the start of the season so you stay closer to the rank you’ve achieved this year, and removing divisional promotion series makes people climb faster, and benefit more from a win streak,” he stated.

“The combination of these two changes would cause significant rank inflation, so in order for the ranking system to stay accurate, we needed to tone back the amount of LP gained per win.”