Why Gen.G is G2’s free ticket to Worlds Semis | LoL Worlds 2020 review ft. Amazing & Munchables - Dexerto
League of Legends

Why Gen.G is G2’s free ticket to Worlds Semis | LoL Worlds 2020 review ft. Amazing & Munchables

Published: 14/Oct/2020 10:06 Updated: 19/Oct/2020 9:00

by Shane King

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After two weeks of action, the group stage of Worlds 2020 is over and we are set for some exciting matchups in the quarter-finals after a great draw.

Yinsu Collins hosts your World’s review show with Maurice ‘Amazing’ Stückenschneider and Joseph ‘Munchables’ Fenny, who breakdown all the big plays and upsets from groups while also looking forward to the bracket for finals and giving some spicy takes along the way.

The group discusses how this was the perfect draw for G2 as they face off against Gen.G due to their insane win rate against LCK teams, and the fact that if they get past the Korean second seed they are also guaranteed to face off against the winner of Damwon vs DRX — another LCK team.

Another topic of note was the backlash LGD players faced online, on sites such as Weibo – the Chinese social media – including one fan sending a floral funeral reef to Peanuts hotel room. Amazing also had similar issues with fans threatening him when he was with TSM.

League of Legends

TFT Patch 10.21b notes: Divine & Shiv nerfs, Akali changes, more

Published: 21/Oct/2020 1:28 Updated: 21/Oct/2020 1:29

by Andrew Amos

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TFT Patch 10.21b is here, and you can finally stop forcing Warwick. Well, maybe… Divine and Statikk Shiv have taken a beating on the B-Patch, alongside other potent mechanics like Adept, Akali, and Locket of the Iron Solari.

If you played on the first half of TFT Patch 10.21, we hope you were lucky enough to highroll Warwick every game. Riot has added emergency changes to nerf the ultra-strong Divine-Warwick-Statikk Shiv combo on October 20 in TFT Patch 10.21b.

It comes after Divine was given an overhaul in the earlier update, giving the trait near-unstoppable power, even if it was temporary. Statikk Shiv also received huge damage buffs in TFT Patch 10.21.

Divine-Warwick-Shiv no more after Divine, Shiv nerfs

While Warwick as a champion wasn’t touched ⁠— Riot believes he’s not OP generally ⁠— the two components that made him the best champion in TFT were: Divine and Statikk Shiv.

Divine is losing 10% of its true damage conversion and damage reduction, down from 50% to 40%. This should make Divine units more vulnerable, while also making regular counters like Vanguard more effective.

Shiv, on the other hand, is losing one of its conditions for bonus damage: crowd control. Shiv will now only deal bonus damage to shielded targets, not shielded or CC’d ones. This means Warwick can’t chain bonus damage constantly off his fear unless he has a shield from Janna, Locket of the Iron Solari, or Keeper buff.

These changes should help curb the power of the Divine-Warwick-Shiv combo. It might not be dead ⁠— it’s still a powerful interaction ⁠— but it’s harder to pull off.

Yone in TFT Fates
Riot Games
Adept has been nerfed in TFT Patch 10.21b too.

Adept, Akali, Locket also nerfed in TFT Patch 10.21b

In case you were unsure, there were actually more things to TFT than just Divine, Warwick, and Statikk Shiv ⁠— not that you’d know after playing this latest patch. Adept, Akali, and Locket of the Iron Solari have also been overperforming in some capacity, and so they’re getting nerfed.

Adept is losing some of its attack speed slow at all levels, down 0.5 seconds at two and three units, and a whole second at four.

Akali is losing some of her carry potential at three-star with a decrease in her spell damage. Locket of the Iron Solari will now give a weaker shield from one to three-star too, down 75 early, and 100 late.

Between these and the Divine changes, the game should be in a much healthier state ahead of TFT Patch 10.22. You can find the full patch notes below.

TFT Patch 10.21b notes

  • Adept Attack Speed debuff Duration: 2.5/4/7 seconds ⇒ 2/3.5/6 seconds
  • Divine Damage Reduction: 50% ⇒ 40%
  • Divine True Damage: 50% ⇒ 40%
  • Akali Five-Point Strike Damage: 150/225/400 ⇒ 150/225/350
  • Locket of the Iron Solari Shield: 350/450/600/800 ⇒ 300/375/500/800
  • Statikk Shiv Bonus Damage: Crowd-controlled or Shielded ⇒ Shielded targets