Riot Games detail new League of Legends 'Teamfight Tactics' game mode - Dexerto
League of Legends

Riot Games detail new League of Legends ‘Teamfight Tactics’ game mode

Published: 10/Jun/2019 20:18 Updated: 10/Jun/2019 20:38

by Alan Bernal

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Riot Games is launching their own entry in the hit auto-battler genre Teamfight Tactics as another mode to their League of Legends client that will introduce a completely new way to compete with their giant cast of champions.

Auto-battlers took off with the popular DOTA 2 iteration called Dota Auto Chess and the Riot Games developers didn’t shy away from the comparisons, instead saying the game “inspired” their new take to the mode.

In a June 10 post, the developers announced Teamfight Tactics (TFT) and gave a whole breakdown of how the new component to League will work, revealing a fresh twist to the formula people have come to love.

Riot GamesTeamfight Tactics is going to give League of Legends players a new setting to fight it out.

Riot described the game saying players can expect a normal round-based strategy game, but they’ll go up against seven other players in a “free-for-all race to build a powerful team that fights on your behalf.”

The mode will have players will shop to recruit champions onto their team who’ll get stronger if they “share origins and classes to unlock trait bonuses”. Furthermore, players can build up powerful allies by combining three of the same character to make a “super” champion, then combine three supers to make an “ultimate” champion.

After accumulating a strong team, players will send their champions to other player’s board to kick off an engagement. Positioning and finding a chemistry between champs will be pivotal in winning a fight.

There will be special events throughout a match to give players falling behind a chance to come back. The goal of the mode is to be the last player standing after all the bloodshed.

Riot GamesThe Little Legends are sure to be popular among players.

Little Legends coming in big update

Furthermore, the Riot team are coming out with adorable additions to TFT in the form of Little Legends. These companions will serve as a special personalization option, and will be the players avatars in TFT.

Every player will get their first Little Legend for free after a “few games” with additional specials costing 750 RP in the store.

Riot GamesPlayers will be able to upgrade their Little Legends’ appearance.

Little Legends will launch in six varieties, and players can expect more with every patch. There will also be Rare Little Legends Eggs going for 490 RP that will have variants of the species, which can eventually unlock powered up models and effects for them.

League of Legends fans can expect TFT to launch with the upcoming 9.13 patch but the game is very much a work in progress.

League of Legends

TFT b-patch 11.4 notes: Olaf nerfs, Nasus & Nidalee buffs

Published: 25/Feb/2021 2:28

by Andrew Amos

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A small update for Teamfight Tactics is here with TFT b-patch 11.4. Riot is finetuning some adjustments after their big changes, with the February 24 patch including nerfs to Olaf, as well as buffs to Nasus and Nidalee.

TFT patch 11.4 drastically shook up the game’s meta. Reroll comps were nerfed into the ground, leading to the rise of Slayers and Vanguard-Mystic Neeko.

However, the changes went a bit too far. With Olaf becoming the number one comp instantly, Riot are keen to draw back his power in a big way. On the other hand, Nasus and Nidalee were hit a bit too hard for the devs’ liking.

TFT b-patch 11.4 includes changes for all of these units, and more.

Olaf AD increased, but Runaan’s change is huge nerf

Olaf has quickly risen to the number one carry in TFT with the big nerfs to all his rivals in TFT patch 11.4. Paired with Runaan’s Hurricane, he could cleave through entire teams 1v9. Now, that interaction is changing.

“Hurricane has proved to be too synergistic with Olaf, making him too powerful with the item, but too weak without it. We’re removing the Hurricane interaction, but will be giving him some AD to compensate and open up other build paths,” TFT dev Rodger ‘Minionsrpeople2’ Caudill said in the amended patch notes.

The loss of the Runaan’s proc on his ultimate makes his damage output significantly weaker. While an increase in AD will help balance out the nerf, Olaf forcers will certainly feel the change.

Nidalee in TFT Fates
Riot Games
Nidalee was hit the hardest in TFT patch 11.4, so Riot are giving her a bit of love.

Nasus & Nidalee get compensation buff after early nerfs

On the other side of the equation, after getting nuked in the last update, reroll carries Nasus and Nidalee are getting some assistance. Nasus’ mana is getting decreased so he can cast more readily, while Nidalee’s damage at two and three-star is also up.

The changes may not make either comp S-Tier in the meta, but it’s a handy buff. Talon is also getting a huge bugfix that keeps his mana bar full if a target dies midway through his ability animation.

Quicksilver and Runaan’s bugs have also been squashed in the b-patch. You can find the full TFT b-patch 11.4 notes below, courtesy of Riot.

TFT b-patch 11.4 notes

Champions

Tier 1

Nasus

  • Mana: 0/80 ⇒ 0/70

Nidalee

  • Nidalee Javelin Toss Damage: 100/150/250 ⇒ 100/175/300

Tier 4

Olaf

  • Ragnarok Cleave effect no longer triggers on Runaan’s Hurricane bolts
  • Attack Damage: 80 ⇒ 90

Talon

  • Fixed a bug where Talon would lose his Mana if his target died as he reached full Mana

Items

Quicksilver

  • Fixed a bug where Quicksilver was preventing damage from Nasus’s Wither and blocking some non-CC debuffs (e.g. Grievous Wounds, mana reave)

Runaan’s Hurricane

  • Fixed a bug where Runaan’s Hurricane’s bolt was benefiting from damage amp (e.g. Slayer, Giantslayer, Hand of Justice)