Riot Games announce host nations for the next three League of Legends World Championships

Joe O'Brien

Riot Games have announced which regions will host the League of Legends World Championship from 2019 to 2021.

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As the 2018 World Championship comes to its conclusion, fans and players can already look to the future as Riot announced where the event will be held for the next three years.

Worlds has always been held in one of the major regions, but the distribution hasn’t always been even. Of the eight World Championships to date, North America has hosted three times, Europe twice – although one being the Season One Championship, a very different event to the modern Worlds – China once, and South Korea is currently completing its second.

In 2019, the event is returning to Europe once more. It will have been four years since the previous EU Worlds, which took place in 2015 and at which two European teams reached the semi-finals at what was previously the region’s best showing outside of Season One.

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That record has now been beaten by this year’s European representatives, with Fnatic reaching the final and G2 Esports also reaching the semi-finals. It remains possible that 2019 could see a European World Champion look to defend their title on home soil.

The following year will be a return to China for the 10 World Championship in 2020. China’s first opportunity to host was in 2017, an enormously successful event that saw more than 40,000 fans attend the finals live.

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Finally, North America will once again play host to the event in 2021. Previous NA World Championships have taken the event to the likes of Madison Square Garden in New York and the Staples Center in Los Angeles.

While the World Championship is reserved for the major regions, Riot did state that other international tournaments such as the Mid-Season Invitational and All-Stars would be visiting new locations in the coming years.

About The Author

Joe O'Brien was a veteran esports and gaming journalist, with a passion and knowledge for almost every esport, ranging from Call of Duty, to League of Legends, to Overwatch. He joined Dexerto in 2015, as the company's first employee, and helped shape the coverage for years to come.