League of Legends patch 10.24 to feature Samira, Eclipse nerfs, Kraken Slayer buffs, more - Dexerto
League of Legends

League patch 10.24 to nerf Samira, Eclipse, buff Kraken Slayer, more

Published: 18/Nov/2020 5:23 Updated: 26/Nov/2020 0:14

by Isaac McIntyre

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Riot Games has confirmed the first update of Season 11, League of Legends preseason patch 10.24, is coming at the end of this PBE cycle, and will be headlined by a host of buffs & nerfs for the new Mythic items. Here’s all the early notes for the Nov. 25 update.

The next League of Legends update is expected to be “pretty big,” the LoL balance team has warned, as Riot Games looks to deal with the fallout of the massive Season 11 item overhaul.

A number of the new Mythic items, including Eclipse, Kraken Slayer, Liandry’s Anguish, and plenty more are in the firing line. There’s a few champions being tweaked too, including new release Samira, Tryndamere, and Kayle.

Here’s all the details on League of Legends Patch 10.24, coming next fortnight.

Riot rush out Mythic item changes

LoL patch 10.24’s headline change comes in the item section. Mythics have dominated the early stages of Season 11 ⁠— no surprise there, considering they’re extremely new.

What Riot didn’t plan on, however, is how strong some of the single-slot picks would be when released into Summoner’s Rift. This includes Eclipse, the lethality mythic, as well as Liandry’s Anguish, and a host of other top-class full build items.

These Mythic nerfs will also be paired with a handful of buffs to boost Season 11’s underperforming items. Tear of the Goddess and Kraken Slayer lead the buffs, while ADC items like Essence Reaver and Phantom Dancer are also included.

Samira is one of a handful of champions being nerfed in patch 10.24.
Riot Games
Samira is one of a handful of champions being nerfed in patch 10.24.

“Statistically, Kraken [Slayer] has been underperforming compared to the other two [Galeforce and Shieldbow] so giving it a boost should help it a bit,” Riot dev Ray Williams said on Reddit soon after the patch 10.24 changes were revealed.

He also confirmed Eclipse’s “proc frequency” would be the main target of the Mythic item’s patch 10.24 nerfs.

“It’s the highest win rate on most users, and it’s the most broad [pick] for Assassins, Fighters, and Marksmen,” he said, “so it’s gotta give power somewhere.”

Eclipse has turned AD carries -- assassins and marksman -- into deadly burst champions.
Riot Games
Eclipse has turned AD carries  assassins and marksman  into deadly burst champions.

Season 11 item icons reworked

As well as the balance changes coming for a host of the League of Legends mythics, Riot is also shipping minor changes to some of the Season 11 item icons.

The LoL community has been quite vocal about how “poor” many of the icons have been since release. Some have dubbed them “impossible to understand,” while others have just demanded the League item icons be reverted entirely.

Riot Games won’t be going that far, but they are tweaking them slightly to “improve icon clarity, icon differentiation, [and] rendering polish” in Season 11 preseason.

New “Cosmic” skins coming in patch 10.24

The next League of Legends skin line, “Cosmic,” will be coming in LoL patch 10.24. Nine champions are in line for the new variant cosmetics, including oft-forgotten characters like Illaoi, Vladimir, and crystal jungler Skarner.

Here’s the full list of new ‘Cosmic’ skins:

  • Anivia (Flight)
  • Illaoi (Invoker)
  • Nami (Destiny)
  • Nidalee (Huntress)
  • Hecarim (Charger)
  • Varus (Hunter)
  • Vladimir (Devourer)
  • Skarner (Sting)
  • Dark Cosmic Lissandra

All nine Cosmic skins, including the ‘dark’ Lissandra version, will be available for 1350 RP in the next patch. They will be released alongside the new “Prestige Star Guardian Soraka” skin, which can only be unlocked with prestige points.

League of Legends Patch 10.24 will drop on Wednesday, November 25. Dexerto will continue to add all planned balance changes as Riot reveals specific numbers.

League of Legends patch 10.24 early notes

Champions

Amumu

  • W base damage 5-15 ⇒ 4-12; ability power ratio 0.5 ⇒ 0.25% max health per 100 ability power.

Galio

Hecarim

  • Passive attack damage from movement speed 15-30% ⇒ 12-24%.
  • E movement speed 25-85% ⇒ 25-75%.

Kayle

  • Passive attack speed per 100 ability power 10% ⇒ 5%.

Samira

  • Passive melee bonus 2-19 (+10% base attack damage) ⇒ 2-19 (+7.5% base attack damage); dash range for immobilized enemies 800-1000 ⇒ 650-900.

Tryndamere

  • Q passive attack damage 5-25 ⇒ 10-30; attack damage per 1% missing health 0.15-0.35 ⇒ 0.15-0.55. 

Varus

  • W has new passive: “Detonating Blight on champions and epic monsters reduces his basic abilities cooldowns by 12% of their maximum per stack.”
  • R missile speed lowered from 1950 to 1500.

Items

AP Jungle

  • Healing no longer reduced from area of effect abilities against monsters.
  • Healing 12% ⇒ 10%.

Blade of the Ruined King

  • Cost 3100 ⇒ 3200.
  • Attack speed 30% ⇒ 20%.

Cosmic Drive

  • Ability power 70 ⇒ 75.

Demonic Embrace

  • DoT damage 1.5% ⇒ 1.25% max health per second.

Eclipse

  • Cooldown 6 seconds ⇒ 8 seconds.

Essence Reaver

  • Attack damage 40 ⇒ 50.

Hextech Rocketbelt

  • Base rocket damage 200-300 ⇒ 175-250.
  • Movement speed boost 75% ⇒ 50%.

Kraken Slayer

  • Attack damage 60 ⇒ 65.
  • Proc damage 60 (+0.3 base attack damage) ⇒ 60 (+0.45 base attack damage).

Liandry’s Anguish

  • DoT damage 15 (+2.5% ability power) (+1% target health) ⇒ 15 (1.5 ability power) (+1% target health).

Lich Bane

  • Spellblade ability power ratio 50 ⇒ 40%.

Ludens Tempest

  • Damage 100 (+15% ability power) ⇒ 100 (+10% ability power).

Moonstone Renewer

  • Base healing 30-60 ⇒ 60-90.
  • Healing amplifier 0-150% ⇒ 0-100% over 4 seconds (max heal 75-150 ⇒ 120-180).

Nashors Tooth

  • On hit ratio 25% ⇒ 20% ability power.

Night Harvester

  • Damage proc base 175-250 ⇒ 125-200.

Phantom Dancer

  • Cost 2900 ⇒ 2700.
  • Buff duration 2 ⇒ 3 seconds.

Prowlers Claw

  • Attack damage 55 ⇒ 60.

Riftmaker

  • Damage amp 3% per second (max 15) ⇒ 2% per second (max 10).

Serpent’s Fang

  • Shield Reaver 50 (+40% base attack damage) ⇒ 70 (+40% base attack damage).

Tear of the Goddess

  • Base mana 150 ⇒ 240.
  • Max mana from stacks: 450 ⇒ 360.
Apex Legends

Apex Legends dev confirms highly-requested inventory feature coming soon

Published: 25/Nov/2020 20:29 Updated: 25/Nov/2020 21:10

by Alan Bernal

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The era of ‘red dots’ littered across Apex Legends’ menu tabs will finally come to an end after Respawn confirmed they’re implementing a ‘mark all as seen’ button to the game.

Apex’s bustling community is rejoicing after the developers indicated the long-awaited quality of life update that is scheduled for the next patch, if everything goes to plan.

While fans of the game have known for a while that the feature was pending, there hasn’t been much news of it since seeing it on Respawn’s Trello board a while ago. Since the conversation’s gone dark, it’s been a waiting game to see if the developers would follow-up on the organizational feature.

Well, an inquiring fan created a mock-up of what the ‘mark all as seen’ button could look like within the character-select screen. But fiction turned into reality once Respawn Senior Game Designer, Daniel Z. Klein, chimed into the discussion.

apex legends season
Respawn Entertainment via InterfaceInGame
The red dots on tabs have cursed the Apex Legends menu screen for a while.

“Could we get a ‘Mark all as seen’ button? Would be useful instead of going through all the menus to clear the icons,” user ‘TigerTankSniper’ suggested, before Klein was happy to oblige.

“Good news! That’s probably coming in the next patch! John Hodgson put that one in not too long ago,” Klein was happy to report. Hodgson is another Senior Game Designer at Respawn, who’s about to make a lot of the Apex fans really happy.

Since the launch of Apex Legends back in February 2019, there’s been a ton of content regularly injected into the battle royale. This stretches from Legends, weapon cosmetics, sky trails, holo sprays, voice lines, banners, and a lot more.

As much as the fans have loved adding troves of content to their personal libraries, every time something new gets added a small red dot appears to notify players of the change.

“I have an army of them because all the useless blue and white items I get, not really motivated enough to click on all them so now it just keeps growing bigger and bigger,” one person wrote.

The thing is, those little indicators can be persistent and a bit of a bother; hence, the quality of life update that’s coming into the game very soon.

But the community can let out a collective sigh of relief seeing as they shouldn’t be a problem in Apex Legends after the next update.