League of Legends

League of Legends new champion Aphelios: Release date, abilities, more

Published: 28/Nov/2019 17:02

by Joe O'Brien


Riot recently revealed Aphelios, the next new champion joining League of Legends and perhaps their most unique creation to date.

Aphelios is unique in a number of different ways. He deviates from the standard ability format for most champions, with his skillset instead determined by the five different weapons in his arsenal. He’s so different, in fact, that he’ll have his own unique HUD.

It goes beyond even the in-game design, however. He represents a faction – the Lunari – that have previously been only vaguely touched upon in the lore for Diana, and as a mute, players won’t hear voice-lines from him, but instead from his twin sister Alune, who guides him from afar.

There’s a lot to take in with Aphelios, but here’s everything you need to know about League of Legends’ next new champion.

Who is Aphelios?

Aphelios is a mute assassin of the Lunari, a religious group persecuted by the opposing Solari. Prior to the introduction of Aphelios, Diana was the only representative of the Lunari in the game.

Aphelios can summon many magical weapons thanks to his connection with Alune, his twin who is locked away in a hidden temple.

Aphelios will be a marksman, but one quite unlike any other champion currently in that category – or any category, for that matter.

When will Aphelios be released?

Aphelios is currently in testing on the Public Beta Environment, meaning those with an account can try him out immediately. Players must have at least Honor Level 3 and no restrictions on their main account – such as suspensions or chat restrictions – to apply for a PBE account.

For those who can’t or don’t wish to try the champion out on the PBE, he’ll be hitting the live servers on December 10.



Aphelios is set to introduce an entirely new take on how abilities work in League of Legends. All previous champions have utilized four different abilities – three basic abilities, assigned to Q, W, and E, and an ultimate assigned to R.

Instead, Aphelios only has two different abilities – Q and R – but also has five different weapons with different effects. His Q also varies with each weapon, but his W is simply used to switch to the weapon in his off-hand, and he has no E ability at all.

The way Aphelios levels up is different too. Because he only has one basic ability and an ultimate, his skill points – which players can choose how to invest on most champions – are automatically assigned. Instead, Aphelios can improve his base stats with each level.

Riot GamesAphelios was first teased to be a protector of the Lunari in Riot’s Champion Roadmap.

Ultimate: Moonlight Vigil

No matter which weapon Aphelios is wielding, his ultimate remains the same, sending out a moon bomb that explodes on the first enemy hit and damages nearby enemies. Enemies tagged by the bomb can then be hit with enhanced basic attacks, which vary by weapon.



Calibrum, the Rifle

Riot Games

Calibrum is a poke/harass weapon with extra range. Enemies hit with Calibrum are marked, and Aphelios can right-click on marked enemies anywhere on the map to follow up with a basic attack from his off-hand weapon. This detonates other nearby marks for bonus damage against marked targets.

Q: Moonshot – Fires a skillshot that damages the first unit hit and marks them

R effect: After Moonlight Vigil is used, follow-up attacks mark all enemies hit. These marks deal higher damage when consumed.

Severum, the Scythe Pistol

Riot Games

Severum is a sustain weapon that heals Aphelios for a portion of the damage it deals. If Aphelios already has full health, overhealing is converted into a small shield.

Q: Onslaught – Gain movement speed and rapidly fire your main-hand and off-hand weapons at the nearest enemy, prioritizing champions. Onslaught shots behave like basic attacks but deal reduced damage.

R effect: Moonlight Vigil grants Aphelios a flat heal.


Gravitum, the Cannon

Riot Games

Gravitum is a utility weapon that applies a decaying slow to enemies.

Q: Eclipse – Damage and root all enemies on the map affected by Gravitum’s slow. Eclipse doesn’t use Aphelios’ off-hand weapon.

R effect: Moonlight Vigil follow-up attacks with Gravitum apply a massively increased slow.


Infernum, the Flamethrower

Riot Games

Infernum is an AoE/waveclear weapon which deals increased basic attack and ability damage, and creates a damage cone behind enemies hit.

Q: Duskwave – Spout a wave of flame, damaging enemies. Then basic attack all enemies hit with your off-hand weapon.

R effect: Moonlight Vigil follow-up attacks with Infernum create damage circles around enemies hit instead of damage cones behind them.


Crescendum, the Chakram

Riot Games

Crescendum is a close-range DPS weapon that acts as a boomerang – once Aphelios has attacked with it, he cannot attack again until it returns to him. Attack speed increases the speed at which Crescendum travels, and the closer Aphelios is to his target the faster he can attack due to the shorter travel distance.

When abilities or their follow-up attacks deal damage with Crescendum, they create temporary copies of it for each enemy hit that increase the strength of Crescendum’s basic attack.

Q: Sentry – Deploy a turret that shoots the nearest target with your off-hand weapon.

R effect: If Moonlight Vigil hits fewer than three enemies, its follow-up attacks still increase the damage of Crescendum’s basic attacks as if at least three enemies were hit.


Weapon choice and ammo

Riot Games

Players do not have complete control over the order in which they use weapons, but they can influence it. Each weapon has a limited amount of ammo, and when that ammo is depleted the weapon is moved to the back of the queue to recharge.

Players have access to two weapons at any given time – their main-hand and off-hand – and can switch between these using W. When Aphelios’s main hand weapon is depleted, it is replaced by the next weapon in the queue, while his off-hand weapon remains the same.

League of Legends

League of Legends patch 11.2: early notes, release time, more

Published: 20/Jan/2021 7:31

by Isaac McIntyre


Riot has confirmed League of Legends patch 11.2 is arriving on schedule ⁠— just one day later than usual ⁠— and we’ve got all the early LoL patch notes, balance changes, and more for players to dig through ahead of the Jan. 20 update.

There’s plenty of buffs, changes, and nerfs coming in patch 11.2, but there’s one thing League of Legends players are excited for over all the rest: Viego, the Ruined King, the game’s 154th champion.

The mysterious, edgy warrior has been a part of LoL’s lore for quite some time, mainly through his fabled “Blade of the Ruined King,” a buildable item, but 2021 marks the first time he’s been a playable character in Riot’s flagship title.

Viego is now set to arrive in patch 11.2, after quite the wait.

Thursday’s update will also, as mentioned, deliver a host of changes for champions, items, and even runes that have been a tad over or under-power in Season 11 so far.

Here’s all the details on LoL patch 11.2, coming (just a little late) this week.

Viego, the Ruined King, arrives in League of Legends this patch.
Riot Games
Viego the Ruined King, champion 154, arrives in League of Legends this patch.

When is League patch 11.2 coming?

The first League of Legends of the new year is expected to roll out on Wednesday, Jan. 20. It will begin in Oceania at 10am AEST (4pm Tuesday PT), and will be rolled out in all regions at 8am from there.

Players can expect a few hours of downtime. Matchmaking and access to the LoL servers will be disabled around three hours before the patch is deployed. This will be around 6am PT on Jan. 6 for NA players, and 6am GMT for EU players.

LoL patch 11.2 early notes

Viego release locked for LoL patch 11.2

There’s a big new release on the way this week: Viego, the Ruined King, finally arrives in LoL patch 11.2. He’s been available for testing on the PBE for a week or so now, and the jungler is already taking players by surprise.

With a pseudo-assassin kit, he’s going to be a huge threat. Lurking in the shadows and controlling the magic that saps the Shadow Isles, you can expect Viego to absolutely ruin enemy teams. You can find more details on his release here.

Aatrox and Olaf headline LoL patch 11.2 nerf list

Lead gameplay designer Mark ‘Scruffy’ Yetter outlined the changes players can expect on League’s patch 11.2 in a tweet on January 7. The most important changes were nerfs to healing. Despite buffs to Grievous Wounds, drain tanks are still decimating the meta.

These “healing edge cases,” like Aatrox and Olaf, are only part of League’s healing problem. Riot are also looking at generic healing reduction across the board, especially Domination rune Ravenous Hunter.

The rune is getting a scaling nerf with reduced healing per stack.

Riot Games

Riot aims to “widen” tank build paths

Tanks are also getting a Mythic change. With Sunfire Aegis still dominating the meta, Yetter wants to open up the choice for tanks. Frostfire Gauntlet and Turbo Chemtank are both getting buffs, acting as cheaper options to Sunfire.

Senna gets love after item rework

A number of champions got just the perfect item for their kit in the Mythic item overhaul in preseason 11. However, a number of champions lost their identity ⁠— especially users who relied on Glacial Augment.

Senna is one of those champs, but Riot is looking out for her with healing changes. Umbral Glaive — one of her core items — is getting a price drop too.

True Damage Senna Prestige skin for League of Legends
Riot Games
Senna is getting some love after her power was stripped via the ‘Glacial Augment’ change.

Here’s the full League patch 11.2 notes. 

The Jan. 20 patch notes will be updated with official changes when Riot Games releases them, as OCE servers begin patching at 8am PT.

League of Legends patch 11.2: full notes



  • E [new] now amps World Ender (R) omnivamp to 25/30/35/40/45%.
  • R self healing lowered from 50/75/100% to 30/45/60%.


  • Q energy cost increased from 120-80 to 120-100.


  • Q cooldown decreased from 15-7 seconds to 14-6 seconds.


  • Attack damage per level increased from 2.88 to 3.3.


  • Passive Noxian Might bonus AD reduced from 30-230 to 20-205.

Dr Mundo

  • Q health refund on hit increased from 40% to 50%, health refund on kill increased from 80% to 100%
  • E health cost reduced from 25-65 to 20-60, damage increased from 3-5% of maximum HP to 4-6%
  • R healing increased from 50-100% of maximum HP to 50-110%


  • Q damage reduced from 70-230 to 70-210.


  • Health per level increased from 92 to 97.
  • Q mana cost reduced from 50-90 to 50-70.


  • E mana cost increased from 60-80 to 60-100, damage AP ratio reduced from 1% to 0.8%


  • Q cooldown reduced from 10 seconds to 8.
  • R cooldown reduced from 150-100 seconds to 140-90.


  • Movement speed reduced from 345 to 340.
  • Base HP reduced from 580 to 540.


  • W lifesteal increased from 14-22% to 16-24%, healing amplification reduced from 0-50% to 0-33%.


  • Attack speed ratio increased from 20% to 30%.
  • Passive non-kill ghoul spawn chance increased from 22% to 28%, gold from ghouls increased from 3 to 8.
  • Q healing ratios increased from 40% AD/25% AP to 50% AD/40% AP.


  • Passive base damage increased from 10-25 to 20-35.


  • Q health restore increased from 50-90 to 50-110.
  • W heal increased from 80-220 (60% AP) to 90-230 (70% AP).


  • Q bonus damage ratio increased from 10-50% total AD to 15-55%.
  • W attack speed increased from 20-100% to 30-110%.


  • Mana per level increased from 33 to 40.
  • R cooldown decreased from 120-60 seconds to 100-60.


Chempunk Chainsword

  • Cost reduced from 2700 to 2600
  • Health reduced from 200 to 150

Essence Reaver

  • Mana restore changed from 3% maximum mana to 40% base AD and 16% bonus AD

Frostfire Gauntlet

Cost reduced from 3200 to 2800

  • New build path: Bami’s Cinder + Null-Magic Mantle + Cloth Armor + 850g

Ability haste increased from 15 to 20

  • Armor reduced from 50 to 25


  • Cloudburst cooldown increased from 60 seconds to 90

Gargoyle Stoneplate

  • Fortify resistance bonus increased from 3% (maximum 15%) to 5% (maximum 25%)

Hextech Rocketbelt

  • Movement speed boost reduced from 50% for 2 seconds to 30% for 1.5 seconds

Imperial Mandate

  • Cooldown timer changed from ally proccing to initial application of CC

Kraken Slayer

  • Proc now respects reduced on-hit modifiers

Phantom Dancer

  • Cost increased from 2500 to 2600
  • Attack speed increased from 40% to 45%

Runaan’s Hurricane

  • Cost increased from 2500 to 2600
  • Attack speed increased from 40% to 45%

Serpent’s Fang

  • Cost reduced from 2800 to 2600
  • AD reduced from 60 to 55

Shurelya’s Battlesong

  • New build path: Kindlegem + Bandleglass Mirror + 750g
  • Health reduced from 350 to 200
  • 5% movement speed stat changed to 40 Ability Power
  • Base mana regen increased from 50% to 100%

Sunfire Aegis

  • Mythic passive changed from 5 Ability Haste to 5% Tenacity and Slow Resist

Turbo Chemtank

  • Cost reduced from 3200 to 2800
  • New build path: Bami’s Cinder + Null-Magic Mantle + Cloth Armor + 850g
  • Ability Haste increased from 15 to 20
  • Magic Resist reduced from 50 to 25
  • Mythic passive changed from 5% Tenacity and Slow Resist to 5 Ability Haste

Umbral Glaive

  • Cost reduced from 2800 to 2600
  • New build path: Serrated Dirk + Long Sword + Long Sword + 800g
  • AD reduced from 55 to 50


Ravenous Hunter

  • Omnivamp lowered from [1% +2% per stack] to [1% + 1.7% per stack].