Lillia will have "steep learning curve," League devs warn - Dexerto
League of Legends

Riot warns new League champion Lillia will have “steep learning curve”

Published: 7/Jul/2020 3:56

by Isaac McIntyre


New League of Legends champion Lillia ⁠— and her release partner the ‘masked assassin’ ⁠— will have “steep learning curves,” Riot developers have warned ahead of the duo’s expected debuts on Summoner’s Rift in Patch 10.14 later this week.

Riot has announced they’re shifting their ideas about champion releases and reworks slightly heading into the tail-end of Season 10. According to the devs, who shared their new direction in a blog post this week, they’re now eyeing “long term balance” for new roster additions.

That includes LoL’s 149th champion Lillia, who is expected to land in-game later this week as part of the Patch 10.14 cycle. It also includes the “masked assassin” ⁠— who could be Yasuo’s brother Yone ⁠— who will be released alongside Lillia.

“Our upcoming dreamy jungler and masked assassin are both likely to appeal to players looking for more novel experiences, and will require a pretty heavy investment to get over the initial learning curve,” the League dev team warned.

“While we’re confident that mastering these two new champions [expected to arrive together later this week] will be worth the effort, there will likely be some bonus ‘feels bad’ feels too, especially in comparison to simpler future champion releases.”

Riot also touched on the ‘Aphelios problem’ ⁠— namely, new introductions to the huge League roster taking over a role with their “over the top” power. The devs want to avoid this as much as possible, they admitted, but said it was “tricky.”

“We don’t want players to worry about us releasing new/updated champs that consistently dominate like they have in the recent past,” the devs said. The ability to take a longer-term approach should mitigate this, they added.

“Without a pressure to make these champs win at the same rate as the rest of the champion pool at release, we can better ensure they’re not running away with games as players become more experienced on them.”

A 55% win rate on debut “shouldn’t happen,” the devs concluded. On the other side of that argument, however, a champion landing on Summoner’s Rift with a 45% win rate may not be a bad thing “if they have a long tail of mastery.”

It looks like Aphelios may have forced Riot to completely overhaul their new-release League balancing plans.
Riot Games
It looks like Aphelios may have forced Riot to completely overhaul their new-release League balancing plans.

Little is known about the ‘masked assassin’ that is arriving in the Summer event this patch cycle. We do, however, know a bit about Lillia. She seems to be based around sleep abilities, just like 2017 release Zoe, and is a jungler.

Her splash art and in-game animations were also allegedly leaked earlier this week, as the devs continue to test her ahead of her arrival on the PBE. Here’s everything we know about Lillia so far, wrapped up in one dedicated hub.

League of Legends

TFT patch 10.25 to feature Talon buffs, Warwick & Moonlight nerfs, more

Published: 3/Dec/2020 7:29

by Andrew Amos


TFT patch 10.25 is on its way as the final update ahead of the Mid-Set update, and it’s set to be massive. Talon could be back on the menu, Warwick and Moonlight are getting a nerf, and that’s only the tip of the iceberg.

The TFT meta has stabilized after patch 10.24. No longer is it 4-1 roll down and pray, because there’s actually meaning to the early game.

That doesn’t mean there’s nothing Riot can’t improve though. With the b-patch finally going live with nerfs to Zed, Yone, and Runaan’s Hurricane, TFT patch 10.25 is going to be the big one before the year’s end. It’s the final patch before January’s mid-set update, which will shake up units, traits, and more.

Enduring Sword Talon in TFT
Riot Games
Talon could be back in TFT patch 10.25 with some damage buffs.

TFT patch 10.24b nerfs Zed, Yone, more

Before we dive too deep into TFT patch 10.25, it’s important to note some changes were made in the middle of TFT patch 10.24 that you might have missed. Zed and Yone were nerfed, alongside traits Keeper, Cultist, and attack speed item Runaan’s Hurricane.

This was to curb the power of Zed carry comps which had risen to prominence. An attack speed nerf has made them less potent, but ultimately still strong. The same goes for the rest of the nerfs, which have lightly nudged the power balance instead of major overhauls.

Moonlight the big target on TFT patch 10.25

TFT patch 10.24 had one big winner, and it was Moonlight reroll compositions. Diana and Lissandra carry have been two of the strongest picks on this patch thanks to the rolling changes.

However, on TFT patch 10.25, Riot are bringing them back in line. Because it’s easier to hit the composition, Riot have had to bring back Lissandra and Diana’s damage to be more in line with other one-cost units. While they still have the four-star mechanic, it won’t be as hard to beat.

Warwick is also set for a big nerf to his lifesteal at one and two-star to compensate for his ability overhaul last patch. This will be coupled with a Divine nerf, reducing the amount of true damage the units dish out.

Wukong, Fiora, Sylas, Xin Zhao, Evelynn, and Talon are all set for buffs, while Vi and Kayn are on Riot’s naughty list.

Diana in TFT Fates
Riot Games
Moonlight champions Diana and Lissandra are getting nerfed in TFT patch 10.25.

You can find the full set of changes below, courtesy of [email protected]. We will update this with the full patch notes once they drop on December 8.

TFT patch 10.24 preview notes


Tier 1


  • Ability AD percent increased from 225/250/275% to 250/265/280%


  • Damage increased from 200/300/450 to 250/400/600


  • Ability damage lowered from 350/450/600/800 to350/450/550/700
  • Ability secondary damage lowered from 175/225/300/450 to 175/225/275/375


  • Ability orbs lowered from 4/5/6/9 to 4/5/6/8

Tier 2


  • Damage increased from 250/400/600/1000 to 250/400/700/1111


  • Ability armor reduction lowered from 50/75/100% to 40/60/80%

Tier 3

Xin Zhao

  • Ability AD percent changed from 300/325/350% to 330/340/350%


  • Ability damage increased from 350/500/1400 to 350/600/1500
  • Ability damage multiplier lowered from 3 to 2.

Tier 4


  • Ability AD percent increased from 200/200/250% to 240/250/275%


  • Ability lifesteal lowered from 50/50/200% to 40/40/200%

Tier 5


  • Damage changed from 400/600/6666 to 375/575/6666