xQc explains why controllers are broken in Halo Master Chief Collection on PC - Dexerto
Halo

xQc explains why controllers are broken in Halo Master Chief Collection on PC

Published: 4/Dec/2019 0:25 Updated: 4/Dec/2019 0:26

by Bill Cooney

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Popular Twitch Streamer Felix ‘xQc’ Lengyel tried out the new Halo Master Chief Collection when it came out on Steam on December 3 and quickly found that controller, not mouse and keyboard, was the way to go.

Halo: The Master Cheif Collection combines all of the games from the famous franchise and finally brings them to PC.

xQc was far from the only streamer to try out the games and see how they translated to PC, but the streamer was adamant that controllers were much more powerful than mouse and keyboard.

After getting nostalgic during his first few games of Halo Reach, xQc actually started to frag out and do pretty well in Halo and he gave all the credit to his controller.

“Why does controller make the game so easy?” xQc said reading a viewer’s question. “There’s something called auto-aim, or aim-assist and it aims for you, kind of, and it’s extremely strong in this game, it’s like a magnet.”

At the end of the above clip, you can actually see the aim-assist in action very briefly and it does seem to latch right on to the enemy player.

When xQc first started playing MCC he was using a mouse and keyboard and commented that there was noticeable input lag that seemed to go away or become less annoying with the switch to the controller.

“The input delay is crazy,” xQc said during his first match of Capture the Flag, though he admitted it could be his sensitivity that was off as well.

Halo games were originally made for the Xbox so controllers being the natural way for a lot of people to play the game comes as no surprise, and the aim assist gives players even more incentive to pick up the sticks one again.

There’s some talk of the Master Cheif Collection “revitalizing” Halo esports and if it does, it would be interesting to see whether more players go for controller or mouse and keyboard.

xQc most likely will not be going pro in Halo anytime soon, but it’s another game to play with chat and there’s always the chance of a Halo Twitch Rivals tournament popping up in the future as well.

Halo

Shroud believes Halo needs to change “a lot” to compete in modern era

Published: 23/Nov/2020 5:53

by Alex Tsiaoussidis

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Shroud believes Microsoft’s long-standing Halo franchise needs to change “a lot” about the way it plays if it’s to compete with modern titles like Fortnite and Call of Duty with the release of Halo Infinite next year.

Shroud is an expert when it comes to first-person shooters. It’s not even because he’s a phenomenal player. It’s because he knows what makes them good and how they can be improved.

The Twitch star regularly comments on games and issues; recently, he chimed in on Modern Warfare and explained why he finds it so boring.

Now, he’s set his sights on the Halo series, expressing concerns about Halo Infinite, which is still pending a release date after being delayed.

Shroud Halo Infinite
Shroud
Shroud is an open book and doesn’t mind sharing his opinions with viewers.

In his latest stream, Shroud spent a couple of hours fragging lobbies in Halo 4. He seemed to be enjoying himself, but even he wasn’t too sure, in the end: “I guess that was fun?” he said after closing the game browser. “I don’t know. I really don’t know. Just Halo, I guess.”

The concern, he said, is that the title feels ‘outdated,’ especially when matching up against other modern titles on the market.

“Halo Infinite needs to change a lot [to] so that it meets up with current expectations,” he said. “Halo is dated. But it makes sense. The games are old, so it makes sense for the games to feel dated.”

Shroud Halo Infinite
343 Industries
Halo Infinite has had a troubled development since being delayed until 2021.

Of course, Halo Infinite is set to revolutionize the franchise by expanding the game into an open-world. However, Shroud’s comments seem to be more about the multiplayer combat and gameplay itself.

“It was so short… I don’t like how not chaotic it is,” he said. “4v4 and the size of the map and how you can control it is kind of weird. I wish it was more spontaneous and all over the place… More of a deathmatch.”

Shroud acknowledged he hasn’t played the series enough to know for sure. He also said he’s willing to give it another chance. “Everyone says Halo 5 could be something I’m interested in,” he said. “I really want to play more.”

Unfortunately, he didn’t have any real suggestions on how to improve the gameplay. However, he flirted with the idea of adding air strafe. “If this game had air strafe, it’d be f**king nuts. But.. then it’d pretty much just be Quake. Well, kind of.”

It goes without saying that Shroud’s views are his own, and he’s merely sharing them with viewers on his stream. There are plenty of other players who love the Halo series and are excited for Halo Infinite.

Still, the expectations for Halo Infinite are high, especially since it’s been five years since Halo 5. Plus, Shroud’s opinion is always valuable, and many believe his concerns are warranted.