Nadeshot calls out Halo “purists” who don’t want a battle royale mode - Dexerto

Nadeshot calls out Halo “purists” who don’t want a battle royale mode

Published: 23/Jul/2020 22:17

by Theo Salaun


Halo Infinite was revealed during the Xbox Games Showcase, and 100 Thieves’ Nadeshot has reacted by taking shots at those who don’t think battle royale should be included in the legendary title.

Only the single-player campaign’s gameplay was shown during Halo Infinite’s reveal, but developers did confirm that multiplayer will be getting laid out in the near future. That didn’t satisfy Nadeshot, who immediately hit Twitter with what he thinks would have made the game’s unveiling a greater success.

While he may think it was a “missed opportunity” for Halo to not have turned their highly anticipated campaign showcase into a demonstration of the game’s multiplayer and esports systems (including ranked and battle royale modes), his response elicits dialogue about what the game’s eventual multiplayer announcement could, or should, look like.

A pioneering, generational multiplayer title, it paved the way for much of modern FPS gameplay. Unsurprisingly, much of that core audience’s reaction to Nadeshot’s hopes has come in the form of scrutiny over the belief that a battle royale is worth the “appeal to a newer audience.” So he then followed up with why exactly a BR could, despite being a leap away from traditional Halo, be exactly what the game needs to capture its earlier relevance.

He built his career in Call of Duty and was quick to point out how CoD’s usage of Warzone, itself a departure from the title’s typical modes, has catalyzed the game’s rise in popularity and pushed it to the forefront. This argument puts in perspective why Halo would benefit from stepping outside of its comfort zone, directly contradicting claims that a BR could hurt the game.

At their core, those claims expect that Infinite’s success is predicated on its ability to recapture the energy of “old Halo” and that focusing on including a BR would detract from that effort. But Nadeshot’s point is poignant on multiple levels.

On the one hand, it makes sense to involve a BR from a business perspective due to the opening up of accessibility to a new player base that is most comfortable with that mode. On another hand, CoD has proven that a classic title can successfully be reinvigorated by bringing its touch to battle royale. 

Although its look may feel more plastic than earlier games in the franchise, Infinite obviously brings its unique look and feel back to the forefront of the FPS genre. Like Warzone’s inclusion of CoD’s gunplay, killstreaks, and vehicles—one can imagine that a Halo BR could comfortably revamp the free-for-all game type with its own innovations.

nadeshot master chief halo
Twitter, @Nadeshot / 343 Industries
Nadeshot would clearly like to drop into a Halo battle royale with Master Chief at his side.

The Warthog and gunplay feel traditionally fluid while Master Chief’s grappling hook offers some intriguing new mobility, coupling those aspects with equipment like the “Drop Wall” shield could make for a blend of its classic appeal with modern accessibility.

Although Nadeshot may be disappointed in Halo “purists” who don’t believe BR integration could be good for the game, those beliefs may change should 343 announce a BR that reaches the standards set by the game’s legacy. It was built on perfecting the multiplayer experience of its time and, to do so again in 2020, they may just need to introduce a BR component as well.


Cloud9 return to competitive Halo with star championship roster

Published: 5/Oct/2020 20:13 Updated: 5/Oct/2020 20:37

by Albert Petrosyan


Cloud9 have announced that they are re-entering the Halo competitive scene with a new roster stacked with experienced, veteran talent that has won it all.

The prominent esports organization had been absent from competitive Halo since 2016, as their third tenure in the scene was ended after several players left for Team Liquid.

Now, C9 are back in the fold, announcing a new, veteran lineup that’ll lead them back into the esport as the series’ next major title – Halo Infinite – is set to release in early 2021.

Cloud9 Halo roster:

  • Braedon ‘StelluR’ Boettcher
  • Zane ‘Pznguin’ Hearon
  • Kevin ‘Eco’Smith
  • Jonathan ‘Renegade’ Willette
  • Emanuel ‘Hoaxer’ Lovejoy (coach)

All four players formerly featured for the North American-based team Turning Point, which disbanded after all four left in May/June of 2020. The only player who was part of that lineup that’s not been included in C9’s new roster is Swift Kill.

StelluR and Eco, formerly of Splyce and Team Liquid, bring valuable championship experience to the squad after winning the Halo World Championship in 2018 and finishing third the year prior.

Renegade was also part of that Splyce team that won it all in 2018, and he holds the distinction of being the only player ever to have championships in both 2v2 and 4v4 Free-For-All. Last but not least, there’s Pznguin, who rejoins StelluR and Eco after the trio achieved strong success with Team Liquid in 2017.

Kevin ‘Eco’ Smith said in a video released by Cloud9 that he’ll be acting as In-Game Leader.

The team will be coached by Hoaxer, who’s been around competitive Halo since 2011. His coaching accolades include a third-place finish at the HCS Finals in 2018 and fourth-place at the 2018 Halo World Championship.

Cloud9 have yet to reveal the details of their plans to ease back into the Halo scene, so it’s unclear when this new roster will make its debut. But with Infinite set to release in 2021, following a delay, it’ll be exciting to see this championship lineup flex its muscles sooner or later.

Written with contributions from Tanner Pierce.