Valorant update 6.01 patch notes: Lotus map changes, bug fixes & more

Titas Khan
cover for valorant patch 6.01

Valorant’s first patch for Episode 6 Act 1 is here with update 6.01 and there aren’t too many changes after the launch of a brand new Episode. Here is everything you need to know about the latest patch notes for Valorant.

Valorant update 6.01 has arrived as the first patch for Episode 6 Act 1 and has brought the new map, Lotus into the active matchmaking pool for both, unranked as well as competitive. However, no Agents have been affected by this patch, thus leaving our Agent tier list unchanged.

Given that 6.01 is the first patch of this Episode, a fairly small update was widely expected and that is exactly what Riot has delivered. Having said that, let’s dive in and check out everything that was implemented with the new update.

rotating door near A main in Lotus
Valorant’s new Lotus map is now available in the regular matchmaking pool.

Valorant update 6.01 patch notes

One of the smaller patches in Valorant’s history, update 6.01 not only brings the introduction of Lotus to regular matchmaking but also removes the Replication game mode for the time being. However, you can still try out the Replication game mode using the custom game option.

On top of these, Riot has also implemented several bug fixes with this update that not only affect the Gameplay Systems but also make several quality-of-life improvements to Lotus.

With that being said, here’s the full list of changes in Valorant update 6.01 according to the official patch notes.

Map Updates

Lotus

  • The volume for the rotating doors has been reduced while rotating.
  • The Lotus-only queue has been removed.
  • Lotus will now be included in the map rotation for Unrated and Competitive.

Modes Updates

Replication

  • Replication has been removed from the Modes queue.
  • Although we are shelving Replication temporarily, it is still available via the custom game option.

Bug Fixes

Gameplay Systems

  • Fixed a bug where occasionally the third-person flashed visual indicator on an Agent’s head wasn’t in sync with the actual flash duration. (i.e. Omen’s Paranoia [Q], Phoenix’s Curveball [Q]).
  • Fixed a bug where the Spike would be invisible and attempting to equip the Spike would fail after changing from Defender to Attacker in a Custom Game and picking up the Spike.
  • Fixed a bug where you were unable to plant the Spike after reconnecting to a match where they died while disconnected.
  • Fixed a bug that, while using the Marshall, prevented full reloading between shots if auto-scoping is enabled.

Maps

  • Lotus
    • The boost exploit in the back of B Site has been removed.
    • You can no longer get stuck in the rotating doors.
    • Breach can now use abilities on both rotating doors.
    • The destructible door located at A Link now has working vision cones.
    • The Spike can no longer get lost in the back of A Site.
    • Fixed a broken Spike plant spot on A Site.

So, there you have it, that’s everything included in Valorant update 6.01 patch notes. For more about the game, make sure to check some of our other Valorant content:

What is the Night Market? | How to get Gun Buddies | All Valorant skin bundles | Best Valorant Agents | When is Valorant on Mobile coming out? | Best Sentinels | Best Initiators | What is Econ Rating? | How to get free loot drops | Best Duelists | Is Valorant on Mac? | Best Controllers

Related Topics

About The Author

Titas is a Dexerto gaming and guides writer. An avid follower of esports titles such as Valorant and Dota 2 and also has a special interest in Roblox, and mobile games such as Clash Royale and Wild Rift. He has previously worked at Sportskeeda Esports and Gfinity Esports before joining the team at Dexerto as a Games Writer.