Valorant trick reveals how you can easily boost teammates to high ground

Published: 8/Jan/2021 3:48

by Brad Norton


Boosting isn’t a proper feature in Valorant, though this surprisingly simple trick will ensure you get to the high ground with ease every time.

While the likes of Counter-Strike enabled players to boost on top of their teammates, the interaction has never played a major role in Valorant. Jumping on your allies’ heads will simply push you off to the side.

You’ll never peek a corner and see two players standing on top of each other in Riot’s tactical FPS. However, boosting can come in handy when trying to reach some innovative spots on a number of maps.

Rather than having to rely on a particular movement ability, there’s actually a simple way to reach the high ground through a new boosting trick. Here’s how it’s done.

Valorant gameplay
YouTube: Sovereign Guides
Any Agent can reach a number of high ground vantage points with this boosting trick.

“It almost seems like Riot intentionally cut boosting out of the game,” Valorant YouTuber ‘Sovereign Guides’ admitted. While the standard approach won’t work, they’ve figured out a new method that “works every single time.”

For this trick to work, you’re obviously going to need two players on the same page in the pre-round phase. One player needs to wedge themselves into a corner between a wall and a higher ledge. Next, turn and face that ledge you’re trying to boost up towards.

Meanwhile, the other player follows in a similar fashion. The Agent helping you reach the high ground needs to wedge themselves next to you and the ledge. 

Once again, they must aim at the ledge before crouching, holding down their ‘W’ key, and then a directional input – either ‘A’ or ‘D’ depending on which side the ally is on. If they are to your right, they will hold down the ‘A’ key as though they’re trying to walk into you.

While they have all three keys held down, it’s back to you to make this trick work. You’ll have to hold ‘W’ while looking at the ledge. Jump and then immediately hold down your crouch key until the ‘apex of your jump.’

Doing this just right will get you onto the high ground on your first attempt every time. It can take a few seconds to set up, but it’ll be the most consistent method of boosting teammates. 

There’s no questioning whether or not it’ll work or leave you in a rough spot as the next round begins. It’s a proven, consistent method.


Valorant’s new Agent Yoru has a serious bug with his teleport ability

Published: 16/Jan/2021 21:00

by Alan Bernal


Agent 14 has made a huge impact on Valorant in the early phase of Episode 2, but players are finding that his Gatecrash can actually deal damage to Yoru if they take the rift tether from high altitudes.

The Japanese dimensional rift walker was made for deep infiltration and essentially breaking through the frontlines via covert play or creativity with his sneaky ability kit. Unfortunately, some are finding that a strange interaction with his default E, Gatecrash, could spell doom for Yoru.

After placing the rift tether, you can reactivate the ability to teleport to that location. Essentially, Reddit user ‘AzdarLP’ saw that the game will count your falling damage based on how you entered the rift.

Meaning, if you jump before teleporting to a lower altitude on the map, the game will register the appropriate fall damage as you ‘land’ on the other side of the tether.

You get fall damage if you jump before using Yoru’s Gatecrash (this doesn’t happen if you don’t jump before using it) from VALORANT

In application, AzdarLP showed how it looks like when going from Split’s B Heaven into site. They let the Gatecrash rift tether move near the pillar of the site then jumped before reactivating the ability.

Upon landing, they had shaved off 20 HP from the short fall. That doesn’t seem to be an intended consequence of Yoru’s ability, as some theorized what could be going on behind the curtain.

“I’m not sure if anyone’s noticed, but the way his TP [teleport] works is it literally drags [Yoru’s character] model down, or to wherever his TP is,” user ‘Launchers’ said. “Sometimes, when on his team, you can see his model flying through the map lol.”

yoru valorant agent
Riot Games
A bug has been found with Yoru’s Gatecrasher ability.

The Valorant community is hoping this is the result of a bug, but we’ve seen a similar interaction with Omen’s Shrouded Step before where players would similarly take damage as they jump while teleporting to a lower lever.

Dexerto tested out the bug in the Firing Range, and at the right distance, you can easily get chunked down to 1 HP or worse as a result of the interaction.

It’ll be interesting to see if Riot patches out the apparent glitch since Yoru, in particular, is an incredibly agile Agent, this bug can deter from fast or creative play styles that early adopters have been showing.