Gaming

Valheim update 0.145.6 patch notes: Forest Crypt fixes, save system tweaks, more

Published: 17/Feb/2021 13:22

by James Busby

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The latest update for Valheim has just dropped, bringing with it a host of new bugfixes and quality of life improvements. 

Valheim continues to prove incredibly popular as players from around the world flock to its procedurally generated biomes. Not only does this brutally hard game offer the usual base building and crafting, but it also features numerous bosses and enemies that aim to make your Viking adventure far from smooth. Just like every early access game, Valheim is constantly receiving a steady stream of content updates. 

The latest 0.145.6 patch may be small, but it has helped to iron out a few of the game’s kinks. There are fixes for the forest crypt, dedicated server CPU usage, and changes to the save system. Hopefully, this update will make Valehim more of a smoother experience, so make sure you download the patch and check out the notes below. 

Valheim 0.145.6 patch notes

Valheim patch
Iron Gate AB
The latest Valheim patch is aimed at fixing the game’s current issues.

While the Valheim patch notes may be relatively small, they have helped to fix a lot of areas that proved to be rather frustrating. Perhaps the biggest fix is to the game’s broken world handling, which exits instead of loading up an empty world. 

There’s also the addition of a dedicated server CPU usage fix that should help clear up any nasty FPS drops. You can see the full list of Valheim patch notes below.

  • Disable google analytics
  • Updated Unity engine
  • Forest crypt fixes
  • Credits updated
  • Save system returned to old-new
  • Pickables sync fix (stones,carrots etc)
  • Dedicated server CPU usage fix (Framerate limiter)
  • Hearth smoke building fix
  • Save system tweaks
  • Console “save” function can be used remotely if player is added to admin list
  • Autosave every 20min (instead of 30min)
  • Manual join IP function (dedicated servers only)
  • Extra tombstone checks ( to prevent them from disappearing )
  • Better broken world handling ( crash/exit instead of loading an empty world )
  • Localization fixes

So, there you have it, a list of the changes in the Valheim 0.145.6 update. For more Valheim news and guides, be sure to check out our hub.

League of Legends

TFT b-patch 11.4 notes: Olaf nerfs, Nasus & Nidalee buffs

Published: 25/Feb/2021 2:28

by Andrew Amos

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A small update for Teamfight Tactics is here with TFT b-patch 11.4. Riot is finetuning some adjustments after their big changes, with the February 24 patch including nerfs to Olaf, as well as buffs to Nasus and Nidalee.

TFT patch 11.4 drastically shook up the game’s meta. Reroll comps were nerfed into the ground, leading to the rise of Slayers and Vanguard-Mystic Neeko.

However, the changes went a bit too far. With Olaf becoming the number one comp instantly, Riot are keen to draw back his power in a big way. On the other hand, Nasus and Nidalee were hit a bit too hard for the devs’ liking.

TFT b-patch 11.4 includes changes for all of these units, and more.

Olaf AD increased, but Runaan’s change is huge nerf

Olaf has quickly risen to the number one carry in TFT with the big nerfs to all his rivals in TFT patch 11.4. Paired with Runaan’s Hurricane, he could cleave through entire teams 1v9. Now, that interaction is changing.

“Hurricane has proved to be too synergistic with Olaf, making him too powerful with the item, but too weak without it. We’re removing the Hurricane interaction, but will be giving him some AD to compensate and open up other build paths,” TFT dev Rodger ‘Minionsrpeople2’ Caudill said in the amended patch notes.

The loss of the Runaan’s proc on his ultimate makes his damage output significantly weaker. While an increase in AD will help balance out the nerf, Olaf forcers will certainly feel the change.

Nidalee in TFT Fates
Riot Games
Nidalee was hit the hardest in TFT patch 11.4, so Riot are giving her a bit of love.

Nasus & Nidalee get compensation buff after early nerfs

On the other side of the equation, after getting nuked in the last update, reroll carries Nasus and Nidalee are getting some assistance. Nasus’ mana is getting decreased so he can cast more readily, while Nidalee’s damage at two and three-star is also up.

The changes may not make either comp S-Tier in the meta, but it’s a handy buff. Talon is also getting a huge bugfix that keeps his mana bar full if a target dies midway through his ability animation.

Quicksilver and Runaan’s bugs have also been squashed in the b-patch. You can find the full TFT b-patch 11.4 notes below, courtesy of Riot.

TFT b-patch 11.4 notes

Champions

Tier 1

Nasus

  • Mana: 0/80 ⇒ 0/70

Nidalee

  • Nidalee Javelin Toss Damage: 100/150/250 ⇒ 100/175/300

Tier 4

Olaf

  • Ragnarok Cleave effect no longer triggers on Runaan’s Hurricane bolts
  • Attack Damage: 80 ⇒ 90

Talon

  • Fixed a bug where Talon would lose his Mana if his target died as he reached full Mana

Items

Quicksilver

  • Fixed a bug where Quicksilver was preventing damage from Nasus’s Wither and blocking some non-CC debuffs (e.g. Grievous Wounds, mana reave)

Runaan’s Hurricane

  • Fixed a bug where Runaan’s Hurricane’s bolt was benefiting from damage amp (e.g. Slayer, Giantslayer, Hand of Justice)