According to Bethesda producer Todd Howard, MachineGames’ Indiana Jones game will come as a “genre mash-up.”
Bethesda Softworks announced the project in January 2021, revealing Wolfenstein studio MachineGames as the lead developer.
In addition, Bethesda Game Studios’ Todd Howard serves as Executive Producer on the Indy-starring title, but further details about the production remain under lock and key.
Since the release is likely several years away, concrete details are unlikely to surface anytime soon. In a recent interview, however, Howard did make noteworthy clarification.
The Indiana Jones game won’t just be an action-adventure romp
Todd Howard recently sat down for an interview on episode 342 of the Lex Fridman Podcast, where he briefly spoke about the untitled Indiana Jones project.
Howard called the crew at MachineGames the “perfect fit” for the endeavor, teasing that it’s coming along as a “definite love letter” to the franchise.
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When asked if players should anticipate an “action-adventure” game, the producer said the project is actually more of a “mash-up.”
Howard continued, “…it isn’t one thing intentionally. It does a lot of different things [he and MachineGames] have wanted to do in a game. It’s a unique thing.”
(Indiana Jones talk begins around the 2:33:35 mark in the video linked below.)
The Elder Scrolls producer, who counts Raiders of the Ark as his favorite film, said he originally pitched his idea for an Indiana Jones game in 2009. Bethesda and Lucasfilm couldn’t come to an agreement, so both parties shelved the proposal.
Lucasfilm Games‘ relatively newfound willingness to license out its properties allowed Howard and Co. a way back in. When the fruits of such efforts will materialize is not yet known, though.