Super Mario Maker 2 creator rage deletes level as trihex finds hilarious shortcut - Dexerto
Gaming

Super Mario Maker 2 creator rage deletes level as trihex finds hilarious shortcut

Published: 3/Jul/2019 11:57 Updated: 3/Jul/2019 12:57

by David Purcell

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Super Mario Maker 2 gives creators the opportunity to design some of the toughest levels ever imagined, but once this Twitch streamer trihex found a secret path, there was no going back for the level’s developer.

The popular game, which is available on the Nintendo Switch, gives fans the chance to make it harder than ever for gamers to complete missions that are very similar to those seen in the Super Mario Bros. series. 

However, even with a number of tough obstacles in their way, some players find a way to make levels much easier than their creators might have wanted them to be, and this Twitch streamer fits right into that category. 

NintendoSuper Mario Maker 2 offers a number of different creation tools, but trihex found something maybe he shouldn’t have.

A clip of the Twitch streamer, who has nearly 350,000 followers on the platform, has went viral after he breezed through a level in world record time on more than one occasion, after finding what might now be seen as a slight design flaw. 

Trihex first thought that the room where he found the end of the mission was a joke. Yet, after several attempts, he managed to successfully retrieve a bone shell he needed to elevate himself inside the door, using it to hoist his character towards an early finish line. 

The secret developer path was hidden – quite obviously – behind a door in the easier stages. Although, trying to get all of the parts needed to capitalize on the discovery proved to be quite tricky. 

Just before progressing to the tougher parts, the broadcaster jumped through the door with perfect timing and completed the task with 275 seconds to spare, breaking the record more than once.

NintendoThe error screen might not be a welcome one for many players, but it was for trihex – confirming the rage quit.
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“He raged quit! We have a Matrio Maker first. I have never seen that happen before. I have never seen a rage delete!” he said immediately after the communication error screen appeared. “That was worth it. That was a glorious payoff right there.”

At the time of writing, the clip of the hilarious moment has attracted over 300,000 views and that number is only expected to rise as the discussion surges higher up the Livestream Fail subreddit. 

He might have been enjoying the moment for himself, much like his viewers, but clearly the creator had seen enough – swiftly deleting the level completely. They must have thought it was impossible. 

Call of Duty

Warzone boosts Activision microtransactions to over $1 billion in 3 months

Published: 30/Oct/2020 0:54

by Isaac McIntyre

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Activision Blizzard has confirmed Warzone is indeed the mammoth money-maker everyone was always expecting it to be; the ever-growing Modern Warfare battle royale boosted the Call of Duty publisher’s total Q3 2020 earnings to $1.77 billion, including $1.2 billion in microtransactions.

Activision Blizzard, the overseers in charge of Call of Duty, World of Warcraft, and Overwatch, shattered expectations when they unveiled their Q3 2020 earnings on Oct. 29. The publisher made $1.77 billion over the past three months.

Much of that, Dexerto can confirm the publishers revealed in an investors call on Thursday, was due to the popularity of Warzone. The new Modern Warfare battle royale has gone from strength to strength since its mega-sized release on March 10 earlier this year.

According to Activision in the call, Warzone alone was responsible for bringing in a $773m slice of the total $1.7b sum. Modern Warfare sales also added to the haul.

Activision’s Blizzard arm also raked in a hefty chunk of the Q3 profits. Hearthstone and World of Warcraft ⁠— which is just four weeks from its next expansion ⁠— made $411m. Finally, King’s mobile juggernaut ‘Candy Crush’ dominated with $536m.

Warzone’s dominance in the past eight months comes as no surprise. Recently, the Call of Duty battle royale overtook genre leader Fortnite as the most popular free-to-play title on the market for teen gamers, according to Yahoo Finance.

This has translated directly into Activision’s financial success. 

The publishers reported close to two-thirds of Warzone players either owned the full Modern Warfare title, or purchased the 2019 game’s multiplayer and campaign after playing.

“What we’ve seen with Call of Duty is an amazing transformation,” Bobby Kotick, chief executive officer of Activision Blizzard, said. “The phenomenon we had with Warzone is so many people are buying the premium Call of Duty: Modern Warfare.”

Call of Duty microtransactions were also four times higher thanks to Warzone.

Warzone fired Activision's Q3 2020 earnings to nearly $2 billion.
Infinity Ward
Warzone fired Activision’s huge Q3 2020 earnings to nearly $2 billion.

In raw numbers, this has led to a huge 38% increase in revenue year on year, or a $490 million spike between Q3 2019 and the new Q3 2020 earnings.

“Warzone has really become an incredible addition to the franchise. It’s a central place where we can connect the entire Call of Duty community,” Kotick continued.

“I think maintaining that tight connection to the game is really important, especially for players who want to check out everything Call of Duty has to offer. You saw that with Modern Warfare. We plan to continue that into the future.”

Activision is banking on Warzone's momentum continuing into Black Ops Cold War.
Treyarch
Activision is banking on Warzone’s momentum continuing into Black Ops Cold War.

Call of Duty has always been a juggernaut seller in the gaming community. It is now expected to continue its momentum into Call of Duty Black Ops Cold War early next month.

Black Ops Cold War will launch on PlayStation, Xbox, and PC on Nov. 13 with all three connected via crossplay. World of Warcraft’s next expansion, Shadowlands, is also finally set to drop soon after, on Monday, Nov. 23.