Steam community save Fall Guys after devs pleaded to stop 'review-bombs' - Dexerto

Steam community save Fall Guys after devs pleaded to stop ‘review-bombs’

Published: 5/Aug/2020 2:21

by Alan Bernal


Devolver Digital and Mediatonic’s new game ‘Fall Guys’ was getting ‘review-bombed’ shortly after its August 4 release due to problems with its online launch – this prompted the devs to ask the community to stop the barrage of negative reviews.

On Valve’s Steam online marketplace, the multiplayer party game was getting thrashed with reviews from people who couldn’t connect to the game. The problem got so bad, players were reportedly queuing up for lengthy times before getting a notification that there was a connection error.

The same connection problems persisted on PlayStation 4 where an influx of people rushed to play since the title was included in the August free games for PS Plus subscribers.

While the devs attempted multiple fixes as the crowds kept filing in, they noticed the bad reviews started to stack up based on the problems.

“We’re currently being review-bombed on Steam,” the Falls Guys devs said. “We know it’s super frustrating, but if you could hold off from negatively reviewing – Until you get chance to play the game, it would really help us out.”

The unforgiving nature of negative reviews can be really damaging for small titles. While bad games can certainly merit bad reviews, early grievances for Fall Guys mostly revolved around the servers and not so much the content of the game.

“Servers are mostly down,” one reviewer said. “If you get lucky getting into a lobby, there is almost no chance that this lobby starts. Also there are tons of error messages popping around. Just move your release date if your game is buggy af.”

While there are reviews that contain legitimate critiques of the game, the devs saw a rise in negative takes from people with less than an hour logged into Fall Guys calling for a fix to the connection.

Fortunately, an hour later, the team saw a second wave of reviews. This time, however, it was a “positive-review bomb” that was met with pleasant surprise from the Fall Guys studio.

“Wow, you are seriously the best!” the Fall Guys account tweeted. “You’ve positive-bombed our review score back to Mostly Positive! I didn’t know that was a thing? Thank you so much for your belief in what we’re building here!”

At the time of writing, there’s around 10,300 reviews for Fall Guys on Steam with around 8,000 positive reviews and 2,000 negative reviews.

Prior to launch, the beta was showcased throughout YouTube and Twitch streaming communities, leading to massive hype for the colorful party game.

As launch day progresses, the devs and community are hoping Fall Guys will stabilize to let more people in on the jelly-bean-filled action.


Smash Ultimate patch 9.0.1 removes Steve’s suggestive victory animation

Published: 22/Oct/2020 5:45

by Brad Norton


Following the shock announcement that Steve from Minecraft would be joining Smash Ultimate, the latest fighter has already been hit with a new patch to remove a problematic victory screen.

Minecraft has well and truly taken over Smash. Shortly after the grand reveal on October 1, Steve joined the ever-growing roster as a fully playable fighter. This meant all-new combos, crazy combinations, and some truly original interactions with other characters.

However, as with most new additions, it also lent to a number of new issues. Not only was the character hit with some devastating bugs, but Steve was also labeled as “busted” by elite players.

In light of recent issues, along with some controversy, Nintendo deployed a follow-up patch. Here’s everything addressed in the 9.0.1 Smash Ultimate update.

First and foremost, a suggestive victory screen was edited as part of the latest changes. While it wasn’t addressed in the patch notes, there’s no denying the difference when winning with Steve now. 

Prior to the patch, Steve would stand facing the camera while holding some meat at a rather awkward angle. That has since been pulled from the game, as Steve now stands in his victory screen without anything in his hands.

Steve was previously shown eating before dropping his arms and staring off in the distance. There’s no telling if the meat was meant to stay with him though. In Minecraft, food naturally disappears the moment it’s consumed.

While it quickly became a meme in the community, it’s no longer a factor in-game.

Alongside this amusing change, a good handful of bugs were also squashed to help balance the fighter. There’s no more falling through the map due to his blocks, no more losing control of your character due to minecarts, and more.

Smash Bros Minecraft gameplay
Nintendo / Mojang
No more snacks in the victory screen for Steve.

Various issues are to be expected as soon as a new fighter lands in any given Smash update.

It’s a huge change to the state of the game and Steve’s appearance has been no different. Things should certainly be a lot smoother moving forward now though.

The full 9.0.1 patch notes can be found below.


  • Fixed the issue where sometimes an opposing fighter would go through the landscape when Steve/Alex created a block at a certain location and the opposing fighter destroyed the block.
  • Fixed the issue where sometimes an opposing fighter would go through the landscape when Steve/Alex created a block at a certain location and the anvil created with a down air attack struck the opposing fighter.
  • Fixed the issue where the opposing fighter would become uncontrollable when Steve/Alex hit them with a minecart in certain situations.
  • Fixed the issue where if Steve/Alex’s minecart bounced off the wall, it would not hit the opposing fighter.
  • Fixed the issue where opposing fighters carried in Steve/Alex’s minecart would sometimes be warped to the original location where they were picked up.
  • Fixed the issue where certain fighters could go through Steve/Alex’s block once KO’d.