Speedrunner breaks Super Mario Bros world record by the thinnest of margins - Dexerto

Speedrunner breaks Super Mario Bros world record by the thinnest of margins

Published: 15/Aug/2019 16:53 Updated: 15/Jul/2020 17:52

by Michael Gwilliam


After years of attempts, speedrunner Kosmic broke the warpless world record for the original Super Mario Bros, finishing the game with the quickest time ever recorded. 

Super Mario Bros has a couple of speedrunning categories. First, there are warps, in which players are allowed to use the pipes to skip stages. Then there’s warpless, where the player must go through every stage in the game flawlessly.


For over 12 years, every other record was over 19:00 minutes, but that all changed when Kosmic finished the game with 18:59.856. This is the first time in history Super Mario Bros has been completed in under 19 minutes.

“For over 12 years the World Record for beating Super Mario Bros. Warpless has been 19:XX, but TODAY THAT CHANGED. I finally did it! I got 18:59.856!!! First 18:XX ever!!!” an excited Kosmic tweeted on August 14.


The entire run was something to behold as it requires near flawless execution throughout with the smallest error ruining the whole attempt.

Upon completion, the new record-holder’s reaction was priceless. “Did I do it?!” he shockingly asked his stream. “Did I finally do it, dude?” (Timestamp 19:18 for mobile users)

“I don’t know for sure,” he added, staring at the timer. When it comes down to runs like these with every fraction of a second counting, you can never be too positive. “I really hope it’s a .9 as it says.”


“We gotta re-time it to be sure, but I think we finally got the 18. Holy cow…”

Eventually, the freshly-crowned king of Mario speedrunning realized the clock is right and after years of attempts, it happened.

Kosmic, however, isn’t done trying to lower the record even more. “This isn’t the end of the line though. I see humans taking warpless down to at least 18:54 some day in the future. I don’t think I’ll take it that far, but I will be taking it down to at least 18:58 and maybe 18:57 and beyond! Tune into my twitch stream to watch my attempts live!” he wrote on a YouTube video of the incredible run.


Prior to this, the best record 19m 00s 954ms set by GTAce99 on August 10.

Apex Legends

Apex Legends Evo shields are being nerfed again in Season 7

Published: 8/Oct/2020 1:12 Updated: 8/Oct/2020 1:28

by Alan Bernal


The Evo Shields in Apex Legends are set for another balance update that could come in Season 7, as Respawn are still fine-tuning how the armor upgrades to its max level.

Respawn brought the Evo Shields in the System Override patch in March, then made them a staple in the battle royale later on. Ever since then, the studio has been trying to find the right balance with the armor and its scaling defense as the game continues.


As for the studio, the hunt for that equilibrium to the item will continue as Respawn Game Designer Daniel Z. Klein indicated that players could have an increased damage threshold to hit before getting a fully evolved shield.

This change is still in the implementation phases, however, since Respawn need to tinker with the game’s networking to actually bring in the patch.

Respawn Entertainment
The Evo Armor values for max level will change, most likely in Season 7.

“We have a change planned for red Evo Shields for patch 7.0, but it required a little networking work (don’t ask; game dev is dumb) so we couldn’t ship it in 6.1,” Klein responded to a player who noticed there weren’t any changes to the shields in the Aftermarket update. “The plan is to increase the damage required to go to Red.”

At the time of writing, the Evo Shields need 500 damage inflicted to reach max level. That requirement is going to change, although the developer gave no indication for how much.

Complaints about the gear stem from how many people seem to have a fully upgraded Evo early in games.


Though this could be attributed to the typical gunfight fiestas that happen at any major POI after dropping into the Arena, the problem is going to get a closer look within the studio.

There’s no word if there will also be a change to the armor max Evo Shields provide, but it’s not likely since Respawn tuned that not too long ago when Season 6 started.

In any case, the company is hoping the next round of changes will leave Apex Legends in a healthier state as it concerns the popular Evo Shields in the game.