Smash Ultimate Sephiroth reveal inspired by FF7 Advent Children movie

Published: 13/Dec/2020 23:08 Updated: 13/Dec/2020 23:55

by Theo Salaun


Observant fans have realized that Sephiroth’s reveal in Super Smash Bros. Ultimate is nearly a shot-for-shot reenactment of a scene from 2005’s polarizing Final Fantasy VII: Advent Children film. 

One of the most popular video game franchises of all time, Final Fantasy first made its way into the Smash roster in 2015 when Cloud became the sixth third-party character to join the Nintendo game in Super Smash Bros. 4. Then, during the 2020 Game Awards, it was revealed that Cloud’s nemesis, Sephiroth, would be joining the SSBU roster as well.

Everyone was expecting the eighth DLC fighter’s reveal at The Game Awards, but few thought it would be Sephiroth. Ever since Cloud was added, the community has loved the idea of Sephiroth hilariously following him into the Nintendo fighter. So when that “One Winged Angel” theme music started playing during the reveal, a mixture of laughter and jubilation ensued.

To introduce the character, Nintendo decided to reference FF7 and build up hype in a way that fans would surely appreciate. With the game’s cast looking skyward, an imperceptible character began flying downward with “One Winged Angel” dramatically beginning to play in the background.

Renowned Smash player and caster, Juan ‘Hungrybox’ Debiedma may have had the best reaction to Sephiroth’s reveal, but he was far from alone in the excitement. Letting out a high-pitched squeal as the theme music started, that wouldn’t be the last reference to FF7.

Final Fantasy VII released in 1997 and its movie, Advent Children, released years later in 2005. The movie is set two years after the game’s events, but still features a climactic scene between Cloud and Sephiroth.

That scene appears to have been perfectly reenacted for the Game Awards reveal, albeit with a hilarious Nintendo twist to the most stirring moment. 

When Super Smash Bros. first released in 1999, it featured popular Nintendo characters like Mario and Kirby. Years later, SSBU’s roster includes similarly goofy DLC fighters like Piranha Plant and Minecraft Steve. Now, a spooky, brooding Sephiroth is joining and he intends to “give Smash despair.”

The funniest, most ridiculous ode to Advent Children is the impaling scene. Except, in classic Nintendo fashion, this time Sephiroth’s silhouette is seen adorably impaling Mario’s overall strap instead of Cloud’s shoulder.


Valorant’s new Agent Yoru has a serious bug with his teleport ability

Published: 16/Jan/2021 21:00

by Alan Bernal


Agent 14 has made a huge impact on Valorant in the early phase of Episode 2, but players are finding that his Gatecrash can actually deal damage to Yoru if they take the rift tether from high altitudes.

The Japanese dimensional rift walker was made for deep infiltration and essentially breaking through the frontlines via covert play or creativity with his sneaky ability kit. Unfortunately, some are finding that a strange interaction with his default E, Gatecrash, could spell doom for Yoru.

After placing the rift tether, you can reactivate the ability to teleport to that location. Essentially, Reddit user ‘AzdarLP’ saw that the game will count your falling damage based on how you entered the rift.

Meaning, if you jump before teleporting to a lower altitude on the map, the game will register the appropriate fall damage as you ‘land’ on the other side of the tether.

You get fall damage if you jump before using Yoru’s Gatecrash (this doesn’t happen if you don’t jump before using it) from VALORANT

In application, AzdarLP showed how it looks like when going from Split’s B Heaven into site. They let the Gatecrash rift tether move near the pillar of the site then jumped before reactivating the ability.

Upon landing, they had shaved off 20 HP from the short fall. That doesn’t seem to be an intended consequence of Yoru’s ability, as some theorized what could be going on behind the curtain.

“I’m not sure if anyone’s noticed, but the way his TP [teleport] works is it literally drags [Yoru’s character] model down, or to wherever his TP is,” user ‘Launchers’ said. “Sometimes, when on his team, you can see his model flying through the map lol.”

yoru valorant agent
Riot Games
A bug has been found with Yoru’s Gatecrasher ability.

The Valorant community is hoping this is the result of a bug, but we’ve seen a similar interaction with Omen’s Shrouded Step before where players would similarly take damage as they jump while teleporting to a lower lever.

Dexerto tested out the bug in the Firing Range, and at the right distance, you can easily get chunked down to 1 HP or worse as a result of the interaction.

It’ll be interesting to see if Riot patches out the apparent glitch since Yoru, in particular, is an incredibly agile Agent, this bug can deter from fast or creative play styles that early adopters have been showing.