When is Hogwarts Legacy out? Release date, trailer, PS5, Xbox, more

Hogwarts Legacy Harry Potter RPG: Release date, trailer, Xbox, PS5 info

Published: 17/Sep/2020 13:32

by Jacob Hale


During the PlayStation 5 reveal, a bunch of announcements were made regarding the next-gen console — including the release of the highly anticipated Harry Potter RPG, Hogwarts Legacy.

In past months, a number of leaks and rumors have spread across the internet about a Harry Potter RPG being in the works, but there was nothing concrete until now.


The game, which was announced alongside the likes of Final Fantasy 16 and God of War: Ragnarok, is something Potter fans have been clamoring for for years, and we might not have to wait much longer to finally get the game in our hands.

Here’s everything we know about Hogwarts Legacy.


Hogwarts Legacy release date

Hogwarts Legacy cauldron spell
Warner Bros. Games
Hogwarts Legacy lets you become a young witch or wizard enrolled in Hogwarts.

With September 16 being the very first time we’ve seen anything of Hogwarts Legacy, we weren’t lucky enough to get an exact release date on the new game.

Some footage and a first trailer was released, but given the fact that a rough timeframe wasn’t provided, we would guess it’s still somewhat early days in the release process.

The only snippet of information we got for Hogwarts Legacy is that it would be arriving in 2021. We wouldn’t expect it to come at the start of the year, otherwise that would likely have been mentioned, so we’re probably looking towards a late-2021 release, around a year after the PS5 and Xbox Series X are released.


Hogwarts Legacy trailer

So far, Portkey Games have only shown off one trailer for Hogwarts Legacy, showcasing the game in all its 4K, next-generation glory: and fans of the franchise will feel right at home, by the looks of it.

Hogwarts itself is detailed to perfection, with its moving stairs, floating books and instantly-recognizable hallways, though expect to see some differences given the 100-year difference between Hogwarts then and the castle as we know it.

Hogwarts Legacy plot & storyline

The first thing to note about Hogwarts Legacy is that it’s not set in any time period that any Potter books or films have explored in the past. Instead, it takes us all the way back to the late 1800s, as detailed on the game’s official website.


Here’s what the site says: “Your character is a student who holds the key to an ancient secret that threatens to tear the wizarding world apart. You have received a late acceptance to the Hogwarts School of Witchcraft and Wizardry and soon discover that you are no ordinary student: you possess an unusual ability to perceive and master Ancient Magic.

“Only you can decide if you will protect this secret for the good of all, or yield to the temptation of more sinister magic.”


This suggests that the storyline will definitely have some open ends, and even encourage multiple playthroughs so you can go through as usual or visit the side of the dark wizards and witches, though we can’t confirm exactly how this will work.

Hogwarts Legacy Harry Potter dragon
Warner Bros. Games
Hogwarts Legacy brings some fantastic beasts to the game including, by the looks of it, dragons.

Which platforms will Hogwarts Legacy be on?

The good news for budding witches and wizards worldwide is that Hogwarts Legacy will be on all platforms. Obviously, it will be on PS5, but Xbox players will also be able to pick it up for the Series X/S, as well as being available on PC.

Not only that, but if you’re not planning on upgrading your console any time soon, the game will also be available on PS4 and Xbox One, so you won’t have to gather the money to fund a brand new system to play on.

Thus far, there has been no confirmation or suggestion that Hogwarts Legacy will be making an appearance on handheld devices. Sorry, Nintendo Switch players!

Harry Potter Hogwarts crest
Warner Bros. Games
Hogwarts Legacy looks like it could be just what Potter fans have been asking for.

That’s everything we know about Hogwarts Legacy so far. Hopefully it helps expand the story of the Potter universe further than it ever has, especially with the brand new time period.

Given it’s set in the late 1800’s, we might be fortunate enough to see some familiar faces if they’re particularly old… Nicolas Flamel? Albus Dumbledore, even?

The game already garnered mass fan reaction on social media, and hopefully it can carry that throughout its lifespan after the game is released. Harry Potter fans have been desperate for a good, open world game from the series for years, and this could just be it.


Jeff Kaplan reveals his ideal competitive Overwatch meta

Published: 8/Oct/2020 3:13

by Theo Salaun


Blizzard Entertainment’s Vice President and Overwatch’s beloved Game Director Jeff Kaplan has revealed what he thinks is the ideal competitive meta for the expansive title.

Overwatch exists in many forms, from its highest ranks to its lowest, but the game’s competitive meta at the professional level has also varied greatly since the original release back in May 2016. 


In the olden days, teams prioritized dive compositions led by Winston’s jumps and Tracer’s blinks. Then, in 2019, fans around the world either groaned or cheered as the divisive GOATS meta took center-stage, featuring a hefty squad built entirely with tanks and supports. 

Now, Kaplan is explaining his perspective on the game’s ideal state, following criticisms he levied back in July against the game’s double-shield reliance. Examining the game’s departure from a static, Orisa and Sigma-dependent environment, he dissects his compository ideology. 

Brigitte stuns Junkrat on Volskaya
Blizzard Entertainment
Barriers have held an uncomfortably powerful role in Overwatch for a long time.

As discussed in an interview with the Loadout, Kaplan is both aware of the professional scene’s interests and the casual base’s tendencies. Coupling those factors, he believes the game is at its best when there is some blend of high skill caps and diverse team compositions.

“The most ideal, healthiest state of the game is when the meta is somewhat fluid, when the meta is more map dependent or team match up dependent than it is static. We’ve all seen those moments when the meta has been completely static and all six players will just play the same six heroes every time. I think that’s fun from a mastery standpoint, but I think it’s a lot more exciting for viewers when creativity and curiosity come into play,” he said.

When Kaplan refers to a “static” meta, the simplest example is 2019’s GOATS, where three healers (Brigitte, Lucio, and Moira) were coupled with three tanks (D.Va, Reinhardt, and Zarya) and would barrel into opponents.


It took tremendous teamwork to be pulled off successfully against other professional teams, but many fans considered it more tedious than entertaining after months of gameplay.

In its current state, Overwatch is not completely balanced, but there is a degree of variety to it. That diversity seen in the Overwatch League spans downward into the casual ranks. Kaplan indicates that this is in line with his department’s hopes.

“I think most of our players would say in the ideal meta, all our heroes would be viable in some way competitively. I think as a competitive goal from a game designing and game balancing perspective that is extremely challenging, but it’s obviously what we strive to achieve.”


While he assures that Overwatch would be completely balanced in an ideal world, in the meantime, his team would at least like to push toward a game that varies to some extent based on coaching, player preference, and map.

It remains to be seen if current and upcoming patches can accomplish that, but Kaplan’s emphasis on “fluidity” is a welcome driving force.