Apex Legends dev explains why Loba can't receive a massive buff - Dexerto
Apex Legends

Apex Legends dev explains why Loba can’t receive a massive buff

Published: 9/Oct/2020 10:26

by Connor Bennett

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An Apex Legends dev has explained why they can’t buff Loba too far and put her up with some of the game’s best characters despite continued requests for her to receive a boost.

Loba was added to Apex Legends’ roster of characters back at the start of Season 5, with her thieving abilities shaking up how the game is played by some fans. 

However, as Season 5 turned into Season 6, Loba mains repeatedly requested that the character be buffed in some way in order to prevent her from quickly fading away from games and not being used at all.

While other legends have become stronger, Loba has pretty much stayed the same, and while some fans still want her to be as strong as Wraith or Pathfinder, Respawn aren’t looking to do that. 

Respawn/EA
Loba joined the Apex Games in Season 5, but isn’t as strong as some players want.

Respawn developer Daniel Klein explained that while Loba’s looting power could be in line for a buff, there isn’t too much wriggle room for her outside of being guaranteed a gold weapon. 

The dev added that they “can do serious damage to the fun of a game by making changes that individually don’t seem broken,” and pushing everyone up to the top level in terms of power makes it a character-based game like Overwatch rather than a gun vs gun experience. 

“Say we give Loba the ability to teleport quickly and silently and suddenly you’re losing fights not because the other team planned an ambush or executed better, but because they saw you and reacted to you by putting one of their members behind you. And of course, you’ll say cool we can counter that with OTHER abilities, but now we’re talking about a game of ability vs ability rather than gun vs gun,” Klein explained, reinforcing that Apex should be a gun vs gun game.

In terms of Loba being given a buff, sure, there will be ways that Respawn can do so, but she might never be the top class legend that some were expecting when she first arrived on the scene. 

Yet, everyone plays a role and if that means she’s outside the meta but still fun enough for her fans to use her, well, that’s not the worst spot at the end of the day.

Apex Legends

Apex Legends Nov 18 update fixes Rampart exploit & more: patch notes

Published: 18/Nov/2020 18:56 Updated: 18/Nov/2020 19:33

by Alan Bernal

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Respawn have launched a new patch in Apex Legends that will patch out an exploit with Rampart’s turret as well as implementing updates for everything from audio issues to reformatting Weekly Challenges.

The Apex community has been very active with their feedback at the start of Season 7. While there’s been a ton of content for players to sift through, problems with the Battle Pass or Rampart’s ultimate Sheila has been cause for concern among some people.

The developers have been paying close attention, leading to the November 18 update which is going to take out the amusing but deadly Rampart exploit while giving people a helping hand at the revised Battle Pass progression system.

This means that Respawn are dousing fires inside and out of the Apex Arena this time around, with updates that should improve the player experience as well as the state of the game.

Rampart Sheila exploit grounded

sheila turret rampart exploit crypto drone apex legends patch
Respawn Entertainment
Rampart’s turret will be grounded after the Nov 18 patch in Apex Legends.

People have been hooking up Rampart’s Emplaced Minigun ‘Sheila’ to Crypto’s Drone. Since the game identified the hovering bot as a valid base for the ultimate, we’ve seen people use this to wreak havoc by flying the turret around the map.

While it wasn’t really practical to set up the flying turret in the middle of a fight, it still provided some of the wildest clips to come out of the Arena.

However, that won’t be possible any longer now that Respawn have sent out a fix that will keep the minigun grounded to the Apex battlefield, like it was meant to be.

It’ll be interesting to see if the patchwork holds since people have been trying to get creative with how they can use the ultimate.

Battle Pass difficulty reverted

A few weeks after the Season 7: Ascension Battle Pass was launched, people were noticing just how long it took to simply move up a single tier.

This quickly snowballed enough to get Respawn’s attention. While the controversial star system will remain intact for the season, the ability to level it up should mirror that of the Season 6 Battle Pass.

cypto apex legends season 7
Respawn Entertainment
Respawn have toned down how long it’ll take to level up the Season 7 Battle Pass.

The Apex devs implemented the fix to Daily challenges last week, but today will see Weekly challenges get the revised changes. As promised, Respawn are also giving all players who log in 10 free Battle Pass levels in light of the issues.

While the latest patch notes are relatively short, it’s got a few promising fixes that the Apex Legends community has been asking for since the start of Season 7.

Take a look at the full notes below, courtesy of Respawn.

Apex Legends November 18 patch notes

  • Weekly Challenges have been adjusted back to Season 6 formating
  • 10 Battle Pass levels will be rewarded to all who log in
  • Rampart’s turret on Crypto’s drone
  • Audio adjustments
  • Misc fixes