Tfue has an idea to balance Rift-to-Go in Fortnite
Fortnite’s Rift-to-Go is causing controversy among the professional community with some complaining the item is too powerful.
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When the item is deployed, it immediately sends players into the air and in Skydiving mode, allowing them to quickly escape any situation.
FaZe Clan’s Tfue believes the Rift-to-Go is too powerful since it can be used instantly.
[ad name=”article2″]“I think Rift-to-Go should have a five second timer to deploy,” explained Tfue while discussing ways to balance the item.
He believes its current state should not be the intention of Rift-to-Go, saying, “the Rift-to-Go should be more of a transport equipment instead of a panic item.”
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Rift-to-Go was introduced in Fortnite’s 5.3 patch on August 23.
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Epic may have attempted to balance the Rift-to-Go by keeping the item open for 10 seconds after use, allowing anyone else in the area to follow the player that initially used it.
However, in high-level competition, there is rarely an opportunity – or benefit – to follow someone into the Rift.