Epic Games hires former EA Community Manager as a Fortnite Esports Manager for Europe - Dexerto
Esports

Epic Games hires former EA Community Manager as a Fortnite Esports Manager for Europe

Published: 12/Nov/2018 21:07 Updated: 12/Nov/2018 21:09

by Mitch Reames

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Epic Games has made a new hire from EA Games to help develop the European esports scene for Fortnite.

Rob Hodson, who has spent the last six years with EA, will be Epic’s Esports Manager for Europe.

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While EA doesn’t have a sterling reputation, many talented and successful people do work in their offices. Whether Hodson fits that bill remains to be seen.

Hodson worked on the FIFA team. He spent four years as a Core Community Manager and for the last two in the FIFA Competitive Gaming Department in Player Development.

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As Community Manager, Hodson had the unenviable task of being EA’s voice to their community, something the company has struggled with in the past.

A Reddit post in /r/FIFA from a year ago does not show community support for Hodson but anger at EA as a whole may be being targeted at their community manager, a role he was no longer in by the time of the Reddit post.

He will head to Epic Games, a company with a much better community reputation, but one that still needs work developing the competitive scene, especially across the pond.

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While Fortnite boasts many talented players from Europe, top players like Ettnix and Svennoss hail from Sweden and Netherlands respectively, many of the most popular players come from the US.

Hires like this indicate that Epic is making EU competition a point of focus moving forward.

Overwatch

Overwatch League reportedly proposing major 2021 format changes to teams

Published: 14/Oct/2020 19:00

by Michael Gwilliam

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A new report is claiming that the Overwatch League is proposing some massive changes to the 2021 season that would once again split teams into two regions and even add Contenders teams to tournaments in Asia.

According to sources who spoke with GGRecon, the league is considering moving the beginning of season 4 to April and would run until September.

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The new changes would see the five Asian teams remain in their region, with New York and London returning to the West. However, to compensate, three teams from Contenders in Asia would be joining to participate in tournaments.

Sources allegedly told GGRecon that the three Contenders teams in the tournaments would be made up of one from Korea, one from China, and one wild card team.

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Seoul Dynasty play online
Blizzard Entertainment
OWL teams traveled to Korea for Grand Finals weekend.

During Season 3, the league deviated from its traditional sports-inspired season format with the onset of the global health crisis and introduced monthly tournaments.

GGRecon reports that there would be three region-specific tournaments once again, with the exception of a mid-season tournament which would feature teams from both regions.

Additionally, and predictably, the season’s overall playoffs would also feature teams from both.

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JJOnak speaks with Goldenboy
Robert Paul/Blizzard Entertainment
LANs may not be possible with an audience in North America.

As for LANs, the sources claim the league intends to have LAN competition for the North American division without an audience. Things may change in Asia, however, where audiences may be allowed depending on how the global health issues develop.

Of course, a return to online play is always a possibility as the future is uncertain.

It should also be noted that these alleged format changes are still subject to change, as GGRecon’s source emphasized.

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Moth leads the Shock in OWL Grand Finals
Blizzard Entertainment
The Shock became back-to-back OWL Champions.

The possible inclusion of Contenders teams into Asian tournaments should be one to watch out for. Franchise owners may not look too favorably at the possibility of Tier 2 talent beating their expensive rosters.

Nonetheless, it’s looking like some massive changes could be in the works for season 4, especially with that potential April season start with Overwatch 2 still in development.

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