Epic Games Explains Why Some Objects in Fortnite Now Have Lower Health

Albert Petrosyan

After the release of the v5.20 Update early on August 7, players began noticing and reporting that some of the objects in the world of Fortnite: Battle Royale had less health than usual.

Despite the fact that there had been no mention of this change in the Patch Notes, several of the objects and structures were being destroyed much faster, thus yielding less resources.

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Reddit user ‘Fawfulz’ demonstrated this undocumented health change by pickaxing some of the cabbages in Fatal Fields, which he posted a video of online.

Players began reporting similar changes involving some other objects, including the flags, weapon racks, and bowls in Viking Village.

As the post began gaining traction, an Epic Games representative named ‘EpicDustyDevo’ posted a comment in reply, saying that the reason why there was no mention of these changes is because they were fully unintentional.

Hi guys.

All of the undocumented health changes to various objects in the world (beds, cabbages, etc.) were unintentional. If you’re curious, they were the result of some work we had to do to make wall health values distinct & tune-able when compared to Save The World. I think everything should be back to normal by the 5.3 build.

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Fortnite players need not panic as these unintended changes should be reverted with the launch of the v5.30 Update, which should take place sometime in the next two weeks.

However, until then, players should keep in mind that any object they try to destroy for resources could potentially yield less than normal.

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About The Author

Albert is a former esports and gaming writer, focused particularly on Call of Duty and content creators. Spending over three years at Dexerto, Albert eventually now works with streamer NICKMERCS and the MFAM group. You can find Albert @AlbertoRavioli on Twitter.