What changed in the March 29 Fortnite update? v8.20.1 Patch notes

Matt Porter

Epic Games have released a surprise patch on March 29 for PC, Xbox One, PS4, Nintendo Switch and mobile platforms aimed at fixing a number of bugs and issues that have been plaguing Fortnite fans for some time.

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Epic Games announced the release of the patch on Thursday, March 28, stating that a new client update was coming that would include “bug fixes and stability improvements” for the game.

The patch, which required zero downtime, released at 2am PST / 5am EST / 9am GMT on all platforms, with Epic Games releasing a detailed list of all the issues that were addressed in the Fortnite update.

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Trap Fixes

One of the most requested fixes in the aftermath of the Fortnite v8.20 update was for Traps, which had stopped working when placed on a wall that had a ramp built directly in front of it. This issue was making it impossible for players to use traps in confined spaces, especially when someone had broken into your box to attack you. 

Thankfully, this will no longer be an issue, as Epic have addressed it and fixed the problem, meaning your traps will once again work. 

The Baller and Boogie Bombs

Another bug that appeared in the days following the v8.20 update was with The Baller, as players who were hit by Boogie Bombs while driving one were not ejected from the vehicle, and instead could drive around without consequences, as Turner ‘Tfue’ Tenney found out

This will no longer be the case with v8.20.1, as players will now be thrown out of The Baller to start jiving once they get hit by one of the grenades. 

Boogie Bombs will once again eject enemies from The Baller.
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Epic have released a full list of the updates and fixes made in the v8.20.1 update, which covers all three of Fortnite’s game modes – Battle Royale, Creative, and Save the World. . You can read the patch notes below.


Fortnite Battle Royale v8.20.1 Update – Patch Notes

Battle Royale

  • Fixed an issue where spectator numbers would not update, even after the spectator had left the game.
  • Fixed an issue that caused players to be unable to queue in the correct division level in the Arena game mode when the party leader was in a lower division.
  • Fixed an issue which caused the Poison Dart Trap to be hidden behind certain wall assets.
  • Fixed an issue where trap placement on walls would be blocked if a stair structure was attached to the wall.
  • Fixed an issue that prevented players from getting removed from the Baller when hit by a Boogie Bomb.
  • Fixed an issue preventing friend invites from displaying in the social panel.

Creative

  • Fixed an issue where Creature Spawners wouldn’t activate within the correct range after it has been resized.
  • Fixed an issue where the Phone Tool would emit two beams rather than one after copying multiple times.
  • Fixed an issue that prevented non-damaging traps (Ice Block, Bouncers, etc) from functioning if the Game was not started.
  • Fixed an issue where any Baller vehicle that was placed on an Island prior to v8.20 could not use the boost.
  • Fixed an issue that prevented vehicles from being damaged by Music Sequencer when damage was turned on.

Save the World

  • Re-enabled the X Marks the Spot sub-objective.
  • Fixed an issue where the X Marks the Spot objective was removing items from player inventories.
  • Fixed an issue that was causing B.A.S.E to incorrectly hover over player built structures.

About The Author

Matt is a former Dexerto writer. Hailing from Northern Ireland, he is games journalist who specializes in Call of Duty. Matt joined Dexerto in August 2018, covering a variety of games as a Senior Writer before moving to CharlieINTEL in 2020.