Dream Cruises Launches Permanent Esports Center Onboard Luxury Liner - Dexerto

Dream Cruises Launches Permanent Esports Center Onboard Luxury Liner

Published: 8/May/2018 17:08 Updated: 11/Mar/2019 12:50

by Chantal Stewart-Jones


Dream Cruises has unveiled the world’s first permanent esports facility at sea.

The luxury cruise line company, which is based in Asia, has created a 1700 square foot venue as part of its VR games centre, the ESC Experience LAB, aboard the 150,000-ton megaship the World Dream.

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Dream Cruises collaborated with CR1, Hong Kong’s most listened-to radio station, to celebrate the unveiling and the upcoming 2018 FIFA World Cup by hosting a FIFA 18 match with radio hosts and viewers at sea, which was also streamed live on a 4K LED wall on the cruise ship.

Mr. Thatcher Brown, President of Dream Cruises, said: 


“We are excited to announce that the world’s first dedicated esports facility at sea is now available on World Dream, where professional and recreational e-players can compete in state-of-the-art setting with a great variety of games. 

This initiative also supports the Hong Kong government and Tourism Board’s commitment to promote esports in the region.  We look forward to inspiring our guests from millennials to the young in spirit in these exciting esports activities.”

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The esports facility will be able to hold a live audience of 80 people and up to 10 players, with any event being streamed live to all guests aboard the ship within its indoor venues, as well as their in-cabin TVs.

Professional staff will also be on hand with complimentary workshops and free trial games to help anyone wanting to give it a go learn the basics on a wide range of games from DOTA to Street Fighter, Tekken and more.

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With esports being added as a medal sport for the 2022 Asian Games and under review by the International Olympics Committee as a potential sport for the 2024 Summer Olympics, Dream Cruises are not the first to join the ever-growing industry.


With Hong Kong’s Financial Secretary, Paul Chan Mo-Po, having pledged HK$100 million as part of the 2018-2019 budget to promote esports as a mainstream sport and educate the public about it, could we see more businesses in the area move into the industry?