Thorin Questions the Authenticity of Esports Viewership Numbers - Dexerto
Esports

Thorin Questions the Authenticity of Esports Viewership Numbers

Published: 30/Jul/2018 18:14 Updated: 30/Jul/2018 18:28

by Vincent Genova

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The legitimacy of esports is no longer a debate, with millions of dollars in prizes and major network broadcasts becoming commonplace.

However, the amount of people actually watching these events is still unclear. With massive numbers coming out for the esports events in July, some are questioning the accuracy of the data.

The Overwatch League had close to 1.5 million peak viewers for their playoffs, while some estimates had the PUBG Invitational at almost 40 million.

Duncan ‘Thorin’ Shields, an esports journalist and analyst for CS:GO, is among those that have doubts on the gaudy viewership numbers being released by publishers and organizers.

The Overwatch League Grand Finals peaked around 320,000 on Twitch, while the PUBG invitational was a little over 500,000. The disparity between the visible data during the events and the final numbers released seems to give legitimacy to Thorin’s argument.

The viewer count Twitch displays for active watchers is usually significantly lower than the final numbers that are released, but major events are now available through multiple forms of media and some countries do not use Twitch.

Thorin also argues that publishers and PR departments try to legitimize their viewership numbers by pointing out the active player base of their game.

Once again, a player base is something that is not possible to accurately verify since the active numbers are only available to the developers and publishers of the game.

Thorin is likely bringing up the viewership subject in response to the impressive numbers displayed by PUBG, which beat out other events by a significant margin.

Although esports viewership numbers are near-impossible to track reliably, the monetary value of pro organizations and increasingly mainstream access to events shows the popularity of video games as a competition is undoubtedly increasing.

Esports

Mobile Legends esports event gets massive viewership on YouTube

Published: 21/Oct/2020 19:41

by Lauren Bergin

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The Mobile Legends: Bang Bang Grand Finals that took place on Sunday 17 October has been identified as one of the biggest esports events of 2020, in terms of peak concurrent viewers.

While Mobile Legends may be unknown to many in the Western world, the game has cemented itself as one of the most dominant mobile games of the Southeast Asian mobile gaming scene. With millions of players worldwide, the game has become a behemoth in the competitive mobile esports environment.

Designed as a MOBA, the game sees the player join forces with four other players in an attempt to conquer the enemy base. It wears it’s League of Legends inspirations on its sleeve. Strategy and team composition are key, so it’s not your average handheld game.

Ryan Wyatt for YouTube
The Mobile Legends Grand Finals attracted 611,000 CCO viewers.

Mobile Legends YouTube viewership

This is even further proven by the fact that Sunday’s (17 October) Grand Finals attracted 611,000 peak concurrent (CCU) views, making it one of the most-watched esports events of the year, as highlighted by YouTube Gaming’s Ryan ‘Fwiz’ Wyatt.

Wyatt goes on to put the viewership numbers into perspective, noting that the recent ESL Pro League Season 12 Grand Final for CS:GO peaked at 316,000 CCO across both Twitch and Youtube.

Mobile gaming esports

When most people think of esports they imagine huge gaming arenas filled to the brim with glowing neon computers and young kids staring intently at their screens. However, mobile gaming is revolutionizing the way that we perceive esports.

With huge franchises such as Call of Duty now having a mobile professional scene, and rumors swirling about a possible mobile version of Riot Games’ newest title Valorant, mobile games are becoming an unstoppable force in the esports world.

It’s exciting to watch their expansion, especially in regions of the world where computer and console-based gaming are few and far between. Only the future knows whether mobile game titles will come to dominate the traditional esports scene, but until then it’s worth checking out Mobile Legends to see what all the hype is about.