Oxford University To Offer Esports and Gaming Courses in Partnership with Tencent - Dexerto
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Oxford University To Offer Esports and Gaming Courses in Partnership with Tencent

Published: 10/May/2018 18:00 Updated: 11/Mar/2019 12:51

by Calum Patterson

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Prestigious UK university Oxford have teamed up with one of the biggest games publishers in the world, Tencent, to offer esports courses as part of a trade deal with Britain.

Chinese Tencent, who also run social media and music networks, have struck the trade deal with the UK in order to increase cooperation between the two countries, focusing on film, video games and even fashion.

The deal called the ‘Memorandum of Understanding’ will involve projects with the BBC, as well as a focus on developing esports with Oxford University.

It is not clear what these projects will entail, but by the sound of it, Tencent is keen to expand their massive business (the second largest in China) across to the western world.

As reported by Reuters, the deal was announced last week by Liam Fox, Secretary of State for International Trade, and Tencent Senior Executive Vice President Seng Yee Lau.

“[Tencent] will work with Oxford University to host games and courses designed to promote the development of the e-sports industry”.

What exactly these courses will teach or develop is unknown, but is likely similar to other esports projects in academics such as the scholarships in the US or York University.

Tencent of course are the company behind some of the biggest esports titles including League of Legends, and also own the majority Epic Games, creators of Fortnite, which they hope to bring to the Asian market soon.

They recently invested around $15 million into developing and promoting esports for Fortnite in China, and are one of the most influential companies in global esports.

It doesn’t sound as though these projects with Oxford will necessarily mean esports scholarships, but there is certainly potential for that in the future.

Source: Reuters

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flamie explains why Na’Vi have struggled during CSGO’s online era

Published: 28/Oct/2020 17:58

by Marco Rizzo

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Interviewed by Dexerto, NaVi CSGO player Egor ‘flamie’ Vasilev discussed his team’s struggles in the online era, the North American teams coming to Europe and what it means to be already qualified for BLAST Global Finals. 

The 23-year old Russian commented on NaVi’s struggles at the beginning of the online era of Counter-Strike. He talked about the struggles in adapting to playing online, referring to his team’s history of being a squad which turns up on LAN.

This was evident from their inability to replicate their success at IEM Katowice 2020 in following events such as EPL Season 11 and the ensuing Regional Major Ranking events. 

The young rifler expressed his belief that LAN events might still be an unrealistic prospect in the near future and mentioned how a recent bootcamp with part of the team has really helped to improve everyone’s game. 

Flamie also revealed his excitement in seeing NA teams coming to Europe in order to compete in online tournaments, especially Evil Geniuses which appear on their BLAST Premier Fall Series groups. 

In the end, Egor commented on the relief in pressure now that the team is almost certain to qualify for the BLAST Premier Global Finals and how it, together with Ilya ‘Perfecto’ Zalutskiy’s recovery from illness, will improve the team. 

NaVi and flamie are currently looking to top their group at Blast Premier Fall Series 2020 and will be playing NiP today in the lower bracket final, aiming to get their revenge against OG in the final game of the day.