H3CZ and Arcitys explain why esports team houses don't work - Dexerto
Esports

H3CZ and Arcitys explain why esports team houses don’t work

Published: 7/Feb/2020 18:11

by Jacob Hale

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Chicago Huntsmen CEO Hector ‘H3CZ’ Rodriguez and star Call of Duty player Alec ‘Arcitys’ Sanderson have explained why esports team houses don’t work in their episode of H3CZ’s ‘Eavesdrop’ podcast.

Team houses were long viewed as a luxury, highly-desired commodity in the esports industry, seen as the height of team cohesion and an organization’s success. H3CZ himself has a lot of experience with team houses, having had multiple over the years to host his players in all different titles.

Now though, he sees the error of his ways and has spoken with Arcitys about why he no longer sees them as a good investment.

Activision
Arcitys kicked off his Chicago Huntsmen tenure with two huge wins over Dallas Empire and OpTic Gaming LA.

Asking about Arcitys’ brother, Florida Mutineers’ Preston ‘Prestinni’ Sanderson, H3CZ wanted to know if they had a team house or space to use. Arcitys explained that they have apartments and a facility they have to attend for practice – something he’s not a fan of.

“I understand moving to the same state,” he started. “I could even live in the same apartments as a team, but I don’t want to go to practice in the same facility every single day with the same team.”

H3CZ agreed with the 2019 world champion, and said that “sometimes it’s cool to have a space where people can go and do that,” but added that it’s more from a content standpoint than competitive.

Arcitys went on to reference the times he would spend in Columbus, Ohio with Prestinni and James ‘Clayster’ Eubanks, who he teamed with for three years.

He said that during those couple of weeks every month or so, they would end up just wanting to spend time by themselves instead of constantly being around each other, with H3CZ stating that the time spent together at events (when you don’t have to see each other every day) makes the tournament better.

Team facilities like the one in Florida are becoming more common for large-scale organizations, such as those who have made the investment to participate in franchised leagues, and recently 100 Thieves opened the biggest esports facility in the US.

As yet, Chicago Huntsmen have not required their players to move into apartments or to attend a team facility together, with the group spread out across the country in various states and cities.

Despite this, team facilities and team houses are still commonplace in the industry, with more teams opening their quarters on a regular basis. Though some players might not like it, in the future, a team office of some sort might just become the norm.

Call of Duty

Black Ops Cold War weapons & perks changes revealed for Zombies

Published: 31/Oct/2020 0:23

by Tanner Pierce

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After revealing Black Ops Cold War’s Zombies mode back in September, Treyarch has now done a deep dive into all the changes coming to the mode. It seems like, in some regards, it’s going to be a completely different experience this time around.

If you’re excited about Black Ops Cold War’s iteration of Zombies but are hungry for more details, then you’ll be happy to know that Treyarch just delivered.

Thanks to a new blog post, the developer has given fans a deep dive into all the new changes coming to the game. While the developer ended up confirming a number of different features that previously leaked a few days back, they also revealed some wholly new information.

New perks for Zombies

While the developer officially confirmed the six perks that will be available at launch, including the exact statistics they will change, more will be announced when new maps get added to the game, in true Treyarch fashion.

The ones currently implemented, however, are sure to please longtime fans.

  • Jugger-Nog: 50% increase in health
  • Quick Revive: 50% increase in health regen speed
  • Speed Cola: 15% increase in reload speed
  • Stamin-Up: Increase in sprinting speed (percentage unclear)
  • Deadshot Daquri: ADS automatically moves sights to enemy weak spot (aim-assist)
  • Elemental Pop: Every bullet has a chance to apply random Ammo Mod effect

Black Ops Cold War Zombies weapons and scorestreaks

While weapon rarities isn’t new information for Black Ops Cold War Zombies, as it was previously announced by Treyarch during the initial reveal, the developer has finally gone into more detail about what it all means.

Like Warzone, each weapon that you pull from the wall or Mystery Box will be a certain weapon: Common, Uncommon, Rare, Epic, and Legendary. As expected, the higher the weapon rarity, the higher damage it deals and the more attachments it’ll have.

In addition, the mystery box will now contain scorestreaks on top of that, which was easily one of the coolest part of the original reveal trailer.

  • Combat Bow
  • Sentry Turret
  • War Machine
  • Chopper Gunner
  • Self-Revive

Right now, it’s unclear if the only way that players will be able to get their hands on these valuable items will be through the Mystery Box, although previous leaks have indicated that Zombies will also be able to drop them.

Activision
All weapons in Black Ops Cold War, including the ones pulled from Mystery Boxes, have rarities.

New Exfil feature

The final feature that Treyarch revealed new details about was the new Exfil feature, which allows players to end their match before they die. According to the devs, you’ll only be able to do this from Round 10 onwards.

That being said, if you’re able to reach the extraction point within the time allotted, you’ll receive extra XP, as well as some Raw Aetherium Crystals, which can be used to upgrade your weapons.

All of this, combined with all the leaks we know including the armor changes, the upgrade system, and the salvage system, which have now all been confirmed by Treyarch, makes it seem like this year’s iteration is going to be wild.