Elden Ring 1.03.2 update patch notes: Bug fixes & confirmed changes
Bandai Namco has released update 1.03.2 for Elden Ring following a short maintenance window. Here’s are the latest Elden Ring patch notes for From Software’s huge RPG.
It’s been almost a week since the last Elden Ring patch (version 1.03) made changes to the game, and now 1.03.2 has arrived.
While recent updates have made changes to in-game items, weapon arts, and even NPC tracking, Elden Ring’s latest patch is solely focused on patching bugs.
Elden Ring update 1.03.2 gameplay additions and balance changes
Sadly, 1.03.2 doesn’t add any new gameplay elements or balance changes, as it’s entirely focused on fixing bugs that have been affecting players in certain areas.
Elden Ring update 1.03.2 patch notes
Here are the full patch notes for Elden Ring’s 1.03.2 update, courtesy of Bandai Namco:
PlayStation 4 / PlayStation 5 / Xbox One / Xbox Series X|S / Steam
Major items included in the latest update
・Fixed a bug that sometime prevented players from advancing NPC Nepheli Loux’s questline
・Fixed a bug that causes the playable character to die when trying to descend from a spot near Bestial Sanctum
・Fixed a bug that prevented Ash of War, Endure from taking effect
・Fixed a bug in multiplayer that allowed players to teleport others to incorrect map coordinates
For more on Elden Ring, be sure to check out our guide content.
How to change your appearance in Elden Ring | How to respec your character | Academy Glintstone Key | Smithing Stones | Elden Ring Stonedigger Troll | Elden Ring Margit the Fell Omen | Elden Ring Tree Sentinel | Elden Ring Grave Warden | Elden Ring Pumpkin Head | Elden Ring Soldier of Godrick | Elden Ring Godrick the Grafted | Elden Ring Red Wolf of Redagon | Elden Ring Rennala