Dota 2 update 7.24b patch notes: Batrider nerfs, item changes, more - Dexerto

Dota 2 update 7.24b patch notes: Batrider nerfs, item changes, more

Published: 27/Feb/2020 11:15

by Kamil Malinowski


Valve’s ever-popular MOBA Dota 2 has been hit with another update, this time focusing on balance, as many fan-favorite heroes and items have seen changes. 

Gameplay update 7.24b went live on Feb 26, with many of the most popular heroes and items receiving changes as the patch focuses mainly on nerfs.

Of course, in classic Dota 2 style, the changes are small adjustments with no massive buffs or nerfs. Regardless, this patch will definitely still shake things up, especially at the highest levels, as popular heroes like Batrider and Puck find themselves weakened.

Dota 2 is one of the most popular game’s out there.

Dota 2 update 7.24b: What’s changed?

To start off, some items have seen fairly significant changes. Most notably, Desolator’s armor reduction has been reduced from seven to six, while the damage has been increased from 50 to 60, making it less powerful as an armor-penetrating tool.

Meanwhile, Diffusal Blade’s mana burn has been reduced from 50 to 40 as many fans were complaining about how fast some heroes are able to completely wipe out Mana with it. Additionally, Maelstrom and Mjollnir have seen their iconic Chain Lightning effect nerfed as the bounce distance drops from 900 to 650.

When it comes to heroes, quite a few of the fan-favorites have seen nerfs. Batrider has had his Flamebreak burn duration reduced by different amounts per level, while Puck’s Waning Rift has seen a significant drop in cast range, from 350 to 275.

ValveSnapfire is another hero that has seen nerfs in Dota 2’s latest patch.

Saladar has been hit by the nerf bat the hardest as three of his skills have been changed. His Bash of the Deep damage has been reduced, the Guardian Sprint now costs 25 mana (up from 0), and his ultimate’s armor reduction has been decreased by 2 at all levels.

There are a ton more changes to heroes like Snapfire, Lifestealer, IO, and more which you can check out in the full patch notes below.

Dota 2 update 7.24b patch notes



Magic resistance reduced from 5% to 4%


Armor reduction reduced from 7 to 6

Damage increased from 50 to 60

Diffusal Blade

Mana burnt per attack reduced from 50 to 40


Chain lightning bounce distance reduced from 900 to 650


Chain lightning bounce distance reduced from 900 to 650



Flamebreak burn duration reduced from 4/5/6/7 to 2/4/6/8


Impetus manacost increased from 40/45/50/55 to 65


Strength gain reduced from 3.4 to 3.2


Overcharge regen from 0.55/0.7/0.85/1% to 0.5/0.6/0.7/0.8%


Base attack speed reduced from 140 to 130

Base damage reduced by 3

Nyx Assassin

Impale duration reduced from 1.6/2/2.4/2.8 to 1.4/1.8/2.2/2.6


Waning Rift cast range reduced from 350 to 275


Bash of the Deep damage reduced from 60/115/170/225 to 50/100/150/200

Guardian Sprint now has a 25 manacost

Corrosive Haze reduced from 10/15/20 to 8/13/18


Firesnap Cookie stun duration reduced from 1.6/1.9/2.2/2.5 to 1.6/1.8/2/2.2

Mortimer Kisses damage reduced from 200/300/400 to 160/240/320


Reactive Armor bonus armor per stack reduced from 1/1.1/1.2/1.3 to 0.9/1/1.1/1.2


Grow armor reduced from 10/18/26 to 10/16/22

Toss cast range reduced from 1000/1100/1200/1300 to 850/1000/1150/1300

Void Spirit

Movement speed reduced from 305 to 300


DOTA 2’s The International 10 achieves world record $40 million prize pool

Published: 10/Oct/2020 0:52

by Bill Cooney


There certainly won’t be any shortage of prize money at DOTA 2’s The International in 2020, with a record-setting amount of over $40 million for the prize pool being accumulated.

The pinnacle of Dota 2 esports is one of the largest celebrations of the popular MOBA, and its record-setting prize pool is a big part of that. Valve usually contributes a baseline of $1.6 million to the pot with the rest coming from player purchases.

25% of all sales for applicable in-game items purchased from the Battle Pass also go into the reward, which has just passed another impressive milestone.

Close to a month after The International 10’s prize pool surpassed that of the 2019 competition’s roughly $33 million mark, it’s now surpassed the ridiculous sum of $40 million.

The International 2020 Prize Pool
Not only is $40 million a record sum for DOTA events, it’s also a record for esports in general.

What’s even more impressive is how quickly fans and players managed to build up to such a staggering dollar amount. In 2019, the then-record breaking sum of $34.3 million was reached in about 110 days before the event began.

The International 10’s prize pool got to that record-breaking number in only 93 days, and reached the $40 million mark roughly a month later just as the Battle Pass ended.

It was clear shortly after the initial launch of the Battle Pass for 2020, that we could very well be in store for another record-breaking year. On the first day of sales, the contribution from battle pass sales reached $6.5 million far above the previous first-day record of $5.8 million.

Biggest Prize Pools in Esports

  1. The International 2020 – $40,000,000+
  2. The International 2019 – $34,330,069
  3. The International 2018 – $25,532,177
  4. The International 2016 – $20,770,460.00
  5. The International 2015 – $18,429,613.05
  6. Fortnite World Cup Finals 2019: Solo – $15,287,500.00

Source: Esports Earnings

Dota 2 Prize Tracker
The TI10 prize pool has absolutely smashed every previous year so far.

As you can tell from the above graph, the $40 million in prize money far exceeds the high point it’s reached in previous years, exponentially higher than even last year’s record-setting spectacle, which was also miles ahead of previous years at basically every step of the way.

Obviously, not being able to physically travel to or watch the premier live event for DOTA 2 esports did little to nothing to dampen fan’s enthusiasm, and as a result, we now officially have a new world record for the largest prize pool at an esports event in history.