Dota 2 team loses tournament due to 'biggest throw of all time' - Dexerto
Dota2

Dota 2 team loses tournament due to ‘biggest throw of all time’

Published: 14/Jan/2019 1:18 Updated: 14/Jan/2019 1:26

by Vincent Genova

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Indonesian Dota 2 team BOOM ID made a catastrophic error during a tournament that led viewers to openly wonder if they were throwing the match.

BOOM ID was in a match against Team Team at the Dota 2 Bucharest Minor when the error occurred.

The squads were engaged in a big team fight near BOOM ID’s Ancient, which was won by Team Team. Unbeknownst to seemingly the entire match, the AI creeps made their way through to Team Team’s Ancient as well as began to hack away.

Thanks to the creeps, which had Team Team’s Ancient at half health before BOOM ID’s was even attacked, BOOM ID was going to win the round. But unbelievably, the BOOM ID players said “GG” and forfeited the round.

The commentary team was left dumbfounded and were not sure if BOOM ID made the right decision, so they went back and checked the replay.

“Oh my God, they were winning the game,” said a stunned commentator during the replay. “I don’t think I’ve ever seen that.”

Unfortunately for BOOM ID, the mistake would prove costly. They would win the next game, which would have won them the match if the didn’t gg away game 1. Instead, they had to play a deciding game 3, which they lost to get knocked out of the tournament.

Dota2

DOTA 2’s The International 10 achieves world record $40 million prize pool

Published: 10/Oct/2020 0:52

by Bill Cooney

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There certainly won’t be any shortage of prize money at DOTA 2’s The International in 2020, with a record-setting amount of over $40 million for the prize pool being accumulated.

The pinnacle of Dota 2 esports is one of the largest celebrations of the popular MOBA, and its record-setting prize pool is a big part of that. Valve usually contributes a baseline of $1.6 million to the pot with the rest coming from player purchases.

25% of all sales for applicable in-game items purchased from the Battle Pass also go into the reward, which has just passed another impressive milestone.

Close to a month after The International 10’s prize pool surpassed that of the 2019 competition’s roughly $33 million mark, it’s now surpassed the ridiculous sum of $40 million.

The International 2020 Prize Pool
Valve
Not only is $40 million a record sum for DOTA events, it’s also a record for esports in general.

What’s even more impressive is how quickly fans and players managed to build up to such a staggering dollar amount. In 2019, the then-record breaking sum of $34.3 million was reached in about 110 days before the event began.

The International 10’s prize pool got to that record-breaking number in only 93 days, and reached the $40 million mark roughly a month later just as the Battle Pass ended.

It was clear shortly after the initial launch of the Battle Pass for 2020, that we could very well be in store for another record-breaking year. On the first day of sales, the contribution from battle pass sales reached $6.5 million far above the previous first-day record of $5.8 million.

Biggest Prize Pools in Esports

  1. The International 2020 – $40,000,000+
  2. The International 2019 – $34,330,069
  3. The International 2018 – $25,532,177
  4. The International 2016 – $20,770,460.00
  5. The International 2015 – $18,429,613.05
  6. Fortnite World Cup Finals 2019: Solo – $15,287,500.00

Source: Esports Earnings

Dota 2 Prize Tracker
The TI10 prize pool has absolutely smashed every previous year so far.

As you can tell from the above graph, the $40 million in prize money far exceeds the high point it’s reached in previous years, exponentially higher than even last year’s record-setting spectacle, which was also miles ahead of previous years at basically every step of the way.

Obviously, not being able to physically travel to or watch the premier live event for DOTA 2 esports did little to nothing to dampen fan’s enthusiasm, and as a result, we now officially have a new world record for the largest prize pool at an esports event in history.