Originally announced as a mobile-only experience at BlizzCon 2018, Diablo Immortal recently hit mobile platforms and PC, serving as the franchise’s first on-the-go RPG.
Diablo Immortal has already proven quite divisive among fans, too, thanks in large part to its extensive microtransactions. In fact, Diablo Immortal’s in-game purchases are so aggressive that one person calculated players could spend tens of thousands of dollars fully maxing out a single character.
It should come as no surprise, then, that discourse surrounding the newly released Diablo game continues to vacillate between generally favorable and negative.
Diablo Immortal’s Metacritic score takes a hit
The user score counts ratings from more than 3,000 players, many of whom describe the title in terms such as “disgraceful,” “gambling simulator,” and “insanely predatory.”
As a result, the mobile and PC experience now boasts the lowest user score for a Blizzard-developed game on Metacritic.
World of Warcraft Classic: Burning Crusade Classic on PC constitutes the lowest to date, with a user score of 0.5. Diablo Immortal has now tied that mark and threatens to dip even further.
Because Diablo Immortal launched less than a week ago, the user rating will undoubtedly continue to rise and fall in the days and weeks ahead.
The pay-to-win tactics aside, Diablo Immortal appears to have won over at least a contingent of franchise faithful such as Shroud.
Still, many hold out hope that Blizzard will better balance the game to make for a much more enjoyable experience.