Diablo 3 Season 25’s Soul Shards allow players to channel the power of the Prime Evils themselves, but what exactly are they and how to you use them in The Lords of Hell?
Allowing players to wield the devastating power of the Prime Evils themselves, these new items come with some powerful buffs, but also, some pretty bizarre nerfs. After all, signing your soul away to the devil is never a particularly straight forward process.
So, here’s a run down of what Diablo 3’s Soul Shards do, as well as their stats, and how to go about using them.
- What are the Soul Shards
- Soul Shards: Stats & effects
- Will the Soul Shards carry over into Season 26?
Blizzard describe the Soul Shards as “lingering fragments of The Lords of Hell” that “hold immense power – power that once belonged to the Prime and Lesser Evils.” In short, the Soul Shards are new socketable items that will allow players harness the power of Hell’s finest.
The devs warn that with immense power comes responsibility, though, as “power can be alluring, and the road to the Burning Hells is paved with good intentions…”
- Read More: When is Diablo Immortal coming out?
There are seven different shards which are divided across two categories: the Prime Evil Soul Shards (representing Diablo, Mephisto and Baal,) as well as the Lesser Prime Evil Soul Shards (representing Azmodan, Belial, Duriel and Andariel.) They can be upgraded 3 times using the all-new Hellforge Ember.
We’ve divided the shards below:
|Prime Evil Shards||Lesser Evil Shards|
|Sliver of Terror||Stain of Sin|
|Shard of Hatred||Dregs of Lies|
|Fragment of Destruction||Remnant of Pain|
|Essence of Anguish|
One of the most unique things about the Soul Shards is that, for every buff they grant you, there’s a pretty significant nerf. The devil is in the detail, after all, so make sure you read the small print with these items.
- Read More: Diablo 3 Season 25 patch notes
Players will be able to equip one Prime Evil Shard and one Lesser Evil Shard at a time, allowing you to cause some serious chaos.
Below we’ve got all seven of Diablo 3’s Soul Shards listed, as well as what they’ll allow your Nephilim to do:
|Sliver of Terror||Base Power:
Your cooldowns are increased by 25%. For every skill on cooldown, you take 12.5% reduced damage and deal 12.5% increased damage.
Your attack speed and critical hit chance are increased by 5% for each skill on cooldown.
You cast a devastating Ring of Fire after killing 100 enemies.
If three or more skills are on cooldown, your lightning and fire skill damage are increased by 50%.
|Shard of Hatred||
You deal 15% reduced damage while you have 3 or fewer enemies within 25 yards. If more than 3 enemies are within the same distance, you deal
Killing an elite enemy pulls all enemies within 40 yards to where the elite died.
Your Movement speed is increased by 50%. Each enemy within 25 yards reduces your movement speed by 10% up to 70%.
You now deal 10% increased damage for every enemy instead of 5% (to a maximum of 100%)
|Fragment of Destruction||
You move unhindered through enemies. Each enemy you pass through receives Mark of Destruction for 7 seconds. Each marked enemy that dies removes 1 second from one of your skills on cooldown. If the Mark of Destruction expires before the enemies die you lose 2% of your maximum health as damage. Marks are not applied if you are below 35% health.
You have a 25% Chance to restore 5% health when an enemy dies with Mark of Destruction active.
When you apply Mark of Destruction to an enemy, you increase your movement speed by 5% for 7 seconds. Max 10 Stacks.
You now leave a trail of fire in your wake that slays enemies with the Mark of Destruction and are below 10% health.
|Stain of Sin||Base Power:
You deal 25% less damage. When you kill 50 enemies, you spawn a pool of blood that increases the damage done to elite enemies by 150% and lasts 15 seconds.
|Dregs of Lies||
You deal 25% less damage. Your pets deal 25% increased damage.
Killing an elite enemy reduces all your active cooldowns by 5 seconds.
On receiving fatal damage, spawn a shadow that prevents your death, restores your health to 35%, and grants +225 All Resist to all party members while it is active. The shadow only lasts 15 seconds.
Each time your pet hits an enemy, your damage is increased by 0.5% for 5 seconds. This stacks up to 100 times. When you reach 100 stacks, the stacks quickly reset to 0.
|Remnant of Pain||Base Power:
Your Critical Hit Chance is reduced by 15%. Attacks against Incapacitated enemies are automatically critical hits.
Hitting enemies with cold damage has a 50% chance to freeze them. Cold skill damage is increased to frozen targets by 20%.
|Essence of Anguish||Base Power:
Every time you deal poison damage to an enemy you increase your cooldown reduction and movement speed by 2.5% while your damage received is increased by 5% for 10 seconds. Max 10 stacks.
Your movement speed and cooldown reduction can be increased up to 15 times by dealing poison damage to an enemy.
Soul Shards and the Hellforge Ember upgraders can drop anywhere across the map, so get ready for a bit of grinding!
However, the Soul Shards themselves have a higher chance of dropping from bosses.
Unfortunately, just as with the now beloved Diablo 2-inspired Ethereal weapons, the Soul Shards and the Hellforge Embers will not carry across into Diablo 3 Season 26. They are unique to Season 25.
So that’s all you need to know about Diablo 3’s Soul Shards! Looking for some tips and tricks to help you send Diablo back to hell all over again? Here’s a list of out Diablo 3 guides:
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