Destiny 2 July 7 patch notes: weapon & armor fixes, Raid changes, more

Bill Cooney

A new Destiny 2 patch is bringing substantial changes to the weekly reward limits from several Raid encounters, as well as various weapon and armor fixes, and more. So let’s take a look at all of the changes in the latest update.

The latest Destiny 2 patch, update 2.9.1, released on July 7 with downtime starting at 9 AM PDT. Players were able to log back in after only an hour at 10 AM, but Bungie has warned that there could be widespread interruption to those trying to log in or download the patch.

Destiny Leviathan Raid
Weekly reward limits have been removed from the Leviathan Raid and a number of others.

As far as what’s included in the July 7 update, the most substantial change is the removal of the weekly reward limits from main raid encounters including Leviathan, Eater of Worlds, Spire of Stars, Crown of Sorrows, and Scourge of the Past.

One important thing to note is that Secret Chests will still continue to have weekly lockouts following the update, so you won’t be able to farm them without end.

Destiny 2 Secret Chests
Secret chests will still have weekly lockouts, unfortunately.

Moving on to the armor and weapon changes, the issue that was preventing Season of the Worthy Seasonal Armor Mods from having a chance to be purchasable on Banshee-44 has finally been fixed.

In addition, the issue that was preventing players from purchasing the Unflinching Machine Gun mod from Banshee-44 has also been patched, so the mod should now be available for purchase.

On the Investment side of things, players have been complaining for a while that the Heavy Hitters Triumph was not properly tracking when Contact event bosses had been defeated, but that should no longer be a problem after this patch goes live.

Destiny Contact event
Several issues with the Contact public event have been fixed as well.

A bunch of annoying issues we’ve been running into with the Contact Public Event have been fixed as well, and the full July 7 Destiny 2 patch notes can be read below.

As always, stay tuned our @theDestinyBlog account on Twitter for all the latest Destiny 2 news and updates as they happen.


DESTINY 2 UPDATE 2.9.1

ACTIVITIES

Contact Public Event
  • Fixed an issue where players could collect and deposit 15 motes prior to unlocking the Umbral Mastery II gift on the Prismatic Recaster.
Trials
  • Increased Glimmer rewards in Trials of Osiris.
Nightmare Hunts
  • Fixed an issue where Nightmare Hunts could grant more Season of Arrivals rewards than intended.
Raids
  • The following raids no longer have weekly reward limits from main encounters:
      • Leviathan
      • Eater of Worlds
      • Spire of Stars
      • Crown of Sorrow
      • Scourge of the Past
  • Note: Secret Chests will continue to have weekly lockouts
  • All armor from the above listed Featured Raids has been updated to use the Season of Arrivals infusion cap.
  • Last Wish and Garden of Salvation raid weapons and armor have been updated to use the Season of Arrivals infusion cap.

GAMEPLAY AND INVESTMENT

Investment
  • Fixed an issue where the Heavy Hitters Triumph was not properly tracking which Contact event bosses had been defeated.
  • Fixed an issue where the Season of the Worthy Rank Stat Tracker was not appearing properly.
Pursuits
  • Fixed an issue where players had the Guardian Games quest in their inventory well after Titans completely dominated the event.
      • Hunters are still pretty sad about it.
  • Fixed an issue where there was inconsistent use of weapon and ammo types in High-Stakes Heist quest steps.
  • Fixed an issue where Seraph weapons were not counting towards Sleeper Simulant catalyst quest progression.
Weapons
  • Fixed a rare crash with Anarchy.
  • Fixed an issue with Umbral Enhancements III that was preventing Cold Denial and Falling Guillotine from getting an additional trait.
  • Fixed an issue with Vortex Frame Swords where the Heavy attack wasn’t ending properly over the network.
  • Fixed an issue where various Season of Arrivals weapons are missing collections entries.
Armor
  • Fixed an issue that was preventing Season of the Worthy Seasonal Armor Mods from having a chance to be purchasable on Banshee-44.
  • Fixed an issue that was preventing players from purchasing the Unflinching Machine Gun mod from Banshee-44.
Other
  • Added the ability for Season of Arrivals armor to use Charged with Light mods from Season of Dawn.
  • Corrected some incorrect armor mod icons for several Season of Arrivals mods.
  • Corrected incorrect perk descriptions for two Season of Arrivals mods – Reactive Pulse (formerly Font of Light) and Radiant Light – to correctly match their functionality.
  • Added the Season of Arrivals mod socket to the pieces of the EDZ destination armor set that did not have them.
  • The Unstoppable Pulse Rifles artifact mod will no longer cause non-Pulse Rifle damage to stagger Unstoppable Champions while aiming down sights of a Pulse Rifle.
  • The Rival Warlock Ghost Shell from Guardian Games will now show Ghost Projections.
  • Fixed an issue where the Unstoppable Pulse Rifle mod icon was displaying a Scout Rifle.
  • Fixed a bug that affected aim assistance when shooting through Barricades using Citan’s Ramparts.

UI/UX

Eververse
  • The header for the Flair section of Eververse now displays the correct text.

Controller Remapping

  • Updated the description for “Toggle Sprint.”
Xûr
  • Updated description of Exotic Engrams on Xûr, as players may now purchase more than one on a given a week using an Exotic Cypher.

Subtitles

  • Fixed an issue where subtitles for Season of Arrivals Drifter dialogue could misgender players as “brother” even when using female character.

MISC.

General
  • Adjusted Strike weekly bounty pool for the Seasonal focus.
  • Scorn, Cabal, Vex, and Fallen variations should no longer appear during Season of Arrivals.
  • Fixed an issue where the first sleeper node “CB.NAV/RUN.()Dynamo.Approach.Arch” was not appearing for players attempting to complete the Nascent Dawn Exotic quest.

About The Author

Bill is a former writer at Dexerto based in Iowa, who covered esports, gaming and online entertainment for more than two years. With the US team, Bill covered Overwatch, CSGO, Influencer culture, and everything in between.