Destiny 2 Beyond Light update 3.0.0.3 nerfs Stasis abilities: patch notes - Dexerto
Destiny

Destiny 2 Beyond Light update 3.0.0.3 nerfs Stasis abilities: patch notes

Published: 20/Nov/2020 3:07

by Brad Norton

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Beyond Light introduced Stasis to Destiny 2 but just over a week later, the powerful new subclass has already been scaled back ahead of the incoming Raid Race.

One of the major selling points of the latest Destiny expansion was the addition of an all-new elemental power. When the series first kicked off in 2014, Solar, Void, and Arc were the only damage types in the game. A fourth finally being added into the mix was a huge deal, though the community was quick to uncover some downsides of Stasis in the first few days.

From frustrating PvP freeze abilities to outright broken damage output in PvE activities, the introduction of Stasis hasn’t been the smoothest experience. Rather than waiting to fix every issue at once, however, Bungie has already rushed out a lightning-fast hotfix. Primarily to nip some game-breaking issues in the bud before the Deep Stone Crypt Raid goes live on November 21.

From an assortment of ability nerfs to various exploits and bug fixes, here’s everything there is to know about the 3.0.0.3 hotfix in Destiny 2.


“It’s not often that an entirely new subclass makes its entrance into the ecosystem of Destiny 2,” Bungie reminded us in the latest TWAB blog post. “We’ve heard it’s a ton of fun to use, but certain aspects of this new subclass can be frustrating to go up against.”

As a result, various abilities have been scaled back quite significantly, none more so than the problematic Warlock powers. “Our goal here is to do some early tuning to rein Shadebinders back in while still maintaining their overall efficacy and power fantasy.”

First up, you’ll notice that players will be able to break out of Stasis quicker than before. A 20HP damage dropoff should free you from the ice much faster. Additionally, a number of Warlock abilities will be weaker on the whole. Penumbral blast is now slower and comes with a reduced range. While Winter’s Wraith is now six seconds shorter than before.

You may have noticed some viral videos soon after the release of Beyond Light. A number of players went back to earlier Raid bosses to test the lethality of new Stasis abilities, essentially breaking the game in their tests.

Bungie has “worked at a lightning pace to develop” the new hotfix. This means the upcoming Raid Race won’t be tarnished by absurd cheese strats and instant boss kills. 

For PvP specifically, Cold Snap has been drastically overhauled as the freeze duration will now last just 1.35 seconds, opposed to 4.75 seconds. The same applies to Ice Flare Bolts and Penumbral Blast.

“When it comes to crafting new abilities, we believe the risk of shipping something a little hot is better than playing it safe and shipping something that doesn’t get you excited.” Excitement for PvP in particular, was quickly minimized those this hotfix should address the biggest complaints.

Destiny 2 gameplay
Bungie
With The next Raid Race on the horizon, you can expect this hotifx to shut down any exploit attempts.

Be sure to keep your eyes peeled for more significant changes down the line as well. While the devs were quick to get this hotfix out ahead of the Raid, more is still yet to be done,

“This will not be the last change to Stasis this Season,” Bungie confirmed. The full patch notes for the 3.0.0.3 hotfix can be seen below.

COMBAT

WEAPONS

  • Fixed an issue where the Coriolis Force Fusion Rifle was getting more ammo than intended from ammo bricks.
  • Fixed an issue where the Witherhoard damage debuff wasn’t being removed properly.
      • Witherhoard has now been re-enabled.

 ABILITIES

Stasis  
  • Fixed exploits with the Warlock Shadebinder Super.
  • Stasis breakout damage reduced (110->90hp).
      • Adjusted the curve that reduces breakout damage using Resilience.
      • Increased the damage reduction effect Resilience has so that higher tiers of Resilience are more valuable.
      • Caps out at 90 Resilience.
  • Penumbral Blast (Stasis Warlock melee) projectile speed reduced by 20%.
  • Penumbral Blast (Stasis Warlock melee) range reduced (was 28m now 16m).
  • Winter’s Wrath (Stasis Warlock Super) duration reduced (was 30s now 24s).
  • Winter’s Wrath light attack (Stasis Warlock Super) cost reduced (was 5% per burst, now 4.5% per burst).
  • Cold Snap seeker speed reduced by 23%.
Against Guardians:  
  • Cold Snap freeze duration lowered (was 4.75s now 1.35s).
  • Ice Flare Bolts freeze duration lowered (was 4.75s now 1.35s).
  • Penumbral Blast (Stasis Warlock melee) freeze duration lowered (was 4.75s now 1.35s).
  • Winter’s Wrath heavy attack (Stasis Warlock Super) no longer affects players who are not encased.

GAMEPLAY AND INVESTMENT

REWARDS

  • Fixed an issue where Pinnacle rewards were not dropping at the correct Power.
  • Fixed an issue where several repeatable bounties were providing more XP than intended.

ACTIVITIES

  • Fixed an issue on Exodus Crash where the Spider Tank wasn’t spawning.
      • Exodus Crash has been re-enabled.

GENERAL

  • Fixed an issue that was causing ARUGULA errors.
  • Fixed an issue where Fragment pursuits were purchasable with a full inventory.

 

Destiny

Destiny 2: Trials of Osiris delayed again

Published: 28/Nov/2020 17:04 Updated: 28/Nov/2020 17:12

by Julian Young

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Despite the new PVE content released in Beyond Light, the Destiny 2 expansion also led to a delay for the game’s top PVP mode: Trials of Osiris. Originally delayed until November 27, Bungie has once again pushed back the activity’s launch in Beyond Light.

The core of the Destiny franchise has always revolved around one thing: the chase for new loot. Since the release of the original Destiny, developer Bungie has aimed to provide players with interesting and powerful gear to grind for.

While the bulk of content in Destiny has always been PVE-related – Strikes, seasonal activities, and Raids – the franchise has maintained a strong PVP player base as well. For those who spend their time in the Crucible, Trials of Osiris is the top-tier activity to look forward to since its reintroduction in Season of the Worthy.

Following the release of Beyond Light, Destiny 2’s pinnacle PVP activity has now seen not one but two separate delays. The game’s community is once again expressing their frustration with Bungie’s handling of the popular 3v3 mode.

Destiny 2 Beyond Light Stasis Subclasses
Bungie
Destiny 2’s new Stasis subclasses have been giving players headaches in PVP.

Trials of Osiris delayed again

With the release of Beyond Light, developer Bungie introduced Stasis subclasses into Destiny 2. While most players enjoy the new Darkness-based abilities, the game’s PVP community has been less than thrilled with the performance of Stasis in the Crucible.

Bungie’s first official response to Stasis in PVP came when the developer announced the original delay of Trials only two days after Beyond Light’s release. Then, on November 27 – the same day that Trials of Osiris was supposed to make its debut in Beyond Light – Bungie once again announced a delay in the mode’s release via their support account on Twitter.

While Bungie community manager dmg04 indicated the delay was due to another Stasis-related issue, players listed off other potential causes including issues with swords in the Crucible, and even a bug that turn players invisible.

Community frustrated with second delay

For some of the Destiny 2 community, patience has run out since the original delay. Many prominent content creators have expressed their frustration regarding Bungie’s handling of Trials in Beyond Light.

Destiny 2 streamers GernaderJake and Gigz, both of whom participate in Trials of Osiris regularly, voiced their concerns with how Bungie is handling the game’s top PVP activity.

GernaderJake stated his belief that there were better ways for Bungie to address the issues instead of simply disabling Trials of Osiris entirely.

Gigz called out the developer for their lack of attention to PVP – something Bungie has specifically mentioned in the past when discussing their design philosophy in regards to the Crucible.

Although many of the responses were negative, some tried to put a more positive spin on things. Destiny 2 YouTuber KackisHD joked that Bungie continues to delay Trials because the game mode’s reward location – The Lighthouse on Mercury – was vaulted when Beyond Light released.

When is Trials coming to Beyond Light?

While Bungie confirmed a return date for Trials of Osiris after the first delay, the developer did not confirm when the mode would make its return in their announcement on November 27.

Players should keep an eye on Bungie’s social media for further updates on the return of Trials.