Cyberpunk 2077

Will Cyberpunk 2077 have multiplayer or an online mode?

Published: 27/Nov/2020 13:30

by Alex Garton


CD Projekt Red have previously confirmed a Cyberpunk 2077 multiplayer mode is on the cards, leaving many fans wondering how long it will take before it’s released.

Cyberpunk 2077 is arguably the most anticipated game of 2020 and fans are desperate to explore the bustling streets of Night City. It’s fair to say fans have had to be patient with the title; CD Projekt RED opted to delay the game multiple times to ensure it was a complete product at release.

Although this was disappointing, it’s certainly better than receiving the game in an unfinished state. Most can agree on that. Now, we finally have our release date set in stone for December 10 and it’s approaching fast.

A frequently asked question is if the title will include a multiplayer mode – and is so, when can we expect it? There’s no doubt Cyberpunk’s world would make for an incredible and unique multiplayer experience, and here’s everything we know so far.

CD Projekt RED
CD Projekt RED confirmed Cyberpunk multiplayer was in development back in 2019.

Will Cyberpunk 2077 have a multiplayer mode?

On December 11, Cyberpunk 2077 will release as a strictly single-player experience. This means there will be no multiplayer elements to the title and unfortunately, players will have to explore Night City on their own first of all.

Despite this, the good news is that a multiplayer mode is in the works for Cyberpunk 2077. CD Projekt RED confirmed this on Twitter back in September 2019, and even revealed that free single-player DLC will also arrive after launch.

The multiplayer mode will be the key to the game’s longevity and lasting relevance. As seen with GTA Online, a fun online mode can develop a large and dedicated fanbase that continues to play for years after a game’s release.

Cyberpunk 2077 multiplayer release date?

As of now, CD Projekt RED has only confirmed that multiplayer is in development. Therefore, we do not currently have a release date for Cyberpunk’s online mode.

A good prediction would be late 2021 or early 2022 at this point, but as we know with CD Projekt RED, they prefer to take their time and release a finished product.

Fingers crossed, we don’t have to wait too long for Cyberpunk’s multiplayer mode. As for now, we’ve got an exciting single-player experience to get stuck into for launch and a futuristic world to explore. That will have to do for now.

Cyberpunk 2077

Cyberpunk 2077 report reveals scrapped features: 3rd person, wall-running, more

Published: 16/Jan/2021 13:09 Updated: 16/Jan/2021 21:08

by Joe Craven


UPDATE 1/16: CDPR Studio Head Adam Badowski has responded via Twitter, addressing several of the points mentioned in the Bloomberg report. A new Cyberpunk 2077 report has revealed a number of major features that were cut in the development process by CD Projekt Red.

Cyberpunk 2077 released back in December of 2020 and, over a month later, it’s still fairly difficult to ascertain a definitive community response.

The game’s release on PC and next-gen widely delivered the experience that fans expected, but many players still using PS4 and Xbox One consoles were left massively disappointed with invasive bugs and texture issues. As such, CD Projekt offered unprecedented refunds to the affected players.

However, on January 15, Bloomberg‘s Jason Schreier revealed that the game could have looked massively different, and some major features were cut during the development process.

Cyberpunk 2077 with logo
CD Projekt Red
Cyberpunk 2077 has been a mixed bag for a lot of players.

Most notably, Schreier revealed that, up until 2016, it was conceived as a third-person game. Given the perspectives we got when it launched in December, a third-person view of Night City seems difficult to imagine. The obvious reference for comparison here is GTA V, which released in third person way back in 2013, before adding an optional first-person perspective.

“If you’re wondering just how much Cyberpunk 2077 changed over the past decade: well, up until 2016, it was a third-person game,” Schreier said. The Bloomberg reporter then revealed a number of major features that were cut, including a wall-running mechanic, flying cars and car ambushes.

“Features that were originally envisioned (wall-running, flying cars, car ambushes) were cut along the way (not atypical in game development),” he commented.

It should be noted that flying cars aren’t totally removed, as you can still be taxied in them, but they can’t be driven (piloted?) or owned, unlike road vehicles.

He also explained that the police system in Cyberpunk was added at “the last minute”. Many fans have made the comparison to GTA, and concluded that GTA’s open-world environment is better realized.

Schreier puts this down to trying to emulate the GTA series, albeit with a fraction of their resources. It is also stated that CD Projekt’s management hurried the game’s development and pushed for a 2020 release, despite the scale of the game. Reports state that the game’s developers believed it would be released in 2022.

Adam Badowski – studio head at CD Projekt Red – responded to the article via Twitter on January 16. He thanked Schreier for his full report and additional tweets, but wanted to offer his own thoughts on the information presented in the article.

Badowski’s response addressed three specific points from the report: the game demo provided to the media at E3 2018, CDPR staff believing the game wasn’t ready for release in 2020, and the use of different languages within the workplace.

The studio head pointed to the complex nature of game development and the many different nationalities working at CDPR as answers to some of the issues. Badowski also reiterated that despite on the game’s on-going problems, the studio is “proud of Cyberpunk 2077 as a game and artistic vision.”

Whether CD Projekt (and, indeed, their management) learn from Cyberpunk’s issues remains to be seen, but fans can still get excited about the remainder of the game’s life-cycle.