New CS:GO Update Addresses Audio Issues Reported by Community Members - May 22nd Patch Notes - Dexerto

New CS:GO Update Addresses Audio Issues Reported by Community Members – May 22nd Patch Notes

Published: 23/May/2018 11:12 Updated: 11/Mar/2019 12:57

by Ross Deason


Another Counter-Strike: Global Offensive update has been released, this time featuring minor bug fixes and audio changes.

A major CS:GO update was released on May 21st which introduced a number of significant updates to bomb logic and hitboxes as well as major changes to Nuke.

Just 24 hours later, on May 22nd, another update was released. This time, the changes aren’t as spectacular but they’re still important.

The main focus of the patch is to address some audio issues discovered by SlothSquadron, a popular community member that regularly gives detailed feedback on and analysis on weapon balance issues and various other in-game issues.

SlothSquadron recently released a video, at the request of Valve, which detailed an audio deadzone bug that affected the M4A1-S and USP-S.

Valve were quick to act and they have already fixed the issue by removing the distant firing sound for both weapons completely, meaning they cannot be heard from more than 800 units away (a buff, of sorts).

The update also brings a number of other audio changes and minor bug fixes. The full patch notes can be found below.

Release Notes for 5/22/2018

– Fixed end of round panel sometimes incorrectly showing defuse with 0.000 seconds remaining for players or bots who joined the server mid-round, even if they didn’t defuse the bomb.
– Fixed some broken materials on the Leet Crew character models.

(Thanks to /u/slothSquadron and CSGO community for repro movies and feedback.)
– Lowered volume of select ambient sounds in Nuke.
– Fixed bug where USP-S and M4A1-S were playing distant versions beyond their max audible distance.
– Lowered volume of helicopter sounds.
– Lowered DSP effects on Glock and AK47.
– Added missing snd_lvl to M4A1 so it can receive DSP effects.
– Removed lapping water sound from fountain in Overpass.
– Fixed bug where jump landing sounds became silent before their maximum audible distance.
– Fixed bug where Cache outdoor reverb sounded like it was indoors.

– Fixed vbsp and hlmv tools to correctly handle paths that contain spaces.


S1mple banned again on Twitch for fourth time over “aggression”

Published: 30/Oct/2020 22:28

by Bill Cooney


CS:GO star Oleksandr ‘s1mple’ Kostyliev has apparently been banned again on Twitch, for his fourth time in total on the platform.

The Ukrainian is the star of Natus Vincere’s CSGO squad and generally considered one of the best CS:GO players in the entire world, but even that isn’t enough to save you from the wrath of Twitch mods.

S1mple is no stranger to temporary bans from the site, and it seems he added to his tally again on Oct. 30, with his channel being taken offline out of nowhere.

It seems that like in the past, the pro has once again been banned for using a slur while streaming, but this latest episode isn’t quite like the others.

Shortly after news of the ban dropped, s1mple Tweeted that he was banned for using a Russian slur, but he claims he only said it because he was upset with another player for saying it on his stream.

“It’s funny that I get banned for aggression towards a person that says the word “Pidor” and specifically tries to ban me on the platform,” he wrote. “I try to condemn him for this and say the forbidden word because I have a negative attitude towards it (because of rules).”

While s1mple filled fans in on why he was banned, he didn’t mention how long he would be off of the platform for. Looking at his past infractions though, and it’s safe to say he’s probably looking at a 7-day break, at the very least.

The site has been known to ban repeat offenders for longer if they continue to get in hot water for the same thing, but considering how big of a name s1mple is and the circumstances surrounding this particular incident, it’s hard to say.

A good number of his fans noted that Twitch was quick to ban the Na’Vi pro after he slipped up, but still haven’t taken action against any one of the countless channels that rebroadcast s1mple’s streams to try and steal viewers.

Still, the pro doesn’t seem so much bothered by the ban as he does annoyed, which makes sense because he doesn’t really need to stream so to speak, considering all the money he’s made playing CS:GO professionally. That doesn’t really help his fans though, who will have to find someone else to watch while they wait for his return.