CSGO March 26 patch might have solved in-game stuttering issues - Dexerto

CSGO March 26 patch might have solved in-game stuttering issues

Published: 27/Mar/2020 3:20

by Andrew Amos


A patch to the Counter-Strike: Global Offensive beta client on March 26 might have finally fixed major stuttering issues within the game, with changes to be shipped live later.

CS:GO has been plagued by performance issues over the last month, with players reporting major stuttering starting on March 4. In a game that requires pin-point accuracy, having your character viewmodel jump around is far from good.

While Valve acknowledged the issues back then, it’s taken a little while to discover a fully-fledged fix. However, one might be on the way sooner rather than later, with the CS:GO developers pushing some changes to public testing.

A March 26 pre-release update included a patch to the stuttering issue for certain users, specifically those who use NVIDIA graphics cards.

“We’ve shipped a beta depot for NVIDIA users to address recent stuttering,” the developers said on Twitter. However, they are yet to address whether the fix will resolve all stuttering issues, and when a solution for AMD users will be coming.

To see if the fix works for you, you’ll have to download the “nvidia_stutter_fix -” beta client and play around. Some players should notice a difference almost immediately, although the fix might not work for others.

CS:GO developer John McDonald added that they are “very confident” these will solve the issues in the long term, but a wider solution for all players will take some time.

“We are very confident that this addresses the stuttering behavior that NVIDIA users have been experiencing,” he said on Reddit. “They have been experiencing stutters up to 100 ms in some instances, which makes the game feel terrible.”

“The problem is that we have all been working from home for the last month, and it turns out we don’t have a particularly wide variety of hardware in our home machines so we wanted to make sure that we didn’t break people on some of the hardware we don’t currently have access to.”


While the change hasn’t been shipped to live servers yet, players won’t need to wait long. The beta depot patches usually go live a few days before regular patches, so players can expect to see changes shipped to live on the weekend or just after.


How Stanislaw became NA CSGO’s greatest leader

Published: 28/Nov/2020 20:36 Updated: 28/Nov/2020 20:37

by Alan Bernal


Peter ‘stanislaw’ Jarguz has been one of CSGO’s most impressive in-game leaders for years, leading teams to extremely impressive highs and, at times, disappointing lows. His persistence through myriad successes and failures has earned him the title of the region’s best IGL.

An all-around in-game leader is hard to come by. While Europe has its fair share of talent like Aleksi ‘Aleksib’ Virolainen or Lukas ‘gla1ve’ Rossander, NA has historically been lacking in that department.

A 20-year-old Stanislaw burst on the scene in 2014 with fantastic aim and cheeky tactics. Through tumultuous roster relocations, he eventually landed on Conquest where consistent results were stacking up.

It wasn’t until the Greenwall had picked him up alongside Will ‘RUSH’ Wierzba, Damian ‘daps’ Steele, Shahzeeb ‘ShahZaM’ Khan, and Keith ‘NAF’ Markovic, where CSGO crowds started to learn his name.

Through all the odds, this team would eventually qualify for the ESL Cologne Major. But after fizzling out in the group stage, there were a few roster changes in the OpTic lineup that saw stanislaw ousted from the team, just to eventually return a while later.

But this is the part in stan’s journey where he notably led the way to victories with his rifle as well as his tactical prowess on teams like Evil Geniuses. With the tactical side of CSGO taken care of, he resorted to focusing on himself to avoid being a detriment to the team.

Usually, IGLs aren’t expected to collect a lot of frags, but the NA leader defied convention throughout his career to be a potent threat on all parts of the map.