CS:GO map pool and Prime matchmaking changes in January 24 update – patch notes
If you’re a fan of FMPONE’s ‘Subzero’ map in CS:GO, you’ll probably be disappointed to hear that it was one of the casualties of the January 24 1.36.7.4 patch. Here’s everything you need to know about the latest update.
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With the IEM Katowice Major just around the corners, and the Minors already in full swing, fans weren’t expecting a great deal of game changing tweaks in the latest patch, but it still features some interesting notes.
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First and foremost, Subzero has been removed from the matchmaking pool along with Austria. The news is likely to come as a blow to FMPONE, the map designer that spent a good portion of 2018 painstakingly working on his Subzero project.
Zoo and Abbey replace the outgoing maps in the official matchmaking pool and a new version of Vertigo has been added to Wingman. Biome has also received some love with improved performance and various layout changes.
[ad name=”article3″]Other changes include the decision to make all accounts automatically become Prime members after hitting Lieutenant Rank 21 and some audio tweaks.
The full Counter-Strike: Global Offensive patch notes for January 24 are as follows:
MAPS
– Added a new version of Vertigo to Wingman official matchmaking.
– Added Zoo and Abbey to Casual and Deathmatch official matchmaking.
– Removed Austria and Subzero from official matchmaking.
Biome:
-Improved performance.
-Removed connector between A short and A long.
-Removed mid lower entry.
-Added ladder to mid upper entry.
-Moved T spawn towards A to give CTs better mid timings.
-Fixed several bomb stuck spots and clipping issues.
MISC
– Accounts are now automatically upgraded to Prime by reaching Lieutenant Rank 21.
– Fixed a regression for some Perfect World accounts with completed Identity Verification and restored their Prime Account Status.
– Fixed scoreboard team names truncation in some languages.
– Fixed random map behavior in offline with bots game modes.
SOUND
– Adjusted velocity value for when jump ‘step’ sound plays for more consistent behavior.
– Fixed a bug where player fall damage sound wasn’t playing most of the time.
– Fixed a bug where “the bomb has been defused” and “counter-terrorists win” VO lines could overlap each other.