CS:GO: Intel Grand Slam rules changed after Astralis and Liquid wins - Dexerto
CS:GO

CS:GO: Intel Grand Slam rules changed after Astralis and Liquid wins

Published: 16/Jul/2019 18:34 Updated: 16/Jul/2019 20:34

by Calum Patterson

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The Intel Grand Slam has altered its rules, after the feat – previously thought almost impossible in CS:GO esports – was achieved by Astralis and Team Liquid back-to-back.

As one of the major partners of ESL’s CS:GO circuit, Intel added extra value to major tournaments by either ESL or DreamHack Masters, putting up a $1 million prize purse – if a team could display dominance over a span of ten events. 

In season 1 and 2 of the Intel Grand Slam – won by Danish side Astralis and North America’s Liquid respectively – a team was required to win four top tier events out of ten consecutive tournaments.

ESLTeam Liquid secure the Grand Slam at ESL One: Cologne 2019 – going four for four in Grand Slam eligible events.

Thanks to Astralis and Team Liquid both claiming the prize within the same twelve months, some fans even feared that there would be no third season at all.

But, season 3 has been confirmed to begin with IEM Chicago on July 18, and IEM boss Michal Blicharz has revealed that there have been some tweaks to winning criteria, if another team wishes to secure the $1 million bonus.

Although a team can still win the Grand Slam with four wins in ten, to do so one of these wins would need to be either: IEM Katowice; ESL One Cologne; a major held by either DreamHack or ESL. If a team does not win one of these four events, then they are required to rack up six wins in ten instead.

Although some see this move as an attempt to lower Intel’s chance of having to pay out yet another $1 million anytime soon (and Liquid are showing no signs of slowing down), Blicharz clarifies that even had this stricter criteria been in place, both Astralis and Liquid still would have secure the grand slam title.

Blicharz explains that one of the motivations behind the Grand Slam is to recognize teams who display complete dominance in the esport, and that these new rules should help bolster that.

“Are you undisputed if you don’t prove yourself in Cologne or Katowice along the way?” Blicharz asks, signalling the importance that both players and fans place on these annual events.

Team Liquid kept the ball rolling following their Grand Slam victory at ESL One Cologne, with a win at the BLAST Pro Series Los Angeles invitational.

Of course, their primary rival and reigning IEM Chicago champions Astralis was not in attendance then, and will also not be at IEM Chicago 2019, meaning the North American’s have a chance at a headstart for the third season of the Grand Slam – or will another team upset the balance?

CS:GO

NiKo’s LAST DANCE? The stats behind FaZe’s IEM New York renaissance

Published: 20/Oct/2020 20:27

by Alan Bernal

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Before IEM New York 2020, FaZe Clan’s CSGO team had gone 338 days before winning an event at Blast Copenhagen in 2019. After taking the top spot in the EU IEM, Nikola ‘NiKo’ Kovač showed why the elite talent would be missed if this really was the last dance with FaZe.

There’s no sugar-coating the FaZe star’s woes in the last year, that was only made more apparent with the team’s placements at events.

Up until October 2020, FaZe failed to make any notable finals and posted an 11th place finish at CS Summit 6, 9th-12th at ESL One Cologne, as well as a 13th-14th placement at ESL Pro League Season 12.

This didn’t help public perception for Niko, who was starting to notice CSGO fans’ flak towards his own IGL capabilities and new teammates on the roster.

Throughout 2020, Niko actually hasn’t been having a bad year. His HLTV rating for the year is sitting at 1.11, a decline from the 1.19 and 1.18 ratings for 2019 and 2018, respectively. The Bosnian has never posted below 1.04 at an event this year.

IEM New York could serve as a turning point in FaZe’s fortune so far. Not only did the team take top billing, Niko soared above his squadmates with a 1.28 event rating with 22.3 kills per map with 55.1% headshot rate to boot.

With questions in the air about Niko’s future in FaZe, the 23-year-old star’s performance at IEM could be an indicator of better things to come as long as he’s on the team.