CS:GO Hitbox and Nuke Changes Go Live in New Patch Along With Updated Bomb Logic - Release Notes for May 21st - Dexerto
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CS:GO Hitbox and Nuke Changes Go Live in New Patch Along With Updated Bomb Logic – Release Notes for May 21st

Published: 22/May/2018 10:03 Updated: 11/Mar/2019 12:57

by Ross Deason

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A new CS:GO update has gone live which implements the hitbox and changes introduced in a recent beta patch as well as some new changes for defusing bombs.

A Counter-Strike: Global Offensive update was added to the beta depot on May 18th which brought a solution to some of the problems experienced where shooting players in the back of the head wouldn’t register as headshots.

The change added a new hitbox to the back of the neck which would make things more predictable and, after positive community feedback, it has now been added to the game on a permanent basis.

Other changes from the pre-release, such as the adjustments to ambient sounds and the various tweaks to Nuke and Overpass, have also been fully implemented in the May 21st patch along with some all-new tweaks to way that bombs work.

These “bomb logic” changes mean that defusing bombs on the last tick will now result in a defuse and not an explosion, with the patch notes claiming “if a bomb would both explode and be defused at the same exact time, it will now be considered defused”.

The “Prime” matchmaking experience has also seen a change as players with Prime accounts will now “receive a warning in a Competitive lobby when they enter matchmaking with other Prime accounts whose Trust Factor may impact their matchmaking experience”.

Bomb defusal should now be more predictable (hopefully).
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The full patch notes for the May 21st Counter-Strike: Global Offensive update are as follows:

Release Notes for 5/21/2018

MISC
– Bomb logic now runs every tick when it is close to exploding or being defused, addressing some rare cases where an extremely close defuse would still result in the bomb exploding.
– If a bomb would both explode and be defused at the same exact time, it will now be considered defused.
– Prime accounts will now receive a warning in a Competitive lobby when they enter matchmaking with other Prime accounts whose Trust Factor may impact their matchmaking experience.

GAMEPLAY
– General adjustments to ambient sounds:
— Increased resolution and character of reverb effects to better reflect surrounding map geometry
— Small mix adjustments
– Improved vent destruction sounds and increased audible distance.
– Added a new hitbox type for necks and applied it to the existing neck hitbox on character models. Bullets that penetrate the neck into the head will now count as headshots. This should make it more intuitive to tell when an attack from behind will result in a headshot.
– Fixed ‘use’ key to more reliably pick up weapons on the ground and to not drop the active weapon if a replacement weapon cannot be picked up.

MAPS
Nuke:
– Optimizations for low settings
– Blocked visibility between silos inside A site
– Ported over ShortNuke gameplay changes:
– Removed Toxic
– Vent no longer connects directly to B site, but has another exit close to double doors
– Pushed new corner boxes on B site further back to prevent headshot angle towards ramp
– Added solid background to yellow crane inside B site
– Smoothed out some player movement

Overpass:
– Lowered volume of ambient sounds in Overpass
– Added grenade and player collision to fence cage near construction
– Removed spooky shadow fading in when approaching T main entrance to B site

Business

BLAST announce Nubia mobile esports promotion at Premier Fall Series

Published: 23/Oct/2020 11:23

by Adam Fitch

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Counter-Strike tournament series BLAST Premier has named Nubia Technology as its very first mobile phone partner.

Nubia’s gaming phone, the RedMagic 5S, will be advertised during the BLAST Premier Fall Series starting on October 26.

Not only will Nubia’s phone be shown through in-game branding, the technology company will host giveaways where fans can win their own RedMagic 5S and behind-the-scenes access to the tournament.

On-screen talent like Anders and Semmler will also get their hands on the phone.

BLAST Premier Fall Series with S1mple
BLAST
The event will be played online but features teams from both Europe and North America.

While this partnership doesn’t include a mobile esports tournament it’s clear that BLAST are willing to embrace and encourage mobile gaming, which could be a sign of things to come in the future. They have been expanding their reach into new games in 2020, including Valorant and Dota 2, so perhaps a mobile title could be next.

“We are excited to showcase Nubia’s impressive RedMagic 5S gaming phone to the esports ecosystem via our global audience,” said Leo Matlock, BLAST’s commercial director. “This partnership is a strong fit with both brands sharing a major focus on innovation, technology and gaming – and with more and more people gaming and watching BLAST Premier on their phones every day – their product should be something that naturally resonates with our fans.”

All 12 teams in the BLAST Premier Fall Series will play from Europe, making for one of the first international Counter-Strike competitions since the first quarter of 2020.

Nubia
The phone was designed with gaming in mind.

With events moving online in March due to the global health situation, Europe and American teams have typically been split up due to poor ping posing a threat to competitive integrity.

European sides Astralis, Natus Vincere, Ninjas in Pyjamas, G2 Esports, OG, Team Vitality, FaZe Clan, and BIG will face off against American teams Complexity, MIBR, Evil Geniuses, and FURIA at BLAST Premier.