CS:GO Devs Reveal New Horizon Case Including 17 New Weapon Skins and 4 Brand New Knives

Albert Petrosyan

The developers of CounterStrike: Global Offensive have revealed the brand new Horizon Case on August 2.

The new case comes as part of the game’s recent updates, which also includes the removal of the Panorama UI out of Beta mode.

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The new Horizon Case includes 17 new weapon finishes and four brand new knives, called the ‘Stilleto, Ursus, Navaja, and Talon.’

The developers published images of all of these new items, with the weapon finishes all credited to their respective designers.

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In addition to the Horizon Case, there has been a substantial amount of in-game changes and updates pushed through, at the head of which is the removal of the Panorama UI from Beta.

The UI, which is now active by default for all players on supported operating systems, was the biggest overhaul to the visual look and feel of CS:GO since its release.

This visual overhaul is the most substantial change to the look and feel of CS:GO since the game was released in 2012. From the Main Menu to the Scoreboard, the entire experience of interacting with the game has been updated.

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The full Release Notes for the August 2 game update can be viewed below:

Release Notes for 8/2/2018

2018.08.02 

[UI]
– Panorama UI is now active by default for users on all supported operating systems.
– For a limited transition time users can opt into backwards compatibility mode by adding -scaleform launch option.

[GAMEPLAY]
– Planted C4 will now emit a different beeping sound when planted at bombsite B.
– Molotovs and incendiary grenades will now consistently deal impact damage to match other grenades.

[PERFECT WORLD]
– Players using the CS:GO Perfect World launcher now have fully localized voice audio.
– Community servers now allow connections from players using the CS:GO Perfect World launcher and other launchers.

[HORIZON CASE]
– Added the Horizon Case, featuring 17 new community weapon finishes and 4 brand new knives.

[PANORAMA]
– Fixed halftime and team selection music to respect main menu music volume settings.
– Lobby voice chat will now duck main menu music volume for the duration of voice chat.
– Fixed ability to borrow music kits and added a button to stop borrowing music kits.
– Fixed a bug that caused old invites to be re-sent when returning to lobby from a competitive match.
– Friends rich presence in-game now displays the competitive match score first.
– Added chat messages for players receiving competitive cooldowns, reports, and commendations.
– Multiple fixes for IME support and text entry focus with IME.
– Updated lobby chat to show more messages.
– Fixed Lobby chat layouts for 4×3 and 5×4 aspect ratios.
– Fixed end of match rank display showing incorrect text for 40+ level ranks.
– Fixed reconnect panel layouts for 4×3 and 5×4 aspect ratios.
– Fixed scoreboard layout in war game modes.
– Improved visual separation of observers in the scoreboard.
– Fixed the spectator round timer sometimes getting stuck red.
– Fixed missing kill feed icons.
– Fixed radar and map overviews for workshop maps that don’t have a manifest file with radar data.
– Fixed workshop maps selection screen in Wingman mode.
– Impact kills with molotovs and incendiary grenades now display an icon in the kill feed.
– Fixed various mistakes on the new radar map overviews (thanks Yesber).

[MISC]
– Added fallback parameters to Overpass water material to fix stale reflection data.
– Added rare inspect animation to Desert Eagle.
– Miscellaneous stability and security fixes.

Source – CS:GO

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About The Author

Albert is a former esports and gaming writer, focused particularly on Call of Duty and content creators. Spending over three years at Dexerto, Albert eventually now works with streamer NICKMERCS and the MFAM group. You can find Albert @AlbertoRavioli on Twitter.