Astralis vs Liquid delivers in three map thriller at ESL One NY - Dexerto

Astralis vs Liquid delivers in three map thriller at ESL One NY

Published: 28/Sep/2019 22:49 Updated: 29/Sep/2019 1:11

by Alan Bernal


The atmosphere at ESL One New York was electric as Astralis and Team Liquid faced off in another chapter of the high octane CSGO rivalry.

A match deserving of Grand Final praise was scheduled earlier than most would have thought when the two juggernauts met up in the semifinals at the Barclays Center. Esports fans far and wide were excited to see the matchup unfold, since it was undoubtedly going to be a war of attrition between the two.

Their three-map series delivered on all fronts as both elite squads pulled out “everything they had in the stratbooks,” as Nicolai ‘dev1ce’ Reedtz noted during the post-game interview when the dust finally settled.

Esports fans should always expect a thriller when these two CSGO teams step on the same stage.

Series start on Vertigo

Opening up the StarLadder Berlin Major quarterfinal rematch, both teams displayed superb tactics and poise on a map known for confusing players during mid-round antics.

Jonathan ‘EliGE’ Jablonowski was an absolute force to be reckoned with in the opening rounds of Vertigo. He easily secured the first six rounds of the map before Astralis were able to respond with one of their own.

A 9-6 half in favor of Team Liquid seemed to suggest the Americans were well on their way to steal Astralis’ map pick. But a perfect Astralis CT side shut down any of Liquid’s advances, giving the Danes first blood in the best of three.

ESL TwitchAstralis managed to come back from 0-6 down in the first map to take Vertigo.

Map two on Dust2

There were early concerns in the Barclays Center that TL was deflated heading into the second map as their T-side aggression on Vertigo went unregistered against Astralis’ stingy defense.

The Danish superpower tallied a quick four-round lead, but that would be the last time the crowd in the MSI Gaming Arena would fall silent during the second map.

Liquid came roaring back to life, once again with EliGE helming the charge but this time backed with the heroics of every member on the star-studded Liquid roster.

Astralis would eventually earn some more wins, but a sizzling 15-round streak from Team Liquid was too much for the team draped in black to fight back from. TL tied up the series, and were headed to map three on Overpass.

ESL TwitchDonning their Spider-Man jerseys, Team Liquid displayed incredible heroics throughout Dust2.

Final map underway on Overpass

Both maps in the semifinals ended with the defeated team earning only nine rounds. Neither side wanted to leave ESL One feeling like they could have done better.

All guns were blazing on the final map.

The slug-fest that fans were hoping for came to fruition on Overpass, as TL were able to find early success with a 5-1 lead. But Astralis answered in kind, winning the next four of five rounds.

Going into the second half with a tight 8-7 scoreline, Team Liquid put up a strong fight on the T side but couldn’t find ways to effectively break Astralis when it mattered.

ESL TwitchAstralis managed to take the insanely close map on Overpass.

The Danish defense held strong from one onslaught after another, holding back a late-game surge from the Americans and taking the map 16-13.

North America’s champions were able to match Astralis’ firepower, but strats from Danish tactician Lukas ‘gla1ve’ Rossander proved to be the edge they needed to win out against their opponents.

On the whole, there wasn’t much separating the two teams in the semifinals. The first two maps ended 16-9, and in the final map TL tallied 96 total kills with 95 deaths, naturally meaning Astralis netted 95 kills with 96 deaths.

ESL TwitchThe series was a nail-biter throughout the final map.

With the loss, Team Liquid are eliminated from ESL One New York with a 3rd-4th placing earning them $18,000.

Astralis now move on to the Grand Finals for a chance at the $100,000 prize against the winner of G2 versus Evil Geniuses.


3kliksphilip claims CSGO’s Deagle doesn’t need buff despite player outrage

Published: 28/Nov/2020 3:33

by Andrew Amos


Philip ‘3kliksphilip’ Dyer has weighed into the CS:GO Desert Eagle debate, saying that the $800 hand-cannon doesn’t need a buff like players have suggested. Instead, the popular YouTuber believes the gun is well-balanced.

The Desert Eagle is one of Counter-Strike’s most iconic guns. Countless plays have been made with the hand-cannon, from Happy’s Play of the Decade Ace, to Xizt’s huge clutch way back in the 1.6 days for Fnatic.

However, recently players have gotten in an uproar over the gun feeling weaker than it ever has before. Dozens of posts have skyrocketed to the top of the /r/globaloffensive subreddit, all claiming the Deagle doesn’t live up to its former glory.

The Deagle has been put under the microscope by the community for being weaker than ever before, but 3kliksphilip believes the claims are baseless.

“The Desert Eagle is flawed. Not because it is overpowered or underpowered, but because its intention is missed by the developers. It is supposed to be a high skill, high reward type of gun. Yet that doesn’t seem to be the case,” one post by Woody_S said.

However, YouTuber 3kliksphilip has debunked these claims, saying they’re not backed by facts. They’re reliant on nostalgia, which doesn’t even really exist, to base a point that the Deagle needs a buff.

“I think it’s dangerous to see older games as to what CS:GO should aspire to imitate. Compared to any other game in existence, CS:GO’s weapons have been far more rigorously balanced to ensure they all serve some sort of purpose,” he said in a November 27 video.

“All those frags you’ve seen from pros are as much luck as anything else. There was one difference back then, and that was the second shot fired was just as precise as the first.”

He broke down the stats of the Deagle to prove his point. The gun is one of the most accurate in the game, beating out all other pistols, and even most of the rifles. While it’s never claimed to be the “most accurate,” it’s still “surprisingly accurate,” like the weapon’s description says.

“The gun has never claimed to be the most accurate in the game, not by a long shot. The Deagle does live up to its expectation of being surprisingly accurate though.”

Valve did try to fill the community niche for a sniper-like hand cannon in the R8 Revolver, but that missed the mark due to the long wind-up. Now, the community wants that ideal gun to be the Deagle, which Philip says is illogical.

“For what people want from the Deagle, you’d be better off making an entirely new weapon to fulfil these criteria. But Valve did make a new weapon ⁠— they made the Revolver, which players can opt for instead of a Deagle, but don’t because it’s a bit rubbish.”

R8 Revolver in CSGO
The R8 Revolver has failed to fill the void CS:GO players want.

There has been a decent patch proposed by community modders. The Weapon Balance Mod’s latest update, which 3kliksphilip highlighted, would decrease the Deagle’s high damage drop off, while reducing its base damage and armor penetration to reward headshots.

While these changes won’t be making it into the game properly, at least for now, 3kliks wants the community to realise that the Deagle is in a better spot than ever before. He used a side-by-side of 1.6 vs CS:GO as a comparison, and the Deagle in the 2012 release is far more accurate.

“As far as competitive Counter-Strike goes, RNG has always had a part to play with the Deagle. Those wanting less of the random element should be praising the gun for the state that it’s in right now in CS:GO in 2020.”