Warzone players are “fed up” with lag issues since Season 4 launch

Ryan Lemay
Warzone Gunfight Season 3
Activision

Call of Duty: Warzone players are reporting “lag” and “desync” issues “significantly” being worse since the Season 4 Update. 

The Warzone Season 4 update made several large changes, including the new Fortune’s Keep map, a brand new battle pass, new guns, and a long list of weapon balance updates.

Bugs occurring after large updates are nothing new for Warzone. Players labeled the game as “unplayable” after the Season 2 Reloaded lag issues. The biggest complaints were texture issues, lag, and hit registration.

Flash forward to Season 4 and it looks like lag and hit registration problems are back and possibly more problematic than ever.

Peak POI in CoD Warzone Caldera
Activision
Pun intended, but this is a peak 1v1 battle in Warzone Pacific.

“lag” and “desync” problems are plaguing Caldera

Hit registration is a term for shooting games that refers to bullets hitting their target and correctly registering damage. At the start of Caldera, players claimed that poor hit registration caused bullets to not register damage properly.

In the video below, Reddit user pnokmn shared a highlight of glaring hit registration issues.

They stated, “this season’s servers feel like they have gotten significantly worse with lag and desync.”

Other users concurred, with one user adding, “[y]ou would think a company that makes millions of dollars every day could afford to upgrade their servers. It is so frustrating to have such inconsistent performance.”

The Call of Duty Ricochet anti-cheat system has a feature that makes cheaters unable to do damage if they are suspicious of cheating. That feature can complicate some clips that show possible hit registration problems.

We will provide an update on any changes made to the hit registration issue.

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