Call of Duty

Warzone Jan 13 update nerfs DMR, Type 63, Mac-10 blueprint and Diamatti: Patch Notes

Published: 13/Jan/2021 15:21 Updated: 15/Jan/2021 16:55

by Calum Patterson

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A new update is going live in Warzone to nerf some of the most broken guns in the game, including the DMR, Type 63, Diammattis, and to fix the broken Mac-10 blueprint.

Players have been waiting eagerly for updates to these weapons in Warzone as they’ve been running riot since the Black Ops Cold War integration.

Update, 10:45am EST: Shortly after posting the patch notes on their official Twitter, Raven Software deleted the Tweet. It’s unclear if this means the update has been delayed, or if there was possibly a mistake in the notes.

Update, 11:37am EST: The patch notes have now been reposted and confirmed to be going live on January 13.

Check out the full notes below from before the deletion, for all changes to the weapons, and a fix for the infinite stim glitch.

Warzone cold war guns replace DMR

Warzone January 13 patch notes:

𝐁𝐥𝐮𝐞𝐩𝐫𝐢𝐧𝐭s

𝐆𝐚𝐥𝐥𝐚𝐧𝐭𝐫𝐲 (𝐌𝐚𝐜-𝟏𝟎)
– All stats updated to match base Mac-10

𝐖𝐞𝐚𝐩𝐨𝐧𝐬

𝐃𝐌𝐑 𝟏𝟒

• Bullet penetration reduced from sniper to AR

• Damage falloff ranges decreased
– 55 damage before / 48 damage after 750 units (down 70% from 2500 units)

• Recoil increased
– Increased moderately for second and third bullet
– Increased slightly for subsequent bullets

• Locational damage multipliers adjusted
– Headshot now does less than 100 damage after 750 units
– Lower torso reduced from 1.1 to 1.01 (~8%)

𝐓𝐲𝐩𝐞 𝟔𝟑

• Bullet penetration reduced from sniper to AR

• Damage falloff ranges decreased
– 60 damage before / 45 damage after 900 units (down 55% from 2000 units)

𝐁𝐮𝐫𝐬𝐭 𝐏𝐢𝐬𝐭𝐨𝐥

• Max damage reduced from 45 to 40 (~11%)

𝐀𝐭𝐭𝐚𝐜𝐡𝐦𝐞𝐧𝐭𝐬

𝐃𝐌𝐑 𝟏𝟒

• Front Grip
– Vertical recoil reduction removed
– Horizontal recoil reduction increased from 20% to 30%

• Field Agent Foregrip
– Vertical recoil reduction decreased from 35% to 25%
– Horizontal recoil reduction increased from 35% to 30%

𝐓𝐲𝐩𝐞 𝟔𝟑

• Front Grip
– Vertical recoil reduction removed
– Horizontal recoil reduction increased from 20% to 30%

• Spetsnaz Ergonomic Grip
– Vertical recoil reduction decreased from 45% to 30%
– Horizontal recoil reduction decreased from 45% to 40%

𝐁𝐮𝐫𝐬𝐭 𝐏𝐢𝐬𝐭𝐨𝐥

• Akimbo
– All location damage multipliers set to 1

𝐓𝐚𝐜𝐭𝐢𝐜𝐚𝐥 𝐄𝐪𝐮𝐢𝐩𝐦𝐞𝐧𝐭

• Player no longer gets infinite tactical equipment (Stim) when dropping their weapons while cooking a grenade

𝐂𝐡𝐚𝐥𝐥𝐞𝐧𝐠𝐞𝐬

• Seasonal Challenges fixed to appear/track as intended

Call of Duty

3 tips to help you survive Black Ops Cold War’s new Zombies Cranked mode

Published: 15/Jan/2021 23:40

by Tanner Pierce

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With the release of Black Ops Cold War’s mid-season update, Treyarch has added Cranked into the game’s Zombies mode – and it’s pretty different from the standard version, requiring some completely separate strategies. 

While Cranked in Call of Duty games is nothing new, having debuted all the way back in 2013’s Ghosts, what is different is a Zombies version of the mode, which was just added to Black Ops Cold War during the game’s midseason update.

The concept is simple: You’re given a timer, and when that timer reaches 0, you explode and die. With each kill, however, your timer resets, giving you more time to keep on grinding. It’s an incredibly fast-paced mode in normal multiplayer, and the Zombies version is even more hectic – but there are some tips you can utilize to help you survive longer.

Pace out your kills

Activision
Pacing out your kills in Cranked is important due to the fact that you only need one kill to reset your timer.

In standard Cranked, players are usually scrambling to get kills. In a 5v5 or 6v6, it makes sense, considering there’s only a limited amount of potential targets, and if you can’t find anyone, you’ll die easily due to the timer running out.

With BOCW Zombies Cranked, the opposite is true. There’s always an abundance of enemies and, while it’s not impossible to run out of targets, generally speaking, they’ll keep on spawning (there’s not even a break in-between rounds).

Because of this, there’s no need to be mowing down Zombies as one does in the normal mode. Instead, if you’re feeling overwhelmed (or if you want to get something done like Pack-A-Punching your weapon), try running away from the enemies for a while to get your bearings.

Remember, all it takes is one kill to reset your timer. If you find it running out, just look behind you at the horde you’ve surely amounted, kill one Zombie, and then move along with your business. Wasting your time mowing down each and every zombie can cost you your game.

With all that being said, don’t think you can run away from the Zombies with no problem; if you get too far away, you’ll find yourself struggling for kills, so it’s best if you stay nearby.

Use fast-reloading weapons and attachments

Activision
You’ll want to use weapons that can be reloaded quickly in Cranked.

In normal Zombies, using a LMG is sort of required during late-game conflicts, as it allows you to mow down Zombies with greater power. In Cranked, speed is king, so it might be better to use something smaller like an SMG.

Reloading fast is essential in Cranked, as you can easily become overrun. Even though it does have a lot of power, you don’t want to waste your time on the horrendously slow reload time found on LMGs. If you want an even faster reload time, you could even throw a fast-mag onto your SMG, and get it done even quicker.

In addition, SMGs have the added benefit of allowing you to run faster, meaning you’ll be able to evade Zombies even better than you would before.

Always go for the Timer Freeze power up

Activision
Remembering these tips can be the difference between surviving or dying early on.

Treyarch has implemented a brand new power-up that’s exclusive to the Cranked game mode: Timer Freeze. With this, players will be able to stop their countdown timer for around 15 seconds or so, giving them a breather.

While this might seem obvious to point out, you’ll want to go for those as much as possible. Getting one at the start of your game is not too important, but it’s especially critical when you get into the late game.

As the mode goes on, your timer will get shorter and shorter, meaning every break you get becomes more and more important. Having that 15 second breather seems like an eternity once you get it, so missing out on one can hurt you a lot – sometimes costing you your life.

While Cranked is incredibly fast-paced, it’s really not that bad if you know what you’re doing. If you remember these tips, you shouldn’t have as much of a problem.