Treyarch to confirm Call of Duty: Blackout PC frame rates very soon

Ross Deason

Treyarch have confirmed that they will be making an official announcement about PC frame rates in Call of Duty: Black Ops 4’s Blackout battle royale mode soon.

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Despite being Call of Duty’s first foray into the battle royale genre, the Blackout beta was a huge success on every platform. One of the only concerns for PC players was that the frame rate was capped at 90 frames-per-second.

With the game due to be released in less than a fortnight (October 12), players are still no closer to finding out whether that FPS cap will be removed so that they can make the most of the monster PC gaming rigs.

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One Redditor started a thread on the subject, quoting an interview from EGX Berlin as confirming and uncapped framerate for Black Ops 4 multiplayer and Zombies, but not making an official statement about whether that would apply to Blackout or not.

It would seem that this thread caught they eyes of the developers, though, as the official TreyarchPC account responded, promising that players will have their answer soon: “That official statement is coming soon. I mean it! Don’t lose your minds.”

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With monitor refresh rates of 144Hz, and even 240Hz, becoming something of the norm for PC players in recent years, and some rigs capable of churning out over 300 FPS on even the most demanding of games, many PC players are concerned that the only bottleneck in the performance of Blackout will be dictated by the game itself.

Treyarch made it clear that the FPS cap during the beta was implemented to “ensure as smooth an experience as possible for everyone” while they tested server capacity and performance and that they would be attempting to optimize the game in time for launch.

Whether those tests resulted in them being able to optimize the game to be able to at least run at 144Hz is still a mystery. Keep an eye out for more information as it becomes available.

About The Author

Ross is a former Dexerto writer and editor. Ross joined Dexerto in 2017 as a CSGO and Call of Duty writer after completing his History degree. He later became the Acting Head of Editorial at Dexerto but failed in his mission to become a Counter-Strike pro. Maybe it's time to retire and give Valorant a try.