Ridiculous Warzone bug makes self-revive useless after Season 6 update - Dexerto
Call of Duty

Ridiculous Warzone bug makes self-revive useless after Season 6 update

Published: 30/Sep/2020 8:41

by Brad Norton

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Warzone’s major Season 6 update is finally upon us, but things are a little shaky so far; bugs are rife in the latest patch, and one’s even making self-revives all but useless.

Warzone’s Season 6 overhaul nerfed two of the most controversial items, added two powerful weapons, and of course, a full 100-tier Battle Pass. However, the biggest talking point was the new subway system that has spread across Verdansk.

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Players are able to head underground at seven new locations around the map to essentially fast-travel. Hopping on at one station will boost you through to another for the quickest means of transport in the battle royale. However, it appears as though the subway system is still working out a few kinks.

Instead of teleporting to another station, players have been dropped at random locations. Meanwhile, others have discovered a game-breaking exploit to secure some free wins. Another ridiculous bug has just joined the list as self-revives don’t quite work when you’re on the new underground trains.

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Despite being knocked down inside the train itself, Reddit user ‘Joabyjojo’ was awkwardly pushed out to the station. From here, the screen went black as they used their self-revive before magically reappearing back in the train.

They were brought back to life without any tools at their disposal, however. Their loadout was gone, a secondary pistol wasn’t equipped, and they couldn’t even melee. Their character was completely useless after the self-revive took effect.

As a result, it wasn’t long before they were quickly gunned back down again. The trains aren’t supposed to travel until all threats in the area have been dealt with. Given that this player was knocked down, it makes sense for the screen to fade to black. The train was functioning properly as it set out after all enemies were taken care of. Though it clearly didn’t take the effects of self-revive into account.

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At the time of writing, it seems as though there’s no real way to avoid this issue until a hotfix is deployed. If you happen to go down while on a train, be sure to wait for it to clear the station before using your self-revive in the near future.

Don’t self-revive on the subway I guess from CODWarzone

Infinity Ward is yet to address the issue as more pressing matters take center stage following the Season 6 patch. Plenty of players have reported frequent crashes since the major update, though a fix is being worked on behind the scenes.

For a full rundown on everything in the latest patch, be sure to get caught up with our complete overview here.

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Call of Duty

Modern Warfare & Warzone update nerfs AS VAL & SP-R: Patch notes

Published: 8/Oct/2020 17:13 Updated: 8/Oct/2020 17:46

by Theo Salaun

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Call of Duty: Modern Warfare and Warzone’s October 8 patch has quickly nerfed the overpowered rounds on Season 6’s new AS VAL and SP-R 208 weapons, while fixing a bizarre Warzone bug.

In one of CoD’s quicker patches, Infinity Ward have officially fixed the SP-R 208 and AS VAL shenanigans players have experienced since Season 6 deployed on September 28. In this patch, which IW had alluded to in recent days, the developers fixed the AS VAL’s absurd bullet penetration with its SSP 10-R mags and completely overhauled the SP-R’s hitscan dominance.

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The SKS marksman rifle also received a light tweak, but, more importantly for Warzone enthusiasts, the bugged interaction between the subway’s fast travel system and Verdansk’s gas has been fixed.

AS VAL and SP-R nerfs

The AS VAL’s SSP 10-R mags let it shoot through walls upon walls and the SP-R’s .300 Norma mag and .338 Lapua mags let it essentially shoot as a hitscan sniper up to 450 meters. As such, Season 6’s AR was a nightmare in multiplayer and the marksman rifle was some sort of hybrid HDR-meets-Kar98k monstrosity.

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Both of those issues have been abruptly adjusted, following recent confirmations from Infinity Ward that they would be tackling the overpowered weapons sooner than later.

While the AS VAL’s change was a simple one, just removing the ability to shoot through multiple walls, the SP-R has also gone through a number of changes aimed at balancing it more appropriately for Verdansk gameplay.

Warzone Subway bug fix

When Season 6 dropped, it came with a new, subterranean fast-travel system in the form of a subway that moves around the entire map. Unfortunately, players quickly realized that the underground transport could also bring you to an undeserved victory as the system could be abused to ignore the gas while your opponents on the surface coughed to death.

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That issue has now been resolved in the October 8 update, with players within the subway no longer untouched by the battle royale’s toxic gas. This is tremendous news for those who want to play the game without worrying about ‘sewer rats’ exploiting a major bug. In combination with the nerfs to the AS VAL and SP-R, this patch should be a community favorite.

Modern Warfare & Warzone full October 8 patch notes

General

  • Fixed an issue where players could survive in the gas while staying on the subway fast-travel system

Weapons

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AS VAL

  • Fixed a bug where the SSP 10-R mags could allow bullet penetration through multiple walls

SP-R 208

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  • Increase to flinch
  • Minor reduction to ADS speed
  • Variable zoom scope: moved weapon closer to player while ADSing, small reduction to ADS speed
  • .300 Norma mag and .338 Lapua mags: reduction to bullet velocity, reduction to ADS speed

SKS

  • Small reduction to ADS speed for variable zoom scopes