Prestige has made it’s long-awaited return to Call of Duty in the franchise’s new title Black Ops Cold War. It’s not entirely the same as players will remember from previous CoDs though.
Mike and Keshav welcome Sally Is A Dog to Episode #9 of the CharlieIntel Podcast. During this week’s episode, we delve into the new prestige system in Black Ops Cold War. The hosts also go into the launch roadmap for the latest installment in the Call of Duty franchise and also touch on why there isn’t as much hype as expected.
With Sally Is A Dog, the group discusses all things Warzone, from the content creator’s favorite load-outs and drop spots to his opinion on whether Warzone should change over to the Treyarch engine to be aligned with the rest of Black Ops Cold War.
The hosts also discuss the prestige system returning in the game and how the seasonal-based prestige system will work in comparison to old entries in the series and if it is possible for players to hit the level 1000 level cap.
Fans of Call of Duty: Warzone will be pleased to know that Season 2’s secret nerfs to the Agency Suppressor and other Black Ops Cold War silencers will be reverted very soon.
As soon as the clock hit zero, tons of Warzone players eagerly logged on for some late-night, Season 2 action. Intrigued by a mysterious ghost ship, an assortment of zombies, new ground loot and two brand-new guns… players became surprised by an unsavory change: weaker Cold War guns.
While the Agency Suppressor was originally weak at range, then buffed to fit in line with Modern Warfare’s Monolithic Suppressor, the attachment’s strength appeared to have been weakened in Season 2.
Murmurings spread around the community quickly, with content creator JGOD then confirming what many had begun suspecting — the Agency Suppressor actually hurts your bullet velocity (again). Fortunately, devs have quickly responded and confirmed that this will be reverted.
As JGOD explores in his video, the new update does ensure that in-game descriptions of attachment values are actually reflective of what they do in the game. So attachments that claim to help bullet velocity will actually do so, which was not the case in the past.
The downside, though, is that this means that the hidden buffs to the Agency Suppressor’s bullet velocity (as seen with the FFAR 1) are now reflective of the attachment information. So, as the game says, bullet velocity is now nerfed.
An immediate detriment, the Monolithic Suppressor was considered the go-to Warzone attachment because velocity buffs ensured players could be more effective at hitting shots on the large map. By reverting the buffs to make the Agency Suppressor similar to Monolithic, the update effectively nerfs all ranged Cold War guns.
🛠️We will be returning the Agency/GRU/Wrapped Suppressors to their former glory in the next hotfix. #Warzone
This likely means that, in line with the Monolithic Suppressor, these suppressors will enjoy a bullet velocity buff — making them more effective at range and much more viable.
While it may be frustrating for fans to know that these buffs and nerfs aren’t reflected in the patch notes, one can only hope that the new emphasis on transparency in the in-game attachment descriptions will be reflected in the new hot fix. That could be a huge help, as fans will no longer need to test things out themselves to figure out what attachments truly do.